Merge pull request #1 from ZomgPonies/master

Updating My Branch
This commit is contained in:
SamCroswell
2013-11-03 11:13:26 -08:00
19 changed files with 76 additions and 51 deletions
+1 -1
View File
@@ -368,7 +368,7 @@
mymob.blind = new /obj/screen()
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
mymob.blind.icon_state = "blackimageoverlay"
mymob.blind.name = " "
mymob.blind.name = "blind"
mymob.blind.screen_loc = "1,1"
mymob.blind.mouse_opacity = 0
mymob.blind.layer = 0
+3
View File
@@ -597,6 +597,9 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee
/obj/item/device/assembly/prox_sensor,
/obj/item/device/assembly/prox_sensor,
/obj/item/device/assembly/prox_sensor,
/obj/item/device/transfer_valve,
/obj/item/device/transfer_valve,
/obj/item/device/transfer_valve,
/obj/item/device/assembly/timer,
/obj/item/device/assembly/timer,
/obj/item/device/assembly/timer)
+2 -2
View File
@@ -296,7 +296,7 @@
M.verbs += /mob/living/carbon/human/proc/remoteobserve
if(ismuton(REGENERATEBLOCK,M))
if(probinj(45,inj) || (mRegen in old_mutations))
M << "\blue You feel strange"
M << "\blue Your body pulses with energy"
M.mutations.Add(mRegen)
if(ismuton(INCREASERUNBLOCK,M))
if(probinj(45,inj) || (mRun in old_mutations))
@@ -327,7 +327,7 @@
if(ismuton(SHOCKIMMUNITYBLOCK,M))
if(probinj(45,inj) || (mShock in old_mutations))
M.mutations.Add(mShock)
M << "\blue You feel strange"
M << "\blue Your skin feels dry"
if(ismuton(SMALLSIZEBLOCK,M))
if(probinj(45,inj) || (mSmallsize in old_mutations))
M << "\blue Your skin feels rubbery"
+1
View File
@@ -39,6 +39,7 @@ var/global/list/autolathe_recipes = list( \
new /obj/item/device/radio/headset(), \
new /obj/item/device/radio/off(), \
new /obj/item/device/assembly/infra(), \
new /obj/item/device/assembly/prox_sensor(), \
new /obj/item/device/assembly/timer(), \
new /obj/item/weapon/light/tube(), \
new /obj/item/weapon/light/bulb(), \
+2 -2
View File
@@ -331,11 +331,11 @@
sleep(50)
if(src.OCCUPANT)
if(src.issuperUV)
var/burndamage = rand(28,35)
var/burndamage = rand(35,45)
OCCUPANT.take_organ_damage(0,burndamage)
OCCUPANT.emote("scream")
else
var/burndamage = rand(6,10)
var/burndamage = rand(10,15)
OCCUPANT.take_organ_damage(0,burndamage)
OCCUPANT.emote("scream")
if(i==3) //End of the cycle
+1 -1
View File
@@ -834,7 +834,7 @@
/obj/item/clothing/suit/wcoat = 1,/obj/item/clothing/under/suit_jacket = 1,/obj/item/clothing/head/that =1,/obj/item/clothing/head/cueball = 1,
/obj/item/clothing/under/scratch = 1,/obj/item/clothing/under/kilt = 1,/obj/item/clothing/head/beret = 1,/obj/item/clothing/suit/wcoat = 1,
/obj/item/clothing/glasses/monocle =1,/obj/item/clothing/head/bowler = 1,/obj/item/weapon/cane = 1,/obj/item/clothing/under/sl_suit = 1,
/obj/item/clothing/mask/fakemoustache = 1,/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,/obj/item/clothing/head/plaguedoctorhat = 1,
/obj/item/clothing/mask/fakemoustache = 1,/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,/obj/item/clothing/head/plaguedoctorhat = 1,/obj/item/clothing/mask/gas/plaguedoctor = 1,
/obj/item/clothing/under/owl = 1,/obj/item/clothing/mask/gas/owl_mask = 1,/obj/item/clothing/suit/apron = 1,/obj/item/clothing/under/waiter = 1,
/obj/item/clothing/under/pirate = 1,/obj/item/clothing/suit/pirate = 1,/obj/item/clothing/head/pirate = 1,/obj/item/clothing/head/bandana = 1,
/obj/item/clothing/head/bandana = 1,/obj/item/clothing/under/soviet = 1,/obj/item/clothing/head/ushanka = 1,/obj/item/clothing/suit/imperium_monk = 1,
@@ -342,3 +342,9 @@
icon_state = "mucus"
random_icon_states = list("mucus")
var/list/datum/disease2/disease/virus2 = list()
var/dry=0 // Keeps the lag down
/obj/effect/decal/cleanable/mucus/New()
spawn(DRYING_TIME * 2)
dry=1
+1 -1
View File
@@ -949,7 +949,7 @@ datum/preferences
b_type = new_b_type
if("hair")
if(species == "Human" || species == "Unathi")
if(species == "Human" || species == "Unathi" || species == "Tajaran" || species == "Skrell")
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as color|null
if(new_hair)
r_hair = hex2num(copytext(new_hair, 2, 4))
+7 -3
View File
@@ -1010,14 +1010,18 @@
/obj/item/weapon/ore/clown,
)
result = /obj/item/weapon/reagent_containers/food/snacks/clownstears
/*
/datum/recipe/boiledslimeextract
reagents = list("water" = 5)
items = list(
/obj/item/slime_core,
/obj/item/slime_extract,
)
result = /obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
*/
/datum/recipe/mint
reagents = list("toxin" = 5)
result = /obj/item/weapon/reagent_containers/food/snacks/mint
/datum/recipe/braincake
reagents = list("milk" = 5, "flour" = 15)
items = list(
@@ -1343,9 +1343,7 @@ mob/living/carbon/human/yank_out_object()
if(species.name=="Slime People")
dna.mutantrace = "slime"
if(mutations.len==0)
mutations=species.default_mutations
mutations+=species.default_mutations
spawn(0)
update_icons()
@@ -267,9 +267,6 @@ proc/get_damage_icon_part(damage_state, body_part)
else
temp = part.get_icon()
if(part.status & ORGAN_ROBOT)
temp.GrayScale()
if(part.status & ORGAN_DEAD)
temp.ColorTone(necrosis_color_mod)
temp.SetIntensity(0.7)
@@ -174,6 +174,7 @@
attack_verb = "punch"
path = /mob/living/carbon/human/grey
darksight = 5 // BOOSTED from 2
eyes = "grey_eyes_s"
max_hurt_damage = 3 // From 5 (for humans)
default_mutations=list(mRemotetalk) // TK is also another candidate, but TK is overpowered as fuck.
@@ -385,133 +385,133 @@
name = "Long Unathi Spines"
icon_state = "soghun_longspines"
species_allowed = list("Unathi")
do_colouration = 0
do_colouration = 1
una_spines_short
name = "Short Unathi Spines"
icon_state = "soghun_shortspines"
species_allowed = list("Unathi")
do_colouration = 0
do_colouration = 1
una_frills_long
name = "Long Unathi Frills"
icon_state = "soghun_longfrills"
species_allowed = list("Unathi")
do_colouration = 0
do_colouration = 1
una_frills_short
name = "Short Unathi Frills"
icon_state = "soghun_shortfrill"
species_allowed = list("Unathi")
do_colouration = 0
do_colouration = 1
una_horns
name = "Unathi Horns"
icon_state = "soghun_horns"
species_allowed = list("Unathi")
do_colouration = 0
do_colouration = 1
skr_tentacle_m
name = "Skrell Male Tentacles"
icon_state = "skrell_hair_m"
species_allowed = list("Skrell")
gender = MALE
do_colouration = 0
do_colouration = 1
skr_tentacle_f
name = "Skrell Female Tentacles"
icon_state = "skrell_hair_f"
species_allowed = list("Skrell")
gender = FEMALE
do_colouration = 0
do_colouration = 1
skr_gold_m
name = "Gold plated Skrell Male Tentacles"
icon_state = "skrell_goldhair_m"
species_allowed = list("Skrell")
gender = MALE
do_colouration = 0
do_colouration = 1
skr_gold_f
name = "Gold chained Skrell Female Tentacles"
icon_state = "skrell_goldhair_f"
species_allowed = list("Skrell")
gender = FEMALE
do_colouration = 0
do_colouration = 1
skr_clothtentacle_m
name = "Cloth draped Skrell Male Tentacles"
icon_state = "skrell_clothhair_m"
species_allowed = list("Skrell")
gender = MALE
do_colouration = 0
do_colouration = 1
skr_clothtentacle_f
name = "Cloth draped Skrell Female Tentacles"
icon_state = "skrell_clothhair_f"
species_allowed = list("Skrell")
gender = FEMALE
do_colouration = 0
do_colouration = 1
taj_ears
name = "Tajaran Ears"
icon_state = "ears_plain"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_clean
name = "Tajara Clean"
icon_state = "hair_clean"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_shaggy
name = "Tajara Shaggy"
icon_state = "hair_shaggy"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_mohawk
name = "Tajaran Mohawk"
icon_state = "hair_mohawk"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_plait
name = "Tajara Plait"
icon_state = "hair_plait"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_straight
name = "Tajara Straight"
icon_state = "hair_straight"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_long
name = "Tajara Long"
icon_state = "hair_long"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_rattail
name = "Tajara Rat Tail"
icon_state = "hair_rattail"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_spiky
name = "Tajara Spiky"
icon_state = "hair_tajspiky"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_ears_messy
name = "Tajara Messy"
icon_state = "hair_messy"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
vox_quills_short
name = "Short Vox Quills"
@@ -524,37 +524,37 @@
name = "Tajara Sideburns"
icon_state = "facial_mutton"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_mutton
name = "Tajara Mutton"
icon_state = "facial_mutton"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_pencilstache
name = "Tajara Pencilstache"
icon_state = "facial_pencilstache"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_moustache
name = "Tajara Moustache"
icon_state = "facial_moustache"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_goatee
name = "Tajara Goatee"
icon_state = "facial_goatee"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
taj_smallstache
name = "Tajara Smallsatche"
icon_state = "facial_smallstache"
species_allowed = list("Tajaran")
do_colouration = 0
do_colouration = 1
//skin styles - WIP
//going to have to re-integrate this with surgery
+2
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@@ -625,6 +625,8 @@
/datum/organ/external/get_icon(gender="",isFat=0)
//stand_icon = new /icon(icobase, "torso_[g][fat?"_fat":""]")
if (status & ORGAN_ROBOT)
return new /icon('icons/mob/human_races/robotic.dmi', "[icon_name][gender ? "_[gender]" : ""]")
if(gender)
gender="_[gender]"
var/fat=""
+2 -2
View File
@@ -56,13 +56,13 @@
if(broken_on_spawn)
var/amount = pick(3,3,4)
var/list/options = list()
options[/obj/item/weapon/stock_parts/capacitor/super] = "Add a super capacitor to fix it."
options[/obj/item/weapon/stock_parts/capacitor/adv] = "Add an advanced capacitor to fix it."
options[/obj/item/weapon/stock_parts/console_screen] = "Replace the console screen to fix it."
options[/obj/item/weapon/stock_parts/manipulator/pico] = "Upgrade to a pico manipulator to fix it."
options[/obj/item/weapon/stock_parts/matter_bin/super] = "Give it a super matter bin to fix it."
options[/obj/item/weapon/cell/super] = "Replace the reagent synthesizer with a super capacity cell to fix it."
options[/obj/item/device/mass_spectrometer/adv] = "Replace the reagent scanner with an advanced mass spectrometer to fix it"
options[/obj/item/weapon/stock_parts/micro_laser/ultra] = "Repair the reagent synthesizer with an ultra-high-power micro-laser to fix it"
options[/obj/item/weapon/stock_parts/micro_laser/high] = "Repair the reagent synthesizer with an high-power micro-laser to fix it"
options[/obj/item/device/reagent_scanner/adv] = "Replace the reagent scanner with an advanced reagent scanner to fix it"
options[/obj/item/stack/nanopaste] = "Apply some nanopaste to the broken nozzles to fix it."
options[/obj/item/stack/sheet/plasteel] = "Surround the outside with a plasteel cover to fix it."
@@ -1851,16 +1851,16 @@
New()
..()
reagents.add_reagent("cherryjelly", 5)
/*
/obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
name = "Boiled slime Core"
name = "Boiled Slime Core"
desc = "A boiled red thing."
icon_state = "boiledslimecore"
icon_state = "boiledrorocore"
New()
..()
reagents.add_reagent("slimejelly", 5)
bitesize = 3
*/
/obj/item/weapon/reagent_containers/food/snacks/mint
name = "mint"
desc = "it is only wafer thin."
+15 -2
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@@ -361,6 +361,14 @@
if (prob(30))
mob.jitteriness += 10
/datum/disease2/effect/drunk
name = "Glasgow Syndrome"
stage = 2
activate(var/mob/living/carbon/mob,var/multiplier)
mob << "<span class='notice'>You feel like you had one hell of a party!</span>"
if (mob.reagents.get_reagent_amount("ethanol") < 325)
mob.reagents.add_reagent("ethanol", 5*multiplier)
////////////////////////STAGE 1/////////////////////////////////
/datum/disease2/effect/sneeze
@@ -369,8 +377,13 @@
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*sneeze")
if (prob(50))
var/obj/effect/decal/cleanable/mucus/M = new(get_turf(mob))
M.virus2 = virus_copylist(mob.virus2)
var/obj/effect/decal/cleanable/mucus/M= locate(/obj/effect/decal/cleanable/mucus) in get_turf(mob)
if(M==null)
M = new(get_turf(mob))
else
if(M.dry)
M.dry=0
M.virus2 |= virus_copylist(mob.virus2)
/datum/disease2/effect/gunck
name = "Flemmingtons"
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