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Merge pull request #87 from alex-gh/bs12cherrypicks2
A few more fixes from BS12 dev branch.
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@@ -923,8 +923,8 @@
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if(nutrition > 500)
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nutrition = 500
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if(light_amount > 2) //if there's enough light, heal
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heal_overall_damage(1,1)
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if(light_amount > 5) //if there's enough light, heal
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adjustBruteLoss(-1)
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adjustToxLoss(-1)
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adjustOxyLoss(-1)
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if(dna && dna.mutantrace == "shadow")
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@@ -891,8 +891,8 @@ obj/item/weapon/organ/head/New(loc, mob/living/carbon/human/H)
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H.regenerate_icons()
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H.stat = 2
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H.death()
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brainmob.stat = 2
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brainmob.death()
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obj/item/weapon/organ/head/proc/transfer_identity(var/mob/living/carbon/human/H)//Same deal as the regular brain proc. Used for human-->head
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brainmob = new(src)
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