Seems to fix it (#22680)

This commit is contained in:
DGamerL
2023-10-03 18:48:13 +02:00
committed by GitHub
parent 4ea3e8de1d
commit 0fae71b79b
2 changed files with 4 additions and 2 deletions
@@ -807,13 +807,13 @@
return
is_active = TRUE
ranged_ability_user.playsound_local(ranged_ability_user, "sparks", 50, FALSE, use_reverb = FALSE)
attached_action.adjust_uses(-1)
var/datum/action/innate/ai/ranged/repair_cyborg/actual_action = attached_action
actual_action.adjust_uses(-1)
robot_target.audible_message("<span class='italics'>You hear a loud electrical buzzing sound coming from [robot_target]!</span>")
if(!do_mob(caller, robot_target, 10 SECONDS))
is_active = FALSE
return
is_active = FALSE
var/datum/action/innate/ai/ranged/repair_cyborg/actual_action = attached_action
actual_action.fix_borg(robot_target)
remove_ranged_ability(ranged_ability_user, "<span class='warning'>[robot_target] successfully rebooted.</span>")
return TRUE
@@ -249,6 +249,8 @@
return ..()
/mob/living/silicon/robot/proc/update_module_icon()
if(!hands)
return
if(!module)
hands.icon_state = "nomod"
else