Fixes Hardsuits, so that they once again (#17971)

* Fixes Hardsuits, so that they once again
 have an ion trail behind them.

* Update code/modules/clothing/spacesuits/hardsuit.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
This commit is contained in:
Finalgamer10
2022-06-16 17:51:49 +01:00
committed by GitHub
co-authored by AffectedArc07
parent 970675a2c0
commit 1105760a00
@@ -231,6 +231,11 @@
if(slot == slot_wear_suit) //we only give the mob the ability to toggle the helmet if he's wearing the hardsuit.
return 1
/obj/item/clothing/suit/space/hardsuit/on_mob_move(dir, mob)
if(jetpack)
jetpack.on_mob_move(dir, mob)
//Engineering hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/engine
name = "engineering hardsuit helmet"