Merge pull request #1426 from Krausus/AwayMissionLightingFix

Fixes Away Mission Lighting
This commit is contained in:
Fox-McCloud
2015-06-30 22:20:31 -04:00
+1
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@@ -43,6 +43,7 @@ proc/createRandomZlevel()
// Initialize air for the away mission's turfs
if(air_master)
air_master.setup_allturfs(block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz)))
create_lighting_overlays(world.maxz)
world.log << "away mission loaded: [map]"
for(var/obj/effect/landmark/L in landmarks_list)