converted to global vars to save calculations

This commit is contained in:
Coolrune206
2023-02-01 19:40:19 +10:00
parent 9097b60997
commit 116cd35ae7
+17 -14
View File
@@ -104,7 +104,11 @@
duration = 10
tick_interval = 0
alert_type = /obj/screen/alert/status_effect/blooddrunk
var/blooddrunk_damage_mod_remove = 4 // Damage is multiplied by this at the end of the status effect. Modify this one, it changes the _add
var/blooddrunk_damage_mod_remove = 4
GLOBAL_VAR_INIT(blooddrunk_damage_mod_remove, 4) // Damage is multiplied by this at the end of the status effect. Modify this one, it changes the _add. Blame Gatchapod for this being global.
GLOBAL_VAR_INIT(blooddrunk_damage_mod_add, 1 / blooddrunk_damage_mod_remove) // Damage is multiplied by this at the start of the status effect. Don't modify this one directly.
/obj/screen/alert/status_effect/blooddrunk
name = "Blood-Drunk"
@@ -117,13 +121,12 @@
ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, "blooddrunk")
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
var/blooddrunk_damage_mod_add = 1 / blooddrunk_damage_mod_remove // Damage is multiplied by this at the start of the status effect. Don't modify this one directly.
H.physiology.brute_mod *= blooddrunk_damage_mod_add
H.physiology.burn_mod *= blooddrunk_damage_mod_add
H.physiology.tox_mod *= blooddrunk_damage_mod_add
H.physiology.oxy_mod *= blooddrunk_damage_mod_add
H.physiology.clone_mod *= blooddrunk_damage_mod_add
H.physiology.stamina_mod *= blooddrunk_damage_mod_add
H.physiology.brute_mod *= GLOB.blooddrunk_damage_mod_add
H.physiology.burn_mod *= GLOB.blooddrunk_damage_mod_add
H.physiology.tox_mod *= GLOB.blooddrunk_damage_mod_add
H.physiology.oxy_mod *= GLOB.blooddrunk_damage_mod_add
H.physiology.clone_mod *= GLOB.blooddrunk_damage_mod_add
H.physiology.stamina_mod *= GLOB.blooddrunk_damage_mod_add
add_attack_logs(owner, owner, "gained blood-drunk stun immunity", ATKLOG_ALL)
owner.add_stun_absorption("blooddrunk", INFINITY, 4)
owner.playsound_local(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, TRUE, use_reverb = FALSE)
@@ -131,12 +134,12 @@
/datum/status_effect/blooddrunk/on_remove()
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
H.physiology.brute_mod *= blooddrunk_damage_mod_remove
H.physiology.burn_mod *= blooddrunk_damage_mod_remove
H.physiology.tox_mod *= blooddrunk_damage_mod_remove
H.physiology.oxy_mod *= blooddrunk_damage_mod_remove
H.physiology.clone_mod *= blooddrunk_damage_mod_remove
H.physiology.stamina_mod *= blooddrunk_damage_mod_remove
H.physiology.brute_mod *= GLOB.blooddrunk_damage_mod_remove
H.physiology.burn_mod *= GLOB.blooddrunk_damage_mod_remove
H.physiology.tox_mod *= GLOB.blooddrunk_damage_mod_remove
H.physiology.oxy_mod *= GLOB.blooddrunk_damage_mod_remove
H.physiology.clone_mod *= GLOB.blooddrunk_damage_mod_remove
H.physiology.stamina_mod *= GLOB.blooddrunk_damage_mod_remove
add_attack_logs(owner, owner, "lost blood-drunk stun immunity", ATKLOG_ALL)
REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, "blooddrunk")
if(islist(owner.stun_absorption) && owner.stun_absorption["blooddrunk"])