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https://github.com/ParadiseSS13/Paradise.git
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Ape Uprising (#31609)
* Allow monkey-like species to craft * Add signal for mobs entering vents * Implement basic uplifted antag datum & nest * Make phrasing nicer * Allow primitive species to vary & add time requirements * Add spawning functionality to nest * Make primitives unable to be humanised a little less violently * Fix linter complaints * Fix typo which made the linter mad * Add objectives and antag teams * Make nests consider other nests for spawn limit * Add greeting text * Add guaranteed early spawns * Allow deconstruction of nests & recovery of scrap * Allow uplifted mobs to ventcrawl with small items * Clarify nest spawning conditions on examine * Tweak NPC numbers & AI * Add obtain objective and give an extra objective * Give thanks to the linter * Change team objective & make the alert nicer * Make event only spawn monkeys by default * Add examine text explaining deconstruction * Allow ghosts to see nest materials * Handle stacks properly in nest deconstruction * Add on-demand ghost spawn to reduce roll spam * Add nest crafting * Allow lesser mobs to use medical stacks I don't believe this should affect anything else, as every other mob capable of holding these items is an advanced tool user. * Add hint about crafting on examine * Ensure only nest monkeys retaliate to nest damage * Add uplifted primitive nests to the spawners menu
This commit is contained in:
@@ -255,6 +255,10 @@
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#define COMSIG_MOB_PRE_JAUNT "spell_mob_pre_jaunt"
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#define COMPONENT_BLOCK_JAUNT (1<<0)
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/// from handle_ventcrawl(): (mob/living/crawler)
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#define COMSIG_LIVING_TRY_VENTCRAWL "living_try_ventcrawl"
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/// from add_ventcrawler(): (mob/living/crawler)
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#define COMSIG_LIVING_ENTER_VENTCRAWL "living_enter_ventcrawl"
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/// from remove_ventcrawler(): (mob/living/crawler)
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#define COMSIG_LIVING_EXIT_VENTCRAWL "living_exit_ventcrawl"
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@@ -62,6 +62,7 @@
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#define SPECIAL_ROLE_XENOMORPH_SENTINEL "Xenomorph Sentinel"
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#define SPECIAL_ROLE_XENOMORPH_LARVA "Xenomorph Larva"
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#define SPECIAL_ROLE_ZOMBIE "Zombie"
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#define SPECIAL_ROLE_UPLIFTED_PRIMITIVE "Uplifted Primitive"
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#define SPECIAL_ROLE_TOURIST "Tourist"
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#define SPECIAL_ROLE_HERETIC "Heretic"
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#define SPECIAL_ROLE_EVENTMISC "Event Role"
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@@ -57,7 +57,8 @@
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//Ventcrawling defines
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#define VENTCRAWLER_NONE 0
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#define VENTCRAWLER_NUDE 1
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#define VENTCRAWLER_ALWAYS 2
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#define VENTCRAWLER_SIGNAL 2
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#define VENTCRAWLER_ALWAYS 3
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//Used for calculations for negative effects of having genetics powers
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#define DEFAULT_GENE_STABILITY 100
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@@ -68,6 +68,7 @@
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#define DATA_HUD_HERETIC 27
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#define ANTAG_HUD_HERETIC 28
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#define ANTAG_HUD_HERETIC_BEAST 29
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#define ANTAG_HUD_UPLIFTED_TEAMLESS 30
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// Notification action types
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#define NOTIFY_JUMP "jump"
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@@ -46,6 +46,7 @@
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#define ROLE_GHOST "ghost role"
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#define ROLE_ELITE "lavaland elite"
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#define ROLE_NINJA "ninja"
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#define ROLE_UPLIFTED_PRIMITIVE "uplifted primitive"
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// Misc jobban categories
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#define ROLEBAN_AHUD "AntagHUD"
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@@ -73,7 +74,7 @@ GLOBAL_LIST_INIT(special_roles_antags, list(
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ROLE_MIND_FLAYER,
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ROLE_HERETIC,
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ROLE_NINJA,
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ROLE_UPLIFTED_PRIMITIVE,
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// UNUSED/BROKEN ANTAGS
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// ROLE_HOG_GOD = /datum/game_mode/hand_of_god,
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// ROLE_HOG_CULTIST = /datum/game_mode/hand_of_god,
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@@ -406,11 +406,7 @@
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else
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inv.alpha = hud_alpha
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for(var/atom/movable/screen/craft/crafting in static_inventory)
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if(!S.can_craft)
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crafting.invisibility = INVISIBILITY_ABSTRACT
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H.handcrafting?.close(H)
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else
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crafting.invisibility = initial(crafting.invisibility)
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crafting.invisibility = initial(crafting.invisibility)
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/datum/hud/human/hidden_inventory_update(mob/viewer)
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if(!mymob)
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@@ -64,6 +64,24 @@ have ways of interacting with a specific mob and control it.
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)
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idle_behavior = /datum/idle_behavior/idle_monkey/pun_pun
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/datum/ai_controller/monkey/uplifted_npc
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movement_delay = 7 DECISECONDS // uplifted npcs move slower so that they're less annoying
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planning_subtrees = list(
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/datum/ai_planning_subtree/generic_resist,
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/datum/ai_planning_subtree/monkey_combat,
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)
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/datum/ai_controller/monkey/uplifted_npc/retaliate(mob/living/living_mob)
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var/mob/living/carbon/human/me = pawn
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var/mob/living/carbon/human/target = living_mob
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if(istype(me) && istype(target) \
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&& target.mind && target.mind.has_antag_datum(/datum/antagonist/uplifted_primitive) \
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&& target.dna.species.type == me.dna.species.type)
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return
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return ..()
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/datum/ai_controller/monkey/angry
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/datum/ai_controller/monkey/angry/try_possess_pawn(atom/new_pawn)
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@@ -32,6 +32,7 @@ GLOBAL_LIST_INIT(huds, alist(
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DATA_HUD_HERETIC = new/datum/atom_hud/data/heretic(),
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ANTAG_HUD_HERETIC = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_HERETIC_BEAST = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_UPLIFTED_TEAMLESS = new/datum/atom_hud/antag/hidden/secondary(),
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))
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/datum/atom_hud
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@@ -502,6 +502,15 @@
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else
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. += "<b>NO</b>|<a href='byond://?src=[UID()];zombie=zombie'>zombie</a>|<a href='byond://?src=[UID()];zombie=zombievirus'>infect</a>"
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/datum/mind/proc/memory_edit_uplifted(mob/living/H)
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. = _memory_edit_header("uplifted", list())
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if(has_antag_datum(/datum/antagonist/uplifted_primitive))
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. += "<a href='byond://?src=[UID()];uplifted=clear'>no</a>|<b><font color='red'>UPLIFTED</font></b>"
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else
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. += "<b>NO</b>|<a href='byond://?src=[UID()];uplifted=uplifted'>uplifted</a>"
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. += _memory_edit_role_enabled(ROLE_UPLIFTED_PRIMITIVE)
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/datum/mind/proc/memory_edit_eventmisc(mob/living/H)
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. = _memory_edit_header("event", list())
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if(has_antag_datum(/datum/antagonist/eventmisc))
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@@ -643,6 +652,8 @@
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sections["abductor"] = memory_edit_abductor(H)
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/** Zombies **/
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sections["zombie"] = memory_edit_zombie(H)
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/** Uplifted Primitives **/
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sections["uplifted"] = memory_edit_uplifted(H)
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sections["eventmisc"] = memory_edit_eventmisc(H)
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/** TRAITOR ***/
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sections["traitor"] = memory_edit_traitor()
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@@ -1426,6 +1437,22 @@
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log_admin("[key_name(usr)] has removed the zombie virus from [key_name(current)].")
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current.create_log(MISC_LOG, "[key_name(current)] had their zombie virus admin-removed by [key_name_admin(usr)]")
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else if(href_list["uplifted"])
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switch(href_list["uplifted"])
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if("clear")
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if(!has_antag_datum(/datum/antagonist/uplifted_primitive))
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return
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remove_antag_datum(/datum/antagonist/uplifted_primitive)
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message_admins("[key_name_admin(usr)] has de-uplifted'ed [key_name(current)].")
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log_admin("[key_name(usr)] has de-uplifted'ed [key_name(current)].")
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if("uplifted")
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if(has_antag_datum(/datum/antagonist/uplifted_primitive))
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return
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add_antag_datum(/datum/antagonist/uplifted_primitive)
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message_admins("[key_name_admin(usr)] has uplifted'ed [key_name(current)].")
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log_admin("[key_name(usr)] has uplifted'ed [key_name(current)].")
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current.create_log(MISC_LOG, "[key_name(current)] was made into an uplifted primitive by [key_name_admin(usr)]")
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else if(href_list["traitor"])
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switch(href_list["traitor"])
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if("clear")
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@@ -3,6 +3,9 @@
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// M: Mob to mess with
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// flags: See below, bitfield.
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/proc/domutcheck(mob/living/M, flags = 0)
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if(HAS_TRAIT(M, TRAIT_GENELESS))
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return
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for(var/mutation_type in GLOB.dna_mutations)
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var/datum/mutation/mutation = GLOB.dna_mutations[mutation_type]
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if(!M || !M.dna)
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@@ -116,6 +116,11 @@
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/// A list of all minds that are infected with the zombie virus, but aren't zombies yet
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var/list/datum/mind/zombie_infected = list()
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/// An associative list between a species and all the minds that are uplifted primitive of that species.
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var/list/datum/mind/uplifted_primitives = alist()
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/// An associative list between the species of the team and the team's datum.
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var/list/datum/team/uplifted_primitive/uplifted_teams = alist()
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/datum/game_mode/proc/announce() //to be calles when round starts
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to_chat(world, "<B>Notice</B>: [src] did not define announce()")
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@@ -0,0 +1,60 @@
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/datum/event/spawn_uplifted_primitive
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name = "Uplifted Primitive Spawn"
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nominal_severity = EVENT_LEVEL_MAJOR
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/// The list of species this event can spawn uplifted primitives of.
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var/list/allowed_species = list(
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/datum/species/monkey,
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)
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/datum/event/spawn_uplifted_primitive/start()
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INVOKE_ASYNC(src, PROC_REF(make_uplifted_primitive))
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/datum/event/spawn_uplifted_primitive/proc/make_uplifted_primitive()
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// disallow species which have existing players
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var/list/currently_allowed_species = allowed_species - SSticker.mode.uplifted_primitives
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if(!length(currently_allowed_species))
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message_admins("Warning: The uplifted primitives event could not be triggered because all allowed species already have an uplifted team.")
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kill()
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return
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var/datum/species/selected_species = pick(currently_allowed_species)
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var/list/candidates = SSghost_spawns.poll_candidates("Do you want to play as an uplifted primitive?", ROLE_UPLIFTED_PRIMITIVE, TRUE, source = /obj/structure/uplifted_primitive/nest)
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if(!length(candidates))
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message_admins("no candidates were found for the uplifted primitive event.")
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kill()
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return
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var/mob/C = pick(candidates)
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var/key = C.key
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if(!key)
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kill()
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return
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var/list/vents = get_valid_vent_spawns(exclude_mobs_nearby = TRUE)
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if(!length(vents))
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message_admins("Warning: No suitable vents detected for spawning uplifted primitives. Force picking from station vents regardless of state!")
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vents = get_valid_vent_spawns(unwelded_only = FALSE, min_network_size = 0)
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if(!length(vents))
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message_admins("Warning: No vents detected for spawning uplifted primitives at all!")
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kill()
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return
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var/obj/selected_vent = pick(vents)
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dust_if_respawnable(C)
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var/datum/mind/player_mind = new /datum/mind(key)
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var/mob/living/carbon/human/primitive = new(selected_vent, selected_species)
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player_mind.active = TRUE
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player_mind.transfer_to(primitive)
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player_mind.add_antag_datum(/datum/antagonist/uplifted_primitive)
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SSticker.mode.uplifted_teams[selected_species].guaranteed_sentient_spawns = 2
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primitive.add_ventcrawl(selected_vent)
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message_admins("[key_name_admin(primitive)] has been made into an uplifted [initial(primitive.name)] by an event.")
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log_game("[key_name_admin(primitive)] was spawned as an uplifted [initial(primitive.name)] by an event.")
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@@ -0,0 +1,23 @@
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/obj/item/uplifted
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icon = 'icons/obj/uplifted_primitive.dmi'
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/obj/item/uplifted/nest_bundle
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name = "bundle of junk"
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desc = "A loosely put together collection of scrap metal and food items."
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icon_state = "bundle"
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w_class = WEIGHT_CLASS_SMALL
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var/scrap = 0
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var/food = 0
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/obj/item/uplifted/nest_bundle/Initialize(mapload, new_scrap, new_food)
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. = ..()
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scrap = new_scrap
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food = new_food
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/obj/item/uplifted/nest_bundle/examine(mob/user)
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. = ..()
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if(user.mind && user.mind.has_antag_datum(/datum/antagonist/uplifted_primitive))
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. += SPAN_NOTICE("It contains [scrap] units of scrap.")
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. += SPAN_NOTICE("It contains [food] units of food.")
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@@ -0,0 +1,380 @@
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/// The amount of integrity to regenerate in exchange for scrap every process().
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#define INTEGRITY_REGEN_AMOUNT 5
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/// The amount of scrap to consume to regenerate every process().
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#define INTEGRITY_REGEN_SCRAP_COST 2000
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/// The amount of scrap to consume when spawning a new mobs.
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#define SPAWN_SCRAP_COST 5000
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/// The amount of food to consume when spawning a new mobs.
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#define SPAWN_FOOD_COST 20
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/// The minimum amount of time to wait between spawning new mobs.
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#define SPAWN_COOLDOWN_TIME (120 SECONDS)
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/// The number of percentage points to increase the probability of the next spawned mob being sentient by.
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#define SPAWN_SENTIENT_PROB_INCREASE 25
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/// The maximum number the spawn count can reach before disabling NPC spawning.
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#define SPAWN_MAX_LIMIT 2
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/// The number of additional mobs permitted by each extra nearby nest.
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#define SPAWN_EXTRA_NEST_MOBS 1
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/obj/structure/uplifted_primitive
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icon = 'icons/obj/uplifted_primitive.dmi'
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anchored = TRUE
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/obj/structure/uplifted_primitive/nest
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icon_state = "nest"
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desc = "A home for some primitive form of sentient being."
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max_integrity = 200
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/// The species of lesser human to spawn.
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var/datum/species/nest_species
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/// The amount of scrap (recycled materials) currently stored in the nest.
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var/available_scrap = 0
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/// The amount of food currently stored in the nest.
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var/available_food = 0
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/// The cooldown between successfully spawning new mobs.
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COOLDOWN_DECLARE(spawn_cooldown)
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/// The probability that the next spawned mob will be sentient.
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var/sentient_probability = 5
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/// The spawner used to let ghosts spawn without a roll. If null, the nest is not in on demand mode.
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var/obj/effect/mob_spawn/uplifted_primitive/on_demand_spawner
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/// The mapping between the path of a crafting output and a list containing
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/// its scrap and food costs, and an optional argument to be passed to new().
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var/list/crafting_items = alist(
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/obj/item/stack/sheet/wood = list(5000, 0, 5),
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/obj/item/stack/tile/grass = list(5000, 2, 10),
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/obj/item/stack/medical/bruise_pack/comfrey = list(2000, 10, 3),
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/obj/item/stack/medical/ointment/aloe = list(2000, 10, 3),
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/obj/item/grown/bananapeel = list(0, 3),
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)
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var/list/crafting_choices_cache
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var/list/crafting_mapping_cache
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/obj/structure/uplifted_primitive/nest/Initialize(mapload, datum/species/species = /datum/species/monkey)
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. = ..(mapload)
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AddElement(/datum/element/relay_attackers)
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RegisterSignal(src, COMSIG_ATOM_WAS_ATTACKED, PROC_REF(rally_retaliation))
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START_PROCESSING(SSobj, src)
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COOLDOWN_START(src, spawn_cooldown, SPAWN_COOLDOWN_TIME)
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nest_species = species
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/obj/structure/uplifted_primitive/nest/Destroy()
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QDEL_NULL(on_demand_spawner)
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STOP_PROCESSING(SSobj, src)
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UnregisterSignal(src, COMSIG_ATOM_WAS_ATTACKED)
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RemoveElement(/datum/element/relay_attackers)
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return ..()
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/obj/structure/uplifted_primitive/nest/deconstruct(disassembled)
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if(available_scrap > 0 || available_food > 0)
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new /obj/item/uplifted/nest_bundle(get_turf(src), available_scrap, available_food)
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return ..()
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/obj/structure/uplifted_primitive/nest/examine(mob/user)
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. = ..()
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. += SPAN_NOTICE("It appears to have been built by [lowertext(nest_species::name_plural)].")
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var/datum/antagonist/uplifted_primitive/antag = user.mind?.has_antag_datum(/datum/antagonist/uplifted_primitive)
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if((antag && user.dna?.species.type == nest_species) || isobserver(user))
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. += SPAN_NOTICE("It contains [available_scrap] units of scrap.")
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. += SPAN_NOTICE("It contains [available_food] units of food.")
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. += SPAN_NOTICE("It needs at least [SPAWN_SCRAP_COST] scrap and [SPAWN_FOOD_COST] food to produce another primitive.")
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. += SPAN_NOTICE("A new primitive can emerge [COOLDOWN_FINISHED(src, spawn_cooldown) \
|
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? "soon" \
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: "in [round(COOLDOWN_TIMELEFT(src, spawn_cooldown) / (1 SECONDS))] seconds"].")
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. += SPAN_NOTICE("<b>Control-Click</b> to open the crafting radial.")
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if(locateUID(antag?.nest_uid) == src)
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. += SPAN_NOTICE("<b>Alt-Click</b> to deconstruct the nest.")
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if(isobserver(user))
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. += SPAN_NOTICE("<b>Click</b> to spawn as a primitive when this nest is ready.")
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/obj/structure/uplifted_primitive/nest/process()
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if(obj_integrity < max_integrity && available_scrap >= INTEGRITY_REGEN_SCRAP_COST)
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available_scrap -= INTEGRITY_REGEN_SCRAP_COST
|
||||
obj_integrity = min(obj_integrity + INTEGRITY_REGEN_AMOUNT, max_integrity)
|
||||
|
||||
if(!on_demand_spawner && available_scrap >= SPAWN_SCRAP_COST && available_food >= SPAWN_FOOD_COST && COOLDOWN_FINISHED(src, spawn_cooldown))
|
||||
COOLDOWN_START(src, spawn_cooldown, SPAWN_COOLDOWN_TIME)
|
||||
|
||||
var/rolled = roll_sentience()
|
||||
if(rolled && try_spawn_uplifted())
|
||||
available_scrap -= SPAWN_SCRAP_COST
|
||||
available_food -= SPAWN_FOOD_COST
|
||||
sentient_probability = initial(sentient_probability)
|
||||
|
||||
if(has_guaranteed_spawn())
|
||||
SSticker.mode.uplifted_teams[nest_species].guaranteed_sentient_spawns -= 1
|
||||
else
|
||||
if(count_spawn_limit() < SPAWN_MAX_LIMIT)
|
||||
spawn_npc()
|
||||
available_scrap -= SPAWN_SCRAP_COST
|
||||
available_food -= SPAWN_FOOD_COST
|
||||
else if(rolled)
|
||||
on_demand_spawner = new(src)
|
||||
// accumulating probability ensures a sentient spawn occurs in a finite number of iterations
|
||||
sentient_probability = min(sentient_probability + SPAWN_SENTIENT_PROB_INCREASE, 100)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/roll_sentience()
|
||||
return has_guaranteed_spawn() || prob(sentient_probability)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/has_guaranteed_spawn()
|
||||
var/datum/team/uplifted_primitive/team = SSticker.mode.uplifted_teams[nest_species]
|
||||
return team?.guaranteed_sentient_spawns > 0
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/spawn_npc()
|
||||
if(QDELETED(src))
|
||||
return
|
||||
var/mob/living/carbon/human/primitive = new(get_turf(src), nest_species)
|
||||
primitive.ai_controller = new /datum/ai_controller/monkey/uplifted_npc(primitive)
|
||||
visible_message(SPAN_NOTICE("[primitive.name] emerges out of the nest!"))
|
||||
|
||||
/// Returns TRUE if a new player mob was successfully spawned, otherwise FALSE.
|
||||
/obj/structure/uplifted_primitive/nest/proc/try_spawn_uplifted()
|
||||
var/list/candidates = SSghost_spawns.poll_candidates("Do you want to play as an uplifted primitive?", ROLE_UPLIFTED_PRIMITIVE, TRUE, source = /obj/structure/uplifted_primitive/nest)
|
||||
if(!length(candidates) || QDELETED(src))
|
||||
return FALSE
|
||||
|
||||
var/mob/C = pick(candidates)
|
||||
return incarnate_uplifted_mob(C)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/incarnate_uplifted_mob(mob/target)
|
||||
var/key = target.key
|
||||
if(!key)
|
||||
return FALSE
|
||||
|
||||
dust_if_respawnable(target)
|
||||
|
||||
var/datum/mind/player_mind = new /datum/mind(key)
|
||||
var/mob/living/carbon/human/primitive = new(get_turf(src), nest_species)
|
||||
|
||||
player_mind.active = TRUE
|
||||
player_mind.transfer_to(primitive)
|
||||
player_mind.add_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
|
||||
visible_message(SPAN_NOTICE("[primitive.name] emerges out of the nest with a curious look!"))
|
||||
return TRUE
|
||||
|
||||
/// Returns the number of mobs currently contributing to the spawn limit.
|
||||
/// Currently, any NPC human with the same species as the nest and a monkey ai controller within range is counted.
|
||||
/obj/structure/uplifted_primitive/nest/proc/count_spawn_limit()
|
||||
var/count = 0
|
||||
|
||||
for(var/atom/movable/A in orange(src, 7))
|
||||
var/mob/living/carbon/human/H = A
|
||||
if(istype(H))
|
||||
if(H.dna.species.type != nest_species || H.mind)
|
||||
continue
|
||||
if(!istype(H.ai_controller, /datum/ai_controller/monkey/uplifted_npc))
|
||||
continue
|
||||
count += 1
|
||||
|
||||
var/obj/structure/uplifted_primitive/nest/N = A
|
||||
if(istype(N))
|
||||
if(N.nest_species != nest_species)
|
||||
continue
|
||||
count -= SPAWN_EXTRA_NEST_MOBS
|
||||
|
||||
return count
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/attack_ghost(mob/dead/observer/user)
|
||||
if(..() || !istype(user))
|
||||
return TRUE
|
||||
|
||||
if(!SSghost_spawns.is_eligible(user, role_text = ROLE_UPLIFTED_PRIMITIVE, check_antaghud = TRUE))
|
||||
to_chat(user, SPAN_WARNING("You are not eligible to spawn as an uplifted primitive!"))
|
||||
return TRUE
|
||||
|
||||
if(on_demand_spawner \
|
||||
&& available_scrap >= SPAWN_SCRAP_COST \
|
||||
&& available_food >= SPAWN_FOOD_COST \
|
||||
&& COOLDOWN_FINISHED(src, spawn_cooldown))
|
||||
if(tgui_alert(user, "Are you sure you want to spawn as an uplifted primitive?", "Are you sure?", list("Yes", "No")) != "Yes")
|
||||
return
|
||||
incarnate_uplifted_mob(user)
|
||||
available_scrap -= SPAWN_SCRAP_COST
|
||||
available_food -= SPAWN_FOOD_COST
|
||||
sentient_probability = initial(sentient_probability)
|
||||
QDEL_NULL(on_demand_spawner)
|
||||
COOLDOWN_START(src, spawn_cooldown, SPAWN_COOLDOWN_TIME)
|
||||
else
|
||||
to_chat(user, SPAN_WARNING("This nest is not ready to spawn another primitive!"))
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/AltClick(mob/user, modifiers)
|
||||
var/datum/antagonist/uplifted_primitive/antag = user.mind.has_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
|
||||
if(!antag || locateUID(antag.nest_uid) != src)
|
||||
return ..()
|
||||
|
||||
to_chat(user, SPAN_NOTICE("You start disassembling the nest."))
|
||||
if(!do_after(user, 7 SECONDS, target = src))
|
||||
return
|
||||
|
||||
to_chat(user, SPAN_NOTICE("You finish disassembling the nest and collect the remaining scrap and food."))
|
||||
deconstruct(TRUE)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/CtrlClick(mob/user, modifiers)
|
||||
if(!user.mind?.has_antag_datum(/datum/antagonist/uplifted_primitive))
|
||||
return ..()
|
||||
|
||||
if(user.dna?.species.type != nest_species)
|
||||
return ..()
|
||||
|
||||
show_crafting_radial(user)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/show_crafting_radial(mob/user)
|
||||
if(!crafting_choices_cache || !crafting_mapping_cache)
|
||||
build_crafting_caches()
|
||||
|
||||
var/raw_choice = show_radial_menu(user, src, crafting_choices_cache, radius = 48, require_near = TRUE)
|
||||
if(!raw_choice)
|
||||
return
|
||||
var/path = crafting_mapping_cache[raw_choice]
|
||||
var/list/data = crafting_items[path]
|
||||
var/scrap_cost = data[1]
|
||||
var/food_cost = data[2]
|
||||
|
||||
if(available_scrap < scrap_cost || available_food < food_cost)
|
||||
to_chat(user, SPAN_WARNING("The nest does not have enough resources to make this!"))
|
||||
return
|
||||
|
||||
if(!do_after(user, 5 SECONDS, target = src))
|
||||
return
|
||||
|
||||
available_scrap -= scrap_cost
|
||||
available_food -= food_cost
|
||||
|
||||
if(data.len >= 3)
|
||||
new path(get_turf(src), data[3])
|
||||
else
|
||||
new path(get_turf(src))
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/build_crafting_caches()
|
||||
var/choices = list()
|
||||
var/mapping = list()
|
||||
for(var/path in crafting_items)
|
||||
var/list/data = crafting_items[path]
|
||||
var/list/costs = list()
|
||||
|
||||
if(data[1] > 0)
|
||||
costs += "[data[1]] scrap"
|
||||
if(data[2] > 0)
|
||||
costs += "[data[2]] food"
|
||||
|
||||
var/key = "[path:name] ([costs.Join(", ")])"
|
||||
choices[key] = image(icon = path:icon, icon_state = path:icon_state)
|
||||
mapping[key] = path
|
||||
crafting_choices_cache = choices
|
||||
crafting_mapping_cache = mapping
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/item_interaction(mob/living/user, obj/item/used, list/modifiers)
|
||||
if(!user.mind || !user.mind.has_antag_datum(/datum/antagonist/uplifted_primitive))
|
||||
return NONE
|
||||
|
||||
// mobs of other uplifted species should be able to interact normally
|
||||
if(user.dna.species.type != nest_species)
|
||||
return NONE
|
||||
|
||||
if(user.a_intent != INTENT_HELP)
|
||||
return NONE
|
||||
|
||||
if(used.resistance_flags & INDESTRUCTIBLE)
|
||||
to_chat(user, SPAN_WARNING("You don't think it's a good idea to put [used] in the nest."))
|
||||
return ITEM_INTERACT_COMPLETE
|
||||
|
||||
var/potential_scrap = 0
|
||||
var/potential_food = 0
|
||||
if(used.materials && length(used.materials) > 0)
|
||||
for(var/mat in used.materials)
|
||||
potential_scrap += used.materials[mat]
|
||||
|
||||
if(used.reagents)
|
||||
for(var/datum/reagent/consumable/C in used.reagents.reagent_list)
|
||||
if(nest_species.dietflags & C.diet_flags)
|
||||
potential_food += C.nutriment_factor
|
||||
|
||||
var/obj/item/uplifted/nest_bundle/scrap_ball = used
|
||||
if(istype(scrap_ball))
|
||||
potential_scrap += scrap_ball.scrap
|
||||
potential_food += scrap_ball.food
|
||||
|
||||
var/obj/item/stack/pile = used
|
||||
var/multiplier = istype(pile) ? pile.amount : 1
|
||||
|
||||
if(potential_scrap == 0 && potential_food == 0)
|
||||
to_chat(user, SPAN_WARNING("[used] does not seem suitable to disassemble or place in the nest."))
|
||||
return ITEM_INTERACT_COMPLETE
|
||||
|
||||
user.visible_message(
|
||||
SPAN_WARNING("[user] starts finding a place to put [used] in the nest."),
|
||||
SPAN_NOTICE("You start finding a place to put [used] in the nest.")
|
||||
)
|
||||
|
||||
if(!do_after(user, multiplier SECONDS, target = src))
|
||||
return ITEM_INTERACT_COMPLETE
|
||||
|
||||
if(potential_scrap > 0)
|
||||
to_chat(user, SPAN_NOTICE("You dismantle [used] and place the scrap around the nest."))
|
||||
available_scrap += potential_scrap * multiplier
|
||||
|
||||
if(potential_food > 0)
|
||||
to_chat(user, SPAN_NOTICE("You place the edible parts of [used] in the nest."))
|
||||
available_food += potential_food * multiplier
|
||||
|
||||
qdel(used)
|
||||
|
||||
return ITEM_INTERACT_COMPLETE
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/play_attack_sound(damage_amount, damage_type, damage_flag)
|
||||
if(!damage_amount)
|
||||
return
|
||||
|
||||
switch(damage_type)
|
||||
if(BRUTE)
|
||||
playsound(loc, 'sound/weapons/slash.ogg', 80, TRUE)
|
||||
if(BURN)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, TRUE)
|
||||
|
||||
/obj/structure/uplifted_primitive/nest/proc/rally_retaliation(atom/source, atom/attacker, flags)
|
||||
SIGNAL_HANDLER
|
||||
if(!istype(attacker, /mob/living) || !(flags & ATTACKER_DAMAGING_ATTACK))
|
||||
return
|
||||
for(var/mob/living/carbon/human/defender in oview(src, 7))
|
||||
if(defender.mind || defender.dna.species.type != nest_species)
|
||||
continue
|
||||
if(defender == attacker) // Do not commit suicide attacking yourself
|
||||
continue
|
||||
|
||||
var/datum/ai_controller/monkey/uplifted_npc/M = defender.ai_controller
|
||||
if(istype(M))
|
||||
M.retaliate(attacker)
|
||||
|
||||
/obj/effect/mob_spawn/uplifted_primitive
|
||||
name = "Uplifted Primitive"
|
||||
description = "You are a primitive being who has awoken with sentience. Survive on station with your fellow primitives and complete objectives."
|
||||
roundstart = FALSE
|
||||
|
||||
/obj/effect/mob_spawn/uplifted_primitive/Initialize(mapload)
|
||||
var/obj/structure/uplifted_primitive/nest/N = loc
|
||||
if(istype(N))
|
||||
name = "Uplifted [N.nest_species::name]"
|
||||
return ..()
|
||||
|
||||
/obj/effect/mob_spawn/uplifted_primitive/attack_ghost(mob/user)
|
||||
return loc.attack_ghost(user)
|
||||
|
||||
#undef INTEGRITY_REGEN_AMOUNT
|
||||
#undef INTEGRITY_REGEN_SCRAP_COST
|
||||
#undef SPAWN_SCRAP_COST
|
||||
#undef SPAWN_FOOD_COST
|
||||
#undef SPAWN_COOLDOWN_TIME
|
||||
#undef SPAWN_SENTIENT_PROB_INCREASE
|
||||
#undef SPAWN_MAX_LIMIT
|
||||
#undef SPAWN_EXTRA_NEST_MOBS
|
||||
@@ -0,0 +1,97 @@
|
||||
/datum/objective/uplifted
|
||||
needs_target = FALSE
|
||||
|
||||
/datum/objective/uplifted/propagate
|
||||
explanation_text = "Propagate your kind across the station by filling your nest with food and scrap."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/collect_items
|
||||
explanation_text = "Decorate your nest with whatever interesting items you find around the station."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/collect_animals
|
||||
explanation_text = "Find creatures who do not have the gift of sentience and keep them safe near your nest."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/barter
|
||||
explanation_text = "Trade whatever you can find or steal with anyone willing to give you appropriate payment."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/fortify
|
||||
explanation_text = "Fortify your nest against potential attackers and arm your fellow primitives."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/expand
|
||||
explanation_text = "Expand your territory into nearby rooms and areas to fit your species' growing needs."
|
||||
completed = TRUE
|
||||
|
||||
/datum/objective/uplifted/build_nest_in_area
|
||||
/// The area in which the nest must be built to complete the objective.
|
||||
var/area/target_area
|
||||
|
||||
/datum/objective/uplifted/build_nest_in_area/New()
|
||||
..()
|
||||
target_area = select_target_location()
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/uplifted/build_nest_in_area/update_explanation_text()
|
||||
explanation_text = "Build and defend a collective nest in [target_area.name]."
|
||||
|
||||
/datum/objective/uplifted/build_nest_in_area/proc/select_target_location()
|
||||
var/list/potential_areas = list()
|
||||
for(var/area/station/A in SSmapping.existing_station_areas)
|
||||
// using the cult summon validity as a heuristic here should be fine,
|
||||
// since the goal here is similar
|
||||
if(!A.valid_territory)
|
||||
continue
|
||||
|
||||
potential_areas += A
|
||||
return pick(potential_areas)
|
||||
|
||||
/datum/objective/uplifted/build_nest_in_area/check_completion()
|
||||
if(completed)
|
||||
return TRUE
|
||||
for(var/datum/mind/M in get_owners())
|
||||
var/datum/antagonist/uplifted_primitive/U = M.has_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
var/obj/nest = locateUID(U.nest_uid)
|
||||
if(!QDELETED(nest) && get_area(nest) == target_area)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/objective/uplifted/obtain
|
||||
/// The typepath of the item which must be possessed to complete the objective.
|
||||
var/obj/item/target_type
|
||||
|
||||
/// The possible typepaths that can be selected as a target.
|
||||
var/list/allowed_targets = list(
|
||||
/obj/item/clothing/head/helmet,
|
||||
/obj/item/melee/baton/cattleprod,
|
||||
/obj/item/fireaxe,
|
||||
/obj/item/gun/energy/laser/practice,
|
||||
/obj/item/clothing/gloves/color/yellow,
|
||||
/obj/item/camera,
|
||||
/obj/item/aicard,
|
||||
/obj/item/pda,
|
||||
/obj/item/megaphone,
|
||||
)
|
||||
|
||||
/datum/objective/uplifted/obtain/New()
|
||||
..()
|
||||
target_type = pick(allowed_targets)
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/uplifted/obtain/update_explanation_text()
|
||||
explanation_text = "Obtain [target_type::name] through barter, theft, craftiness, or any other means."
|
||||
|
||||
/datum/objective/uplifted/obtain/check_completion()
|
||||
if(completed)
|
||||
return TRUE
|
||||
for(var/datum/mind/M in get_owners())
|
||||
if(locate(target_type) in M.current.contents)
|
||||
return TRUE
|
||||
|
||||
var/datum/antagonist/uplifted_primitive/U = M.has_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
var/obj/nest = locateUID(U.nest_uid)
|
||||
if(!QDELETED(nest) && locate(target_type) in get_turf(nest))
|
||||
return TRUE
|
||||
return FALSE
|
||||
@@ -0,0 +1,47 @@
|
||||
/datum/spell/uplifted_make_nest
|
||||
name = "Make Nest"
|
||||
desc = "Build a nest at your current location."
|
||||
|
||||
action_icon = 'icons/obj/uplifted_primitive.dmi'
|
||||
action_icon_state = "nest"
|
||||
action_background_icon_state = "bg_default"
|
||||
|
||||
base_cooldown = 15 SECONDS
|
||||
clothes_req = FALSE
|
||||
antimagic_flags = NONE
|
||||
|
||||
/datum/spell/uplifted_make_nest/create_new_targeting()
|
||||
return new /datum/spell_targeting/self
|
||||
|
||||
/datum/spell/uplifted_make_nest/cast(list/targets, mob/user)
|
||||
var/datum/antagonist/uplifted_primitive/U = user.mind.has_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
|
||||
user.visible_message(SPAN_NOTICE("[user] starts building a nest!"), SPAN_NOTICE("You start building a nest!"))
|
||||
|
||||
if(!do_after(user, 10 SECONDS, target = user))
|
||||
return
|
||||
|
||||
var/obj/structure/uplifted_primitive/nest/nest = new(get_turf(user), U.initial_species)
|
||||
U.nest_uid = nest.UID()
|
||||
|
||||
/datum/spell/uplifted_make_nest/can_cast(mob/user, charge_check, show_message)
|
||||
if(!..())
|
||||
return FALSE
|
||||
|
||||
var/datum/antagonist/uplifted_primitive/U = user.mind.has_antag_datum(/datum/antagonist/uplifted_primitive)
|
||||
|
||||
if(!U)
|
||||
return FALSE
|
||||
|
||||
var/obj/structure/uplifted_primitive/nest/nest = locateUID(U.nest_uid)
|
||||
if(!QDELETED(nest))
|
||||
if(show_message)
|
||||
to_chat(user, SPAN_WARNING("You already have a nest!"))
|
||||
return FALSE
|
||||
|
||||
if(!isturf(user.loc))
|
||||
if(show_message)
|
||||
to_chat(user, SPAN_WARNING("You cannot make a nest here!"))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
@@ -30,6 +30,7 @@ GLOBAL_LIST_INIT(role_playtime_requirements, list(
|
||||
ROLE_CULTIST = 20,
|
||||
ROLE_ALIEN = 10,
|
||||
ROLE_ABDUCTOR = 20,
|
||||
ROLE_UPLIFTED_PRIMITIVE = 10,
|
||||
))
|
||||
|
||||
// Admin Verbs
|
||||
|
||||
@@ -26,10 +26,6 @@
|
||||
to_chat(user, SPAN_DANGER("[src] cannot be applied to [M]!"))
|
||||
return FALSE
|
||||
|
||||
if(!user.IsAdvancedToolUser())
|
||||
to_chat(user, SPAN_DANGER("You don't have the dexterity to do this!"))
|
||||
return FALSE
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/external/affecting = H.get_organ(user.zone_selected)
|
||||
|
||||
@@ -485,6 +485,11 @@
|
||||
if(length(SSticker.mode.zombie_infected))
|
||||
dat += check_role_table_mob("Pre-zombie infected", SSticker.mode.zombie_infected)
|
||||
|
||||
if(length(SSticker.mode.uplifted_primitives))
|
||||
for(var/datum/species/species_path in SSticker.mode.uplifted_primitives)
|
||||
var/minds = SSticker.mode.uplifted_primitives[species_path]
|
||||
dat += check_role_table("Uplifted Primitives ([species_path::name])", minds)
|
||||
|
||||
if(length(GLOB.ts_spiderlist))
|
||||
var/list/spider_minds = list()
|
||||
for(var/mob/living/simple_animal/hostile/poison/terror_spider/S in GLOB.ts_spiderlist)
|
||||
|
||||
@@ -26,6 +26,18 @@
|
||||
if(M.mind)
|
||||
M.mind.antag_hud = null
|
||||
|
||||
/datum/atom_hud/antag/hidden/secondary/join_hud(mob/M, slave)
|
||||
if(!istype(M))
|
||||
CRASH("join_hud(): [M] ([M.type]) is not a mob!")
|
||||
add_to_hud(M)
|
||||
if(self_visible)
|
||||
add_hud_to(M)
|
||||
|
||||
/datum/atom_hud/antag/hidden/secondary/leave_hud(mob/M)
|
||||
if(!istype(M))
|
||||
CRASH("leave_hud(): [M] ([M.type]) is not a mob!")
|
||||
remove_from_hud(M)
|
||||
remove_hud_from(M)
|
||||
|
||||
//GAME_MODE PROCS
|
||||
//called to set a mob's antag icon state
|
||||
|
||||
@@ -0,0 +1,160 @@
|
||||
RESTRICT_TYPE(/datum/antagonist/uplifted_primitive)
|
||||
|
||||
/datum/antagonist/uplifted_primitive
|
||||
name = "Uplifted Primitive"
|
||||
job_rank = ROLE_UPLIFTED_PRIMITIVE
|
||||
special_role = SPECIAL_ROLE_UPLIFTED_PRIMITIVE
|
||||
antag_hud_name = "huduplifted"
|
||||
antag_hud_type = ANTAG_HUD_UPLIFTED_TEAMLESS
|
||||
// TODO: wiki page
|
||||
//wiki_page_name = "Uplifted_Primitive"
|
||||
|
||||
/// The UID of the nest built by the owner.
|
||||
var/nest_uid
|
||||
|
||||
/// The species of the owner at the time this datum was added.
|
||||
var/datum/species/initial_species
|
||||
|
||||
/// The list of objective types which can be selected from when picking a personal objective.
|
||||
var/list/potential_objectives = list(
|
||||
/datum/objective/uplifted/collect_items,
|
||||
/datum/objective/uplifted/collect_animals,
|
||||
/datum/objective/uplifted/barter,
|
||||
/datum/objective/uplifted/fortify,
|
||||
/datum/objective/uplifted/obtain,
|
||||
)
|
||||
|
||||
/datum/antagonist/uplifted_primitive/greet()
|
||||
. = ..()
|
||||
. += SPAN_BOLDNOTICE("Despite your primitive form, you have enlightened with sentience.")
|
||||
. += SPAN_BOLDNOTICE("With this newfound awareness you are able to spread your species by building a nest and supplying it with food and scrap metal.")
|
||||
. += SPAN_BOLDNOTICE("By propagating your kind and working with your fellow primitives, you may finally be able to defend yourself from the crew of the station.")
|
||||
. += SPAN_BOLDNOTICE("Alternatively, you could try to keep a friendly relationship with the crew, though they may see you as a threat not worth keeping alive.")
|
||||
. += SPAN_BOLDNOTICE("Regardless of the method, you must help your species to survive and prosper on the station.")
|
||||
|
||||
/datum/antagonist/uplifted_primitive/give_objectives()
|
||||
add_antag_objective(pick_n_take(potential_objectives))
|
||||
add_antag_objective(pick_n_take(potential_objectives))
|
||||
|
||||
/datum/antagonist/uplifted_primitive/apply_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/carbon/human/H = ..()
|
||||
if(!istype(H))
|
||||
return
|
||||
|
||||
if(H.dna.species.is_small)
|
||||
ADD_TRAIT(H, TRAIT_GENELESS, UNIQUE_TRAIT_SOURCE(src))
|
||||
|
||||
H.ventcrawler = VENTCRAWLER_SIGNAL
|
||||
RegisterSignal(H, COMSIG_LIVING_TRY_VENTCRAWL, PROC_REF(attempt_ventcrawl))
|
||||
RegisterSignal(H, COMSIG_LIVING_ENTER_VENTCRAWL, PROC_REF(apply_ventcrawl_effects))
|
||||
RegisterSignal(H, COMSIG_LIVING_EXIT_VENTCRAWL, PROC_REF(remove_ventcrawl_effects))
|
||||
|
||||
owner.AddSpell(new /datum/spell/uplifted_make_nest)
|
||||
|
||||
/datum/antagonist/uplifted_primitive/remove_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/carbon/human/H = ..()
|
||||
if(!istype(H))
|
||||
return
|
||||
|
||||
REMOVE_TRAIT(H, TRAIT_GENELESS, UNIQUE_TRAIT_SOURCE(src))
|
||||
|
||||
H.ventcrawler = initial(H.ventcrawler)
|
||||
UnregisterSignal(H, COMSIG_LIVING_TRY_VENTCRAWL)
|
||||
UnregisterSignal(H, COMSIG_LIVING_ENTER_VENTCRAWL)
|
||||
UnregisterSignal(H, COMSIG_LIVING_EXIT_VENTCRAWL)
|
||||
|
||||
owner.RemoveSpell(/datum/spell/uplifted_make_nest)
|
||||
|
||||
/datum/antagonist/uplifted_primitive/proc/attempt_ventcrawl()
|
||||
SIGNAL_HANDLER
|
||||
var/mob/living/L = owner.current
|
||||
|
||||
for(var/obj/item/I in L.contents)
|
||||
if(istype(I, /obj/item/bio_chip))
|
||||
continue
|
||||
if(istype(I, /obj/item/reagent_containers/patch))
|
||||
continue
|
||||
if(I.flags & ABSTRACT)
|
||||
continue
|
||||
if(I.w_class > WEIGHT_CLASS_NORMAL)
|
||||
to_chat(L, SPAN_WARNING("You cannot crawl into a vent with large items!"))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/antagonist/uplifted_primitive/proc/apply_ventcrawl_effects()
|
||||
SIGNAL_HANDLER
|
||||
var/mob/living/L = owner.current
|
||||
ADD_TRAIT(L, TRAIT_RESISTLOWPRESSURE, UNIQUE_TRAIT_SOURCE(src))
|
||||
ADD_TRAIT(L, TRAIT_RESISTHIGHPRESSURE, UNIQUE_TRAIT_SOURCE(src))
|
||||
|
||||
/datum/antagonist/uplifted_primitive/proc/remove_ventcrawl_effects()
|
||||
SIGNAL_HANDLER
|
||||
var/mob/living/L = owner.current
|
||||
REMOVE_TRAIT(L, TRAIT_RESISTLOWPRESSURE, UNIQUE_TRAIT_SOURCE(src))
|
||||
REMOVE_TRAIT(L, TRAIT_RESISTHIGHPRESSURE, UNIQUE_TRAIT_SOURCE(src))
|
||||
|
||||
/datum/antagonist/uplifted_primitive/add_antag_hud(mob/living/antag_mob)
|
||||
var/datum/team/uplifted_primitive/team = get_team()
|
||||
var/datum/atom_hud/antag/global_hud = GLOB.huds[antag_hud_type]
|
||||
|
||||
global_hud.join_hud(antag_mob)
|
||||
if(team)
|
||||
team.team_hud.join_hud(antag_mob)
|
||||
|
||||
set_antag_hud(antag_mob, antag_hud_name)
|
||||
|
||||
/datum/antagonist/uplifted_primitive/remove_antag_hud(mob/living/antag_mob)
|
||||
var/datum/team/uplifted_primitive/team = get_team()
|
||||
var/datum/atom_hud/antag/global_hud = GLOB.huds[antag_hud_type]
|
||||
|
||||
global_hud.leave_hud(antag_mob)
|
||||
if(team)
|
||||
team.team_hud.leave_hud(antag_mob)
|
||||
|
||||
set_antag_hud(antag_mob, null)
|
||||
|
||||
/datum/antagonist/uplifted_primitive/create_team(datum/team/team)
|
||||
var/datum/species/owner_species = get_owner_species()
|
||||
if(!owner_species)
|
||||
return null
|
||||
|
||||
var/datum/team/uplifted_primitive/existing = SSticker.mode.uplifted_teams[owner_species]
|
||||
if(!existing)
|
||||
existing = new /datum/team/uplifted_primitive(new_species = owner_species)
|
||||
return existing
|
||||
|
||||
/datum/antagonist/uplifted_primitive/get_team()
|
||||
var/datum/species/owner_species = get_owner_species()
|
||||
if(!owner_species)
|
||||
return null
|
||||
|
||||
return SSticker.mode.uplifted_teams[owner_species]
|
||||
|
||||
/datum/antagonist/uplifted_primitive/add_owner_to_gamemode()
|
||||
var/datum/species/owner_species = get_owner_species()
|
||||
|
||||
var/list/minds = SSticker.mode.uplifted_primitives[owner_species]
|
||||
if(!minds)
|
||||
minds = list()
|
||||
SSticker.mode.uplifted_primitives[owner_species] = minds
|
||||
minds |= owner
|
||||
|
||||
/datum/antagonist/uplifted_primitive/remove_owner_from_gamemode()
|
||||
var/datum/species/owner_species = get_owner_species()
|
||||
|
||||
var/list/minds = SSticker.mode.uplifted_primitives[owner_species]
|
||||
if(minds)
|
||||
minds -= owner
|
||||
if(!length(minds))
|
||||
SSticker.mode.uplifted_primitives[owner_species] = null
|
||||
SSticker.mode.uplifted_primitives -= owner_species
|
||||
|
||||
/datum/antagonist/uplifted_primitive/proc/get_owner_species()
|
||||
if(initial_species == null)
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
if(istype(H))
|
||||
initial_species = H.dna.species.type
|
||||
else
|
||||
initial_species = FALSE
|
||||
return initial_species
|
||||
@@ -0,0 +1,77 @@
|
||||
RESTRICT_TYPE(/datum/team/uplifted_primitive)
|
||||
|
||||
/// The number of players a team must have before receiving their team objective.
|
||||
#define TEAM_OBJECTIVE_MEMBER_THRESHOLD 3
|
||||
|
||||
/// An team containing all uplifted primitives of a given species.
|
||||
/datum/team/uplifted_primitive
|
||||
name = "Uplifted Primitives"
|
||||
|
||||
/// The species this team represents.
|
||||
var/datum/species/team_species
|
||||
/// The antag hud specific to this team, only shown to other members of the team.
|
||||
var/datum/atom_hud/antag/team_hud = new()
|
||||
|
||||
/// Whether or not the team objective has been added yet.
|
||||
var/has_added_team_objective = FALSE
|
||||
|
||||
/// All potential objectives which can be added as the team objective.
|
||||
var/list/potential_objectives = list(
|
||||
/datum/objective/uplifted/expand,
|
||||
)
|
||||
|
||||
/// The number of spawns that should always poll ghosts for nests of this team.
|
||||
var/guaranteed_sentient_spawns = 0
|
||||
|
||||
/datum/team/uplifted_primitive/New(list/starting_members, datum/species/new_species = /datum/species/monkey)
|
||||
team_species = new_species
|
||||
return ..(starting_members)
|
||||
|
||||
/datum/team/uplifted_primitive/create_team(list/starting_members)
|
||||
. = ..()
|
||||
name = "[team_species::name] Uprising"
|
||||
|
||||
add_team_objective(/datum/objective/uplifted/propagate)
|
||||
add_team_objective(/datum/objective/uplifted/build_nest_in_area)
|
||||
|
||||
/datum/team/uplifted_primitive/can_create_team()
|
||||
return SSticker.mode.uplifted_teams[team_species] == null
|
||||
|
||||
/datum/team/uplifted_primitive/assign_team(list/starting_members)
|
||||
SSticker.mode.uplifted_teams[team_species] = src
|
||||
|
||||
/datum/team/uplifted_primitive/clear_team_reference()
|
||||
SSticker.mode.uplifted_teams[team_species] = null
|
||||
SSticker.mode.uplifted_teams -= team_species
|
||||
|
||||
/datum/team/uplifted_primitive/handle_adding_member(datum/mind/new_member)
|
||||
..()
|
||||
|
||||
if(!has_added_team_objective && length(members) >= TEAM_OBJECTIVE_MEMBER_THRESHOLD)
|
||||
has_added_team_objective = TRUE
|
||||
addtimer(CALLBACK(src, PROC_REF(add_new_objective)), 10 SECONDS)
|
||||
|
||||
/datum/team/uplifted_primitive/proc/add_new_objective()
|
||||
var/selected_objective_path = pick_n_take(potential_objectives)
|
||||
var/datum/objective/new_objective = new selected_objective_path()
|
||||
add_team_objective(new_objective)
|
||||
announce_new_objective(members, new_objective)
|
||||
|
||||
/datum/team/uplifted_primitive/proc/announce_new_objective(list/announce_to, datum/objective/new_objective)
|
||||
var/message = prepare_new_objective_message(new_objective)
|
||||
for(var/datum/mind/member in announce_to)
|
||||
if(!member.current || !isliving(member.current))
|
||||
continue
|
||||
to_chat(member.current, message)
|
||||
SEND_SOUND(member.current, sound('sound/ambience/alarm4.ogg'))
|
||||
|
||||
/datum/team/uplifted_primitive/proc/prepare_new_objective_message(datum/objective/new_objective)
|
||||
var/list/messages = list()
|
||||
|
||||
messages += SPAN_USERDANGER("Your species grows!")
|
||||
messages += SPAN_NOTICE("With your numbers rising, you devise a new objective:")
|
||||
messages += new_objective.explanation_text
|
||||
|
||||
return chat_box_red(messages.Join("<br>"))
|
||||
|
||||
#undef TEAM_OBJECTIVE_MEMBER_THRESHOLD
|
||||
@@ -12,6 +12,7 @@ GLOBAL_LIST_INIT(special_role_times, list(
|
||||
ROLE_VAMPIRE = 14,
|
||||
ROLE_BLOB = 14,
|
||||
ROLE_REVENANT = 14,
|
||||
ROLE_UPLIFTED_PRIMITIVE = 14,
|
||||
ROLE_OPERATIVE = 21,
|
||||
ROLE_CULTIST = 21,
|
||||
ROLE_ALIEN = 21,
|
||||
|
||||
@@ -222,6 +222,7 @@ GLOBAL_LIST_EMPTY(event_last_fired)
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/space_ninja, 9),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/wizard_adept, 5),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/spawn_morph, 16, is_one_shot = TRUE),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/spawn_uplifted_primitive, 16, is_one_shot = TRUE),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/aurora_caelus, 5, is_one_shot = TRUE),
|
||||
//new /datum/event_meta(EVENT_LEVEL_MAJOR, /datum/event/spawn_pulsedemon, 20, is_one_shot = TRUE)
|
||||
)
|
||||
|
||||
@@ -580,7 +580,10 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, list(/obj/machinery/atmospherics/unary/ven
|
||||
to_chat(src, SPAN_WARNING("You cannot crawl into a vent while buckled to something!"))
|
||||
return
|
||||
|
||||
if(iscarbon(src) && length(contents) && ventcrawlerlocal < VENTCRAWLER_ALWAYS) // If we're here you can only ventcrawl while completely nude
|
||||
if(ventcrawlerlocal == VENTCRAWLER_SIGNAL && !SEND_SIGNAL(src, COMSIG_LIVING_TRY_VENTCRAWL))
|
||||
return
|
||||
|
||||
if(ventcrawlerlocal == VENTCRAWLER_NUDE && iscarbon(src) && length(contents)) // If we're here you can only ventcrawl while completely nude
|
||||
for(var/obj/item/I in contents)
|
||||
if(istype(I, /obj/item/bio_chip))
|
||||
continue
|
||||
@@ -602,7 +605,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, list(/obj/machinery/atmospherics/unary/ven
|
||||
var/datum/pipeline/pipenet = starting_machine.returnPipenet(target_move)
|
||||
pipenet.add_ventcrawler(src)
|
||||
add_ventcrawl_images(pipenet)
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_LIVING_ENTER_VENTCRAWL)
|
||||
|
||||
/mob/living/proc/add_ventcrawl_images(datum/pipeline/pipenet)
|
||||
var/list/totalMembers = list()
|
||||
|
||||
@@ -96,7 +96,6 @@
|
||||
var/meat_type = /obj/item/food/meat
|
||||
var/no_equip // bitflags of slots the race can't equip stuff to
|
||||
var/nojumpsuit = 0 // this is sorta... weird. it basically lets you equip stuff that usually needs jumpsuits without one, like belts and pockets and ids
|
||||
var/can_craft = TRUE // Can this mob using crafting or not?
|
||||
|
||||
var/bodyflags = 0
|
||||
var/dietflags = 0 // Make sure you set this, otherwise it won't be able to digest a lot of foods
|
||||
@@ -971,7 +970,7 @@
|
||||
if(radiation > RAD_MOB_VOMIT && prob(RAD_MOB_VOMIT_PROB))
|
||||
H.vomit(10, TRUE)
|
||||
|
||||
if(radiation > RAD_MOB_MUTATE)
|
||||
if(radiation > RAD_MOB_MUTATE && !HAS_TRAIT(H, TRAIT_GENELESS))
|
||||
if(prob(1))
|
||||
to_chat(H, SPAN_DANGER("You mutate!"))
|
||||
randmutb(H)
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
greater_form = /datum/species/human
|
||||
no_equip = ITEM_SLOT_BELT | ITEM_SLOT_ID | ITEM_SLOT_LEFT_EAR | ITEM_SLOT_RIGHT_EAR | ITEM_SLOT_EYES | ITEM_SLOT_GLOVES | ITEM_SLOT_SHOES | ITEM_SLOT_OUTER_SUIT | ITEM_SLOT_JUMPSUIT | ITEM_SLOT_LEFT_POCKET | ITEM_SLOT_RIGHT_POCKET | ITEM_SLOT_SUIT_STORE | ITEM_SLOT_PDA | ITEM_SLOT_NECK
|
||||
inherent_factions = list("jungle", "monkey")
|
||||
can_craft = FALSE
|
||||
is_small = 1
|
||||
has_fine_manipulation = 0
|
||||
ventcrawler = VENTCRAWLER_NUDE
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 2.8 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 768 B |
@@ -986,6 +986,11 @@
|
||||
#include "code\game\gamemodes\miniantags\morph\spells\reproduce.dm"
|
||||
#include "code\game\gamemodes\miniantags\tourist\tourist_arrivals.dm"
|
||||
#include "code\game\gamemodes\miniantags\tourist\tourist_objectives.dm"
|
||||
#include "code\game\gamemodes\miniantags\uplifted_primitive\uplifted_primitive_event.dm"
|
||||
#include "code\game\gamemodes\miniantags\uplifted_primitive\uplifted_primitive_items.dm"
|
||||
#include "code\game\gamemodes\miniantags\uplifted_primitive\uplifted_primitive_nest.dm"
|
||||
#include "code\game\gamemodes\miniantags\uplifted_primitive\uplifted_primitive_objectives.dm"
|
||||
#include "code\game\gamemodes\miniantags\uplifted_primitive\uplifted_primitive_spells.dm"
|
||||
#include "code\game\gamemodes\nuclear\nuclear.dm"
|
||||
#include "code\game\gamemodes\nuclear\nuclear_challenge.dm"
|
||||
#include "code\game\gamemodes\nuclear\nuclearbomb.dm"
|
||||
@@ -1893,6 +1898,8 @@
|
||||
#include "code\modules\antagonists\traitor\contractor\items\contractor_pinpointer.dm"
|
||||
#include "code\modules\antagonists\traitor\contractor\items\contractor_uplink.dm"
|
||||
#include "code\modules\antagonists\traitor\contractor\items\extraction_items.dm"
|
||||
#include "code\modules\antagonists\uplifted_primitive\datum_uplifted_primitive.dm"
|
||||
#include "code\modules\antagonists\uplifted_primitive\team_uplifted_primitive.dm"
|
||||
#include "code\modules\antagonists\vampire\vamp_datum.dm"
|
||||
#include "code\modules\antagonists\vampire\vamp_thrall.dm"
|
||||
#include "code\modules\antagonists\vampire\vampire_subclasses.dm"
|
||||
|
||||
Reference in New Issue
Block a user