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Remove debugging
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@@ -243,7 +243,6 @@ proc/issyndicate(mob/living/M as mob)
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var/obj/item/device/radio/uplink/U = new /obj/item/device/radio/uplink(synd_mob)
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U.hidden_uplink.uplink_owner="[synd_mob.key]"
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world << synd_mob.key
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U.hidden_uplink.uses = 20
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synd_mob.equip_to_slot_or_del(U, slot_in_backpack)
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@@ -393,7 +392,6 @@ proc/issyndicate(mob/living/M as mob)
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else
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text += "body destroyed"
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text += ")"
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world << syndicate.key
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for(var/obj/item/device/uplink/H in world_uplinks)
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if(H && H.uplink_owner && H.uplink_owner==syndicate.key)
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TC_uses += H.used_TC
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