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Adds Tarot to the Chaos Staff (#25918)
* Add tarot packs and decks to chaos staff gifts * woopsy * adds forced tarot card * woopsy daisy * bruh * add mind check
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@@ -266,7 +266,7 @@
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chaos_effect = pick("recolor", "bark", "confetti", "smoke", "wand of nothing", "bike horn")
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else
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chaos_effect = pick("bark", "smoke", "spin", "flip", "confetti", "slip", "wand of nothing", \
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"help maint", "fake callout", "bike horn")
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"help maint", "fake callout", "bike horn", "tarot card")
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switch(chaos_effect)
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if("recolor") //non-humans only because recoloring humans is kinda meh
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target.color = pick(GLOB.random_color_list)
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@@ -301,12 +301,19 @@
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if("bike horn")
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item_to_summon = /obj/item/bikehorn
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explosion_amount = rand(2, 3)
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if("tarot card")
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if(ishuman(target) && target.mind)
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var/mob/living/carbon/human/H = target
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var/obj/item/magic_tarot_card/spawned_card = new /obj/item/magic_tarot_card(H)
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H.visible_message("<span class='chaosneutral'>[H] is forced to use [spawned_card]!</span>", "<span class='chaosneutral'>[spawned_card] appears in front of you and glows bright!</span>")
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spawned_card.pre_activate(H)
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else
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target.visible_message("<span class='warning'>[target] glows faintly, but nothing else happens.</span>")
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/**
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* Picks a random gift to be given to mob/living/target. Should be mildly useful and/or funny.
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*/
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/obj/item/projectile/magic/chaos/proc/apply_gift_effect(mob/living/target)
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chaos_effect = pick("toy sword", "toy revolver", "cheese", "food", "medkit", \
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chaos_effect = pick("toy sword", "toy revolver", "cheese", "food", "medkit", "tarot pack", \
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"insulated gloves", "wand of doors", "golden bike horn", "ban hammer", "banana")
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switch(chaos_effect)
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if("toy sword")
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@@ -326,6 +333,8 @@
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if("medkit")
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item_to_summon = pick(/obj/item/storage/firstaid/brute, /obj/item/storage/firstaid/fire, /obj/item/storage/firstaid/adv)
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if("tarot pack")
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item_to_summon = pick(/obj/item/tarot_card_pack, /obj/item/tarot_card_pack/jumbo, /obj/item/tarot_card_pack/mega)
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if("insulated gloves")
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item_to_summon = /obj/item/clothing/gloves/color/yellow
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explosion_amount = rand(2, 5)
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@@ -344,7 +353,7 @@
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* Picks a random gift to be given to mob/living/target. Should be valuable and/or threatening to the wizard.
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*/
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/obj/item/projectile/magic/chaos/proc/apply_great_gift_effect(mob/living/target)
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chaos_effect = pick("esword", "emag", "chaos wand", "revolver", "aeg", \
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chaos_effect = pick("esword", "emag", "chaos wand", "revolver", "aeg", "tarot deck", \
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"bluespace banana", "banana grenade", "disco ball", "syndicate minibomb", "crystal ball")
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switch(chaos_effect)
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if("esword")
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@@ -357,6 +366,8 @@
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item_to_summon = /obj/item/gun/projectile/revolver
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if("aeg")
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item_to_summon = /obj/item/gun/energy/gun/nuclear
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if("tarot deck")
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item_to_summon = /obj/item/tarot_generator
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if("bluespace banana")
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item_to_summon = /obj/item/food/snacks/grown/banana/bluespace
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if("banana grenade")
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