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Updated changelog.html
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5041 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -48,6 +48,20 @@ Stuff which is in development and not yet visible to players or just code relate
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should be listed in the changelog upon commit tho. Thanks. -->
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<div class="commit sansserif">
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<h2 class="date">11 November 2012</h2>
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<h3 class="author">Carn updated:</h3>
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<ul class="changes bgimages16">
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<li class="wip"><font color='purple'><u>Admin-ranks changes</u><br>
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Lots of changes. This is just a brief summary of the most recent changes; still working on proper documentation.<br>
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All admins have access to view-vars, player-panel(for individual mobs), game panel and secrets panel. Most of the things on those pages have their own rights requirements. For instance, you can only use event orientated secrets in the secret panel if you have FUN rights. Debug secrets if you have DEBUG rights. etc.<br>
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Spawn xeno and toggle gravity procs were moved into the secrets panel (fun).<br>
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<a href='http://code.google.com/p/tgstation13/source/browse/trunk/config/admin_ranks.txt'>This</a> may help with understanding which flags do what. Unfortuanately it's still somewhat vague.<br>
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If you have any problems, feel free to PM me at irc.rizon.net #coderbus. I go by the username carn or carnie.
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</font></li>
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</ul>
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</div>
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<div class="commit sansserif">
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<h2 class="date">11 November 2012</h2>
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<h3 class="author">Kor updated:</h3>
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