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Delete sleeper mob overlay when sleeper is deleted. (#32480)
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@@ -91,6 +91,8 @@
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/obj/machinery/sleeper/Destroy()
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for(var/mob/M in contents)
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M.forceMove(get_turf(src))
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if(occupant_overlay)
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QDEL_NULL(occupant_overlay)
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return ..()
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/obj/machinery/sleeper/relaymove(mob/user as mob)
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