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Assuming direct control...almost
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@@ -149,9 +149,6 @@
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return 0
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..()
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/mob/living/silicon/pai/MouseDrop(atom/over_object)
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return
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/mob/living/silicon/pai/emp_act(severity)
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// Silence for 2 minutes
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// 20% chance to kill
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@@ -542,7 +539,8 @@
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pie << "You scoop up [src]."
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src << "[held] scoops you up."
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//pie.status_flags |= PASSEMOTES
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held.icon_state = "pai-[icon_state]"
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held.put_in_active_hand(pie)
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pie.icon_state = "pai-[icon_state]"
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return
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..()
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@@ -5,6 +5,85 @@
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// END_INTERNALS
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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#define FILE_DIR "code"
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#define FILE_DIR "code/modules"
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#define FILE_DIR "code/modules/jungle"
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#define FILE_DIR "code/modules/shieldgen"
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#define FILE_DIR "html"
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#define FILE_DIR "html/images"
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#define FILE_DIR "icons"
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#define FILE_DIR "icons/48x48"
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#define FILE_DIR "icons/ass"
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#define FILE_DIR "icons/atmos"
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#define FILE_DIR "icons/effects"
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#define FILE_DIR "icons/effects/unused"
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#define FILE_DIR "icons/mecha"
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#define FILE_DIR "icons/misc"
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#define FILE_DIR "icons/mob"
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#define FILE_DIR "icons/mob/human_races"
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#define FILE_DIR "icons/mob/human_races/cyberlimbs"
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#define FILE_DIR "icons/mob/human_races/masks"
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#define FILE_DIR "icons/mob/human_races/monkeys"
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#define FILE_DIR "icons/mob/in-hand"
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#define FILE_DIR "icons/mob/in-hand/left"
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#define FILE_DIR "icons/mob/in-hand/right"
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#define FILE_DIR "icons/mob/otherHuman"
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#define FILE_DIR "icons/mob/species"
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#define FILE_DIR "icons/mob/species/armalis"
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#define FILE_DIR "icons/mob/species/skrell"
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#define FILE_DIR "icons/mob/species/tajaran"
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#define FILE_DIR "icons/mob/species/unathi"
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#define FILE_DIR "icons/mob/species/vox"
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#define FILE_DIR "icons/mob/spirits"
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#define FILE_DIR "icons/NTOS"
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#define FILE_DIR "icons/NTOS/battery_icons"
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#define FILE_DIR "icons/obj"
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#define FILE_DIR "icons/obj/assemblies"
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#define FILE_DIR "icons/obj/atmospherics"
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#define FILE_DIR "icons/obj/clothing"
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#define FILE_DIR "icons/obj/clothing/species"
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#define FILE_DIR "icons/obj/clothing/species/skrell"
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#define FILE_DIR "icons/obj/clothing/species/tajaran"
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#define FILE_DIR "icons/obj/clothing/species/unathi"
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#define FILE_DIR "icons/obj/clothing/species/vox"
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#define FILE_DIR "icons/obj/doors"
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#define FILE_DIR "icons/obj/flora"
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#define FILE_DIR "icons/obj/machines"
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#define FILE_DIR "icons/obj/pipes"
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#define FILE_DIR "icons/obj/power_cond"
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#define FILE_DIR "icons/obj/tram"
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#define FILE_DIR "icons/pda_icons"
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#define FILE_DIR "icons/pods"
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#define FILE_DIR "icons/spideros_icons"
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#define FILE_DIR "icons/stamp_icons"
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#define FILE_DIR "icons/Testing"
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#define FILE_DIR "icons/turf"
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#define FILE_DIR "icons/vehicles"
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "nano"
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#define FILE_DIR "nano/images"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/AI"
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#define FILE_DIR "sound/ambience"
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#define FILE_DIR "sound/effects"
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#define FILE_DIR "sound/effects/turret"
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#define FILE_DIR "sound/effects/wind"
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#define FILE_DIR "sound/guitar"
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#define FILE_DIR "sound/hallucinations"
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#define FILE_DIR "sound/items"
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#define FILE_DIR "sound/machines"
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#define FILE_DIR "sound/mecha"
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#define FILE_DIR "sound/misc"
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#define FILE_DIR "sound/music"
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#define FILE_DIR "sound/piano"
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#define FILE_DIR "sound/turntable"
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#define FILE_DIR "sound/violin"
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#define FILE_DIR "sound/voice"
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#define FILE_DIR "sound/voice/complionator"
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#define FILE_DIR "sound/voice/Serithi"
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#define FILE_DIR "sound/vox"
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#define FILE_DIR "sound/vox_fem"
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#define FILE_DIR "sound/weapons"
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// END_FILE_DIR
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// BEGIN_PREFERENCES
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#define DEBUG
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