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Adds AntagHUD to everyone at the round end
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@@ -508,6 +508,12 @@ var/round_start_time = 0
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//Ask the event manager to print round end information
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event_manager.RoundEnd()
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// Add AntagHUD to everyone, see who was really evil the whole time!
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for(var/datum/atom_hud/antag/H in huds)
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for(var/m in GLOB.player_list)
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var/mob/M = m
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H.add_hud_to(M)
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return 1
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/datum/controller/gameticker/proc/HasRoundStarted()
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