Fixed metroids being slipped and stepping in glass shards. Wearing a suit with shoes now protect from glass shards. Surgery can now be done on roller beds, and doing it on normal tables has a slightly higher chance of working.

This commit is contained in:
Ren Erthilo
2012-03-30 05:57:30 +01:00
parent abeea22566
commit 16fcbbc3b3
3 changed files with 1380 additions and 11 deletions
@@ -12,6 +12,8 @@ BIKE HORN
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
if (istype(M, /mob/living/carbon/metroid)) //I mean they float, seriously. - Erthilo
return
M.pulling = null
M << "\blue You slipped on the [name]!"
@@ -24,6 +26,8 @@ BIKE HORN
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
if (istype(M, /mob/living/carbon/metroid))
return
M.pulling = null
M << "\blue You slipped on the [name]!"
@@ -36,6 +40,8 @@ BIKE HORN
var/mob/M = AM
if (istype(M, /mob/living/carbon/human) && (isobj(M:shoes) && M:shoes.flags&NOSLIP))
return
if (istype(M, /mob/living/carbon/metroid))
return
M.pulling = null
M << "\blue You slipped on the [name]!"
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