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Continuous rounds fix?
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@@ -36,7 +36,7 @@
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var/feature_object_spell_system = 0 //spawns a spellbook which gives object-type spells instead of verb-type spells for the wizard
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var/traitor_scaling = 0 //if amount of traitors scales based on amount of players
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var/protect_roles_from_antagonist = 0// If security and such can be tratior/cult/other
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var/continous_rounds = 1 // Gamemodes which end instantly will instead keep on going until the round ends by escape shuttle or nuke.
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var/continous_rounds = 0 // Gamemodes which end instantly will instead keep on going until the round ends by escape shuttle or nuke.
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var/allow_Metadata = 0 // Metadata is supported.
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var/popup_admin_pm = 0 //adminPMs to non-admins show in a pop-up 'reply' window when set to 1.
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var/Ticklag = 0.9
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