mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 04:27:35 +01:00
Fixed a few runtimes.
Moved the all player mobs death check into the parent death proc. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2940 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -31,30 +31,4 @@
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if (mind) mind.store_memory("Time of death: [tod]", 0)
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else src << "We seem to have misplaced your mind datum, so we can't add this to your memory, but you died at [tod]"
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var/cancel
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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spawn (50)
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cancel = 0
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn (300)
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log_game("Rebooting because of no live players")
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world.Reboot()
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return ..(gibbed)
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@@ -34,30 +34,4 @@
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var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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mind.store_memory("Time of death: [tod]", 0)
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var/cancel
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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spawn (50)
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cancel = 0
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn (300)
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log_game("Rebooting because of no live players")
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world.Reboot()
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return ..(gibbed)
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@@ -15,25 +15,8 @@
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see_invisible = 2
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var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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var/cancel
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store_memory("Time of death: [tod]", 0)
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if (key)
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spawn(50)
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if(key && stat == 2)
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@@ -47,32 +47,6 @@
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message_admins("\red Traitor [key_name_admin(src)] has died.")
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log_game("Traitor [key_name(src)] has died.")
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var/cancel
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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spawn (50)
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cancel = 0
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for (var/mob/M in world)
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if (M.client && !M.stat)
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cancel = 1
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break
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if (!cancel && !abandon_allowed)
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn (300)
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log_game("Rebooting because of no live players")
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world.Reboot()
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return ..(gibbed)
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/mob/living/carbon/human/proc/ChangeToHusk()
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@@ -1,7 +1,7 @@
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/mob/living/carbon/metroid/death(gibbed)
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if(src.stat == 2)
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return
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var/cancel
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if(!gibbed)
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if(istype(src, /mob/living/carbon/metroid/adult))
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@@ -32,27 +32,8 @@
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drop_item()
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src.hand = h
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//var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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//mind.store_memory("Time of death: [tod]", 0)
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ticker.mode.check_win()
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//src.icon_state = "dead"
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if (src.key)
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spawn(50)
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if(src.key && src.stat == 2)
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@@ -1,7 +1,7 @@
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/mob/living/carbon/monkey/death(gibbed)
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if(src.stat == 2)
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return
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var/cancel
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if (src.healths)
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src.healths.icon_state = "health5"
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if(!gibbed)
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@@ -21,27 +21,8 @@
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drop_item()
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src.hand = h
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//var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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//mind.store_memory("Time of death: [tod]", 0)
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ticker.mode.check_win()
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//src.icon_state = "dead"
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if (src.key)
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spawn(50)
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if(src.key && src.stat == 2)
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@@ -1,5 +1,4 @@
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/mob/living/silicon/ai/death(gibbed)
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var/cancel
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stat = 2
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canmove = 0
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if(blind)
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@@ -49,24 +48,8 @@
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loc.icon_state = "aicard-404"
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var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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mind.store_memory("Time of death: [tod]", 0)
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if(mind) mind.store_memory("Time of death: [tod]", 0)
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if (key)
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spawn(50)
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if(key && stat == 2)
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@@ -1,5 +1,4 @@
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/mob/living/silicon/pai/death(gibbed)
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var/cancel
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src.stat = 2
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src.canmove = 0
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if(src.blind)
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@@ -13,22 +12,6 @@
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//var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
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//mind.store_memory("Time of death: [tod]", 0)
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if(key)
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spawn(50)
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src.ghostize(1)
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@@ -1,5 +1,4 @@
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/mob/living/silicon/robot/death(gibbed)
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var/cancel
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if (!gibbed)
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src.emote("deathgasp")
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src.stat = 2
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@@ -28,22 +27,6 @@
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sql_report_cyborg_death(src)
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for(var/mob/M in world)
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if ((M.client && !( M.stat )))
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cancel = 1
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break
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if (!( cancel ))
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn( 300 )
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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if (src.key)
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spawn(50)
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if(src.key && src.stat == 2)
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@@ -105,6 +105,25 @@
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/mob/proc/death(gibbed)
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timeofdeath = world.time
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var/cancel = 0
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for(var/mob/M in world)
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if(M.client && !M.stat)
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cancel = 1
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break
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if(!cancel)
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world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
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feedback_set_details("end_error","no live players")
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feedback_set_details("round_end","[time2text(world.realtime)]")
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if(blackbox)
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blackbox.save_all_data_to_sql()
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spawn(300)
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log_game("Rebooting because of no live players")
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world.Reboot()
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return
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return ..(gibbed)
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/mob/proc/restrained()
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@@ -505,16 +505,14 @@
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PN.merge_powernets(TPN)
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for(var/obj/machinery/power/apc/N in loc)
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if(!N)
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continue
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if(!N) continue
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var/obj/machinery/power/M
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M = N.terminal
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if(!M) continue
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if(M.netnum == 0)
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if(netnum == 0)
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continue
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if(!M.netnum)
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if(!netnum)continue
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var/datum/powernet/PN = powernets[netnum]
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PN.nodes += M
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M.netnum = netnum
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-277
@@ -5,266 +5,6 @@
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// END_INTERNALS
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// BEGIN_FILE_DIR
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#define FILE_DIR .
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#define FILE_DIR ".svn"
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||||
#define FILE_DIR ".svn/pristine"
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||||
#define FILE_DIR ".svn/pristine/00"
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||||
#define FILE_DIR ".svn/pristine/01"
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||||
#define FILE_DIR ".svn/pristine/02"
|
||||
#define FILE_DIR ".svn/pristine/03"
|
||||
#define FILE_DIR ".svn/pristine/04"
|
||||
#define FILE_DIR ".svn/pristine/05"
|
||||
#define FILE_DIR ".svn/pristine/06"
|
||||
#define FILE_DIR ".svn/pristine/07"
|
||||
#define FILE_DIR ".svn/pristine/08"
|
||||
#define FILE_DIR ".svn/pristine/09"
|
||||
#define FILE_DIR ".svn/pristine/0a"
|
||||
#define FILE_DIR ".svn/pristine/0b"
|
||||
#define FILE_DIR ".svn/pristine/0c"
|
||||
#define FILE_DIR ".svn/pristine/0d"
|
||||
#define FILE_DIR ".svn/pristine/0e"
|
||||
#define FILE_DIR ".svn/pristine/0f"
|
||||
#define FILE_DIR ".svn/pristine/10"
|
||||
#define FILE_DIR ".svn/pristine/11"
|
||||
#define FILE_DIR ".svn/pristine/12"
|
||||
#define FILE_DIR ".svn/pristine/13"
|
||||
#define FILE_DIR ".svn/pristine/14"
|
||||
#define FILE_DIR ".svn/pristine/15"
|
||||
#define FILE_DIR ".svn/pristine/16"
|
||||
#define FILE_DIR ".svn/pristine/17"
|
||||
#define FILE_DIR ".svn/pristine/18"
|
||||
#define FILE_DIR ".svn/pristine/19"
|
||||
#define FILE_DIR ".svn/pristine/1a"
|
||||
#define FILE_DIR ".svn/pristine/1b"
|
||||
#define FILE_DIR ".svn/pristine/1c"
|
||||
#define FILE_DIR ".svn/pristine/1d"
|
||||
#define FILE_DIR ".svn/pristine/1e"
|
||||
#define FILE_DIR ".svn/pristine/1f"
|
||||
#define FILE_DIR ".svn/pristine/20"
|
||||
#define FILE_DIR ".svn/pristine/21"
|
||||
#define FILE_DIR ".svn/pristine/22"
|
||||
#define FILE_DIR ".svn/pristine/23"
|
||||
#define FILE_DIR ".svn/pristine/24"
|
||||
#define FILE_DIR ".svn/pristine/25"
|
||||
#define FILE_DIR ".svn/pristine/26"
|
||||
#define FILE_DIR ".svn/pristine/27"
|
||||
#define FILE_DIR ".svn/pristine/28"
|
||||
#define FILE_DIR ".svn/pristine/29"
|
||||
#define FILE_DIR ".svn/pristine/2a"
|
||||
#define FILE_DIR ".svn/pristine/2b"
|
||||
#define FILE_DIR ".svn/pristine/2c"
|
||||
#define FILE_DIR ".svn/pristine/2d"
|
||||
#define FILE_DIR ".svn/pristine/2e"
|
||||
#define FILE_DIR ".svn/pristine/2f"
|
||||
#define FILE_DIR ".svn/pristine/30"
|
||||
#define FILE_DIR ".svn/pristine/31"
|
||||
#define FILE_DIR ".svn/pristine/32"
|
||||
#define FILE_DIR ".svn/pristine/33"
|
||||
#define FILE_DIR ".svn/pristine/34"
|
||||
#define FILE_DIR ".svn/pristine/35"
|
||||
#define FILE_DIR ".svn/pristine/36"
|
||||
#define FILE_DIR ".svn/pristine/37"
|
||||
#define FILE_DIR ".svn/pristine/38"
|
||||
#define FILE_DIR ".svn/pristine/39"
|
||||
#define FILE_DIR ".svn/pristine/3a"
|
||||
#define FILE_DIR ".svn/pristine/3b"
|
||||
#define FILE_DIR ".svn/pristine/3c"
|
||||
#define FILE_DIR ".svn/pristine/3d"
|
||||
#define FILE_DIR ".svn/pristine/3e"
|
||||
#define FILE_DIR ".svn/pristine/3f"
|
||||
#define FILE_DIR ".svn/pristine/40"
|
||||
#define FILE_DIR ".svn/pristine/41"
|
||||
#define FILE_DIR ".svn/pristine/42"
|
||||
#define FILE_DIR ".svn/pristine/43"
|
||||
#define FILE_DIR ".svn/pristine/44"
|
||||
#define FILE_DIR ".svn/pristine/45"
|
||||
#define FILE_DIR ".svn/pristine/46"
|
||||
#define FILE_DIR ".svn/pristine/47"
|
||||
#define FILE_DIR ".svn/pristine/48"
|
||||
#define FILE_DIR ".svn/pristine/49"
|
||||
#define FILE_DIR ".svn/pristine/4a"
|
||||
#define FILE_DIR ".svn/pristine/4b"
|
||||
#define FILE_DIR ".svn/pristine/4c"
|
||||
#define FILE_DIR ".svn/pristine/4d"
|
||||
#define FILE_DIR ".svn/pristine/4e"
|
||||
#define FILE_DIR ".svn/pristine/4f"
|
||||
#define FILE_DIR ".svn/pristine/50"
|
||||
#define FILE_DIR ".svn/pristine/51"
|
||||
#define FILE_DIR ".svn/pristine/52"
|
||||
#define FILE_DIR ".svn/pristine/53"
|
||||
#define FILE_DIR ".svn/pristine/54"
|
||||
#define FILE_DIR ".svn/pristine/55"
|
||||
#define FILE_DIR ".svn/pristine/56"
|
||||
#define FILE_DIR ".svn/pristine/57"
|
||||
#define FILE_DIR ".svn/pristine/58"
|
||||
#define FILE_DIR ".svn/pristine/59"
|
||||
#define FILE_DIR ".svn/pristine/5a"
|
||||
#define FILE_DIR ".svn/pristine/5b"
|
||||
#define FILE_DIR ".svn/pristine/5c"
|
||||
#define FILE_DIR ".svn/pristine/5d"
|
||||
#define FILE_DIR ".svn/pristine/5e"
|
||||
#define FILE_DIR ".svn/pristine/5f"
|
||||
#define FILE_DIR ".svn/pristine/60"
|
||||
#define FILE_DIR ".svn/pristine/61"
|
||||
#define FILE_DIR ".svn/pristine/62"
|
||||
#define FILE_DIR ".svn/pristine/63"
|
||||
#define FILE_DIR ".svn/pristine/64"
|
||||
#define FILE_DIR ".svn/pristine/65"
|
||||
#define FILE_DIR ".svn/pristine/66"
|
||||
#define FILE_DIR ".svn/pristine/67"
|
||||
#define FILE_DIR ".svn/pristine/68"
|
||||
#define FILE_DIR ".svn/pristine/69"
|
||||
#define FILE_DIR ".svn/pristine/6a"
|
||||
#define FILE_DIR ".svn/pristine/6b"
|
||||
#define FILE_DIR ".svn/pristine/6c"
|
||||
#define FILE_DIR ".svn/pristine/6d"
|
||||
#define FILE_DIR ".svn/pristine/6e"
|
||||
#define FILE_DIR ".svn/pristine/6f"
|
||||
#define FILE_DIR ".svn/pristine/70"
|
||||
#define FILE_DIR ".svn/pristine/71"
|
||||
#define FILE_DIR ".svn/pristine/72"
|
||||
#define FILE_DIR ".svn/pristine/73"
|
||||
#define FILE_DIR ".svn/pristine/74"
|
||||
#define FILE_DIR ".svn/pristine/75"
|
||||
#define FILE_DIR ".svn/pristine/76"
|
||||
#define FILE_DIR ".svn/pristine/77"
|
||||
#define FILE_DIR ".svn/pristine/78"
|
||||
#define FILE_DIR ".svn/pristine/79"
|
||||
#define FILE_DIR ".svn/pristine/7a"
|
||||
#define FILE_DIR ".svn/pristine/7b"
|
||||
#define FILE_DIR ".svn/pristine/7c"
|
||||
#define FILE_DIR ".svn/pristine/7d"
|
||||
#define FILE_DIR ".svn/pristine/7e"
|
||||
#define FILE_DIR ".svn/pristine/7f"
|
||||
#define FILE_DIR ".svn/pristine/80"
|
||||
#define FILE_DIR ".svn/pristine/81"
|
||||
#define FILE_DIR ".svn/pristine/82"
|
||||
#define FILE_DIR ".svn/pristine/83"
|
||||
#define FILE_DIR ".svn/pristine/84"
|
||||
#define FILE_DIR ".svn/pristine/85"
|
||||
#define FILE_DIR ".svn/pristine/86"
|
||||
#define FILE_DIR ".svn/pristine/87"
|
||||
#define FILE_DIR ".svn/pristine/88"
|
||||
#define FILE_DIR ".svn/pristine/89"
|
||||
#define FILE_DIR ".svn/pristine/8a"
|
||||
#define FILE_DIR ".svn/pristine/8b"
|
||||
#define FILE_DIR ".svn/pristine/8c"
|
||||
#define FILE_DIR ".svn/pristine/8d"
|
||||
#define FILE_DIR ".svn/pristine/8e"
|
||||
#define FILE_DIR ".svn/pristine/8f"
|
||||
#define FILE_DIR ".svn/pristine/90"
|
||||
#define FILE_DIR ".svn/pristine/91"
|
||||
#define FILE_DIR ".svn/pristine/92"
|
||||
#define FILE_DIR ".svn/pristine/93"
|
||||
#define FILE_DIR ".svn/pristine/94"
|
||||
#define FILE_DIR ".svn/pristine/95"
|
||||
#define FILE_DIR ".svn/pristine/96"
|
||||
#define FILE_DIR ".svn/pristine/97"
|
||||
#define FILE_DIR ".svn/pristine/98"
|
||||
#define FILE_DIR ".svn/pristine/99"
|
||||
#define FILE_DIR ".svn/pristine/9a"
|
||||
#define FILE_DIR ".svn/pristine/9b"
|
||||
#define FILE_DIR ".svn/pristine/9c"
|
||||
#define FILE_DIR ".svn/pristine/9d"
|
||||
#define FILE_DIR ".svn/pristine/9e"
|
||||
#define FILE_DIR ".svn/pristine/9f"
|
||||
#define FILE_DIR ".svn/pristine/a0"
|
||||
#define FILE_DIR ".svn/pristine/a1"
|
||||
#define FILE_DIR ".svn/pristine/a2"
|
||||
#define FILE_DIR ".svn/pristine/a3"
|
||||
#define FILE_DIR ".svn/pristine/a4"
|
||||
#define FILE_DIR ".svn/pristine/a5"
|
||||
#define FILE_DIR ".svn/pristine/a6"
|
||||
#define FILE_DIR ".svn/pristine/a7"
|
||||
#define FILE_DIR ".svn/pristine/a8"
|
||||
#define FILE_DIR ".svn/pristine/a9"
|
||||
#define FILE_DIR ".svn/pristine/aa"
|
||||
#define FILE_DIR ".svn/pristine/ab"
|
||||
#define FILE_DIR ".svn/pristine/ac"
|
||||
#define FILE_DIR ".svn/pristine/ad"
|
||||
#define FILE_DIR ".svn/pristine/ae"
|
||||
#define FILE_DIR ".svn/pristine/af"
|
||||
#define FILE_DIR ".svn/pristine/b0"
|
||||
#define FILE_DIR ".svn/pristine/b1"
|
||||
#define FILE_DIR ".svn/pristine/b2"
|
||||
#define FILE_DIR ".svn/pristine/b3"
|
||||
#define FILE_DIR ".svn/pristine/b4"
|
||||
#define FILE_DIR ".svn/pristine/b5"
|
||||
#define FILE_DIR ".svn/pristine/b6"
|
||||
#define FILE_DIR ".svn/pristine/b7"
|
||||
#define FILE_DIR ".svn/pristine/b8"
|
||||
#define FILE_DIR ".svn/pristine/b9"
|
||||
#define FILE_DIR ".svn/pristine/ba"
|
||||
#define FILE_DIR ".svn/pristine/bb"
|
||||
#define FILE_DIR ".svn/pristine/bc"
|
||||
#define FILE_DIR ".svn/pristine/bd"
|
||||
#define FILE_DIR ".svn/pristine/be"
|
||||
#define FILE_DIR ".svn/pristine/bf"
|
||||
#define FILE_DIR ".svn/pristine/c0"
|
||||
#define FILE_DIR ".svn/pristine/c1"
|
||||
#define FILE_DIR ".svn/pristine/c2"
|
||||
#define FILE_DIR ".svn/pristine/c3"
|
||||
#define FILE_DIR ".svn/pristine/c4"
|
||||
#define FILE_DIR ".svn/pristine/c5"
|
||||
#define FILE_DIR ".svn/pristine/c6"
|
||||
#define FILE_DIR ".svn/pristine/c7"
|
||||
#define FILE_DIR ".svn/pristine/c8"
|
||||
#define FILE_DIR ".svn/pristine/c9"
|
||||
#define FILE_DIR ".svn/pristine/ca"
|
||||
#define FILE_DIR ".svn/pristine/cb"
|
||||
#define FILE_DIR ".svn/pristine/cc"
|
||||
#define FILE_DIR ".svn/pristine/cd"
|
||||
#define FILE_DIR ".svn/pristine/ce"
|
||||
#define FILE_DIR ".svn/pristine/cf"
|
||||
#define FILE_DIR ".svn/pristine/d0"
|
||||
#define FILE_DIR ".svn/pristine/d1"
|
||||
#define FILE_DIR ".svn/pristine/d2"
|
||||
#define FILE_DIR ".svn/pristine/d3"
|
||||
#define FILE_DIR ".svn/pristine/d4"
|
||||
#define FILE_DIR ".svn/pristine/d5"
|
||||
#define FILE_DIR ".svn/pristine/d6"
|
||||
#define FILE_DIR ".svn/pristine/d7"
|
||||
#define FILE_DIR ".svn/pristine/d8"
|
||||
#define FILE_DIR ".svn/pristine/d9"
|
||||
#define FILE_DIR ".svn/pristine/da"
|
||||
#define FILE_DIR ".svn/pristine/db"
|
||||
#define FILE_DIR ".svn/pristine/dc"
|
||||
#define FILE_DIR ".svn/pristine/dd"
|
||||
#define FILE_DIR ".svn/pristine/de"
|
||||
#define FILE_DIR ".svn/pristine/df"
|
||||
#define FILE_DIR ".svn/pristine/e0"
|
||||
#define FILE_DIR ".svn/pristine/e1"
|
||||
#define FILE_DIR ".svn/pristine/e2"
|
||||
#define FILE_DIR ".svn/pristine/e3"
|
||||
#define FILE_DIR ".svn/pristine/e4"
|
||||
#define FILE_DIR ".svn/pristine/e5"
|
||||
#define FILE_DIR ".svn/pristine/e6"
|
||||
#define FILE_DIR ".svn/pristine/e7"
|
||||
#define FILE_DIR ".svn/pristine/e8"
|
||||
#define FILE_DIR ".svn/pristine/e9"
|
||||
#define FILE_DIR ".svn/pristine/ea"
|
||||
#define FILE_DIR ".svn/pristine/eb"
|
||||
#define FILE_DIR ".svn/pristine/ec"
|
||||
#define FILE_DIR ".svn/pristine/ed"
|
||||
#define FILE_DIR ".svn/pristine/ee"
|
||||
#define FILE_DIR ".svn/pristine/ef"
|
||||
#define FILE_DIR ".svn/pristine/f0"
|
||||
#define FILE_DIR ".svn/pristine/f1"
|
||||
#define FILE_DIR ".svn/pristine/f2"
|
||||
#define FILE_DIR ".svn/pristine/f3"
|
||||
#define FILE_DIR ".svn/pristine/f4"
|
||||
#define FILE_DIR ".svn/pristine/f5"
|
||||
#define FILE_DIR ".svn/pristine/f6"
|
||||
#define FILE_DIR ".svn/pristine/f7"
|
||||
#define FILE_DIR ".svn/pristine/f8"
|
||||
#define FILE_DIR ".svn/pristine/f9"
|
||||
#define FILE_DIR ".svn/pristine/fa"
|
||||
#define FILE_DIR ".svn/pristine/fb"
|
||||
#define FILE_DIR ".svn/pristine/fc"
|
||||
#define FILE_DIR ".svn/pristine/fd"
|
||||
#define FILE_DIR ".svn/pristine/fe"
|
||||
#define FILE_DIR ".svn/pristine/ff"
|
||||
#define FILE_DIR "bot"
|
||||
#define FILE_DIR "bot/Marakov"
|
||||
#define FILE_DIR "code"
|
||||
#define FILE_DIR "code/ATMOSPHERICS"
|
||||
#define FILE_DIR "code/ATMOSPHERICS/components"
|
||||
@@ -402,18 +142,6 @@
|
||||
#define FILE_DIR "code/WorkInProgress/mapload"
|
||||
#define FILE_DIR "code/WorkInProgress/organs"
|
||||
#define FILE_DIR "code/WorkInProgress/virus2"
|
||||
#define FILE_DIR "config"
|
||||
#define FILE_DIR "config/names"
|
||||
#define FILE_DIR "data"
|
||||
#define FILE_DIR "data/logs"
|
||||
#define FILE_DIR "data/logs/2011"
|
||||
#define FILE_DIR "data/logs/2011/11-November"
|
||||
#define FILE_DIR "data/logs/2011/12-December"
|
||||
#define FILE_DIR "data/logs/2012"
|
||||
#define FILE_DIR "data/logs/2012/01-January"
|
||||
#define FILE_DIR "data/player_saves"
|
||||
#define FILE_DIR "data/player_saves/t"
|
||||
#define FILE_DIR "data/player_saves/t/trubblebass"
|
||||
#define FILE_DIR "html"
|
||||
#define FILE_DIR "icons"
|
||||
#define FILE_DIR "icons/48x48"
|
||||
@@ -428,16 +156,12 @@
|
||||
#define FILE_DIR "icons/obj/machines"
|
||||
#define FILE_DIR "icons/obj/pipes"
|
||||
#define FILE_DIR "icons/pda_icons"
|
||||
#define FILE_DIR "icons/PSD files"
|
||||
#define FILE_DIR "icons/spideros_icons"
|
||||
#define FILE_DIR "icons/Testing"
|
||||
#define FILE_DIR "icons/turf"
|
||||
#define FILE_DIR "icons/vending_icons"
|
||||
#define FILE_DIR "interface"
|
||||
#define FILE_DIR "maps"
|
||||
#define FILE_DIR "maps/backup"
|
||||
#define FILE_DIR "maps/backup/backup"
|
||||
#define FILE_DIR "music"
|
||||
#define FILE_DIR "sound"
|
||||
#define FILE_DIR "sound/ambience"
|
||||
#define FILE_DIR "sound/announcer"
|
||||
@@ -450,7 +174,6 @@
|
||||
#define FILE_DIR "sound/piano"
|
||||
#define FILE_DIR "sound/voice"
|
||||
#define FILE_DIR "sound/weapons"
|
||||
#define FILE_DIR "SQL"
|
||||
// END_FILE_DIR
|
||||
// BEGIN_PREFERENCES
|
||||
#define DEBUG
|
||||
|
||||
Reference in New Issue
Block a user