mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
makes CQC not theoretically heal losebreath (#19511)
* makes CQC not theoretically heal losebreath * hal told me to
This commit is contained in:
@@ -31,7 +31,7 @@
|
||||
var/damage_multiplier = 1 + A.getStaminaLoss() / 100 //The chokehold is more effective the more tired the target is.
|
||||
while(do_mob(A, D, 2 SECONDS) && chokehold_active)
|
||||
D.apply_damage(10 * damage_multiplier, OXY)
|
||||
D.SetLoseBreath(3 SECONDS)
|
||||
D.LoseBreath(3 SECONDS)
|
||||
if(D.getOxyLoss() >= 50 || D.health <= 20)
|
||||
D.visible_message("<span class ='danger>[A] puts [D] to sleep!</span>", \
|
||||
"<span class='userdanger'>[A] knocks you out cold!</span>")
|
||||
|
||||
Reference in New Issue
Block a user