Made the autopsy report for projectiles a bit clearer.

This commit is contained in:
cib
2012-11-14 21:33:09 +01:00
parent b4ac69e070
commit 19d2e9d390
+1 -1
View File
@@ -57,6 +57,6 @@
P.on_hit(src,2)
return 2
if(!P.nodamage)
apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone, used_weapon = P.name)
apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone, used_weapon = "Projectile([P.name])")
P.on_hit(src, absorb)
return absorb