mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Bug fixes
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@@ -861,6 +861,9 @@
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if(istype(usr,/mob/living/silicon/robot))
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var/mob/living/silicon/robot/U = usr
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R.fields[text("com_[counter]")] = text("Made by [U.name] ([U.modtype] [U.braintype]) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [game_year]<BR>[t1]")
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if(istype(usr,/mob/living/silicon/ai))
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var/mob/living/silicon/ai/U = usr
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R.fields[text("com_[counter]")] = text("Made by [U.name] (artificial intelligence) on [time2text(world.realtime, "DDD MMM DD hh:mm:ss")], [game_year]<BR>[t1]")
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if (href_list["medical"])
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if(hasHUD(usr,"medical"))
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@@ -20,7 +20,6 @@
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dead_mob_list -= src
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respawnable_list -= src
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living_mob_list += src
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mob_list += src
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stat = CONSCIOUS
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ear_deaf = 0
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return
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@@ -322,6 +322,7 @@
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on_fire = 0
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suiciding = 0
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buckled = initial(src.buckled)
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if(iscarbon(src))
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var/mob/living/carbon/C = src
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C.handcuffed = initial(C.handcuffed)
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@@ -335,6 +336,9 @@
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if(stat == 2)
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dead_mob_list -= src
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living_mob_list += src
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tod = null
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timeofdeath = 0
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stat = CONSCIOUS
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update_fire()
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regenerate_icons()
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@@ -187,6 +187,7 @@ var/list/department_radio_keys = list(
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if(traumatic_shock > 61 && prob(50))
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message_mode = null //people in shock will have a high chance of not being able to speak on radio; needed since people don't instantly pass out at 100 damage.
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src << "<span class='warning'>You try to use your radio, but you are in too much pain.</span>"
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message = capitalize(message)
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@@ -257,6 +257,8 @@
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stored_comms["glass"]++
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stored_comms["glass"]++
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stored_comms["glass"]++
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else if (istype(W,/obj/item/weapon/light/tube) || istype(W,/obj/item/weapon/light/bulb))
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stored_comms["glass"]++
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else
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continue
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