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SWIM OR DRIP JACK (#22610)
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+4
-2
@@ -45,7 +45,8 @@
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contraband = list(/obj/item/clothing/head/helmet/street_judge = 1,
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/obj/item/clothing/suit/armor/vest/street_judge = 1,
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/obj/item/toy/figure/crew/hos = 1,
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/obj/item/toy/figure/crew/secofficer = 1)
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/obj/item/toy/figure/crew/secofficer = 1,
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/obj/item/clothing/shoes/jackboots/noisy = 3)
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prices = list(/obj/item/clothing/under/rank/security/officer/corporate = 50,
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/obj/item/clothing/under/rank/security/officer/skirt/corporate = 50,
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@@ -76,7 +77,8 @@
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/obj/item/storage/backpack/security = 50,
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/obj/item/storage/backpack/satchel_sec = 50,
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/obj/item/clothing/gloves/color/black = 20,
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/obj/item/clothing/accessory/armband/sec = 20)
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/obj/item/clothing/accessory/armband/sec = 20,
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/obj/item/clothing/shoes/jackboots/noisy = 200)
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refill_canister = /obj/item/vending_refill/secdrobe
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@@ -175,6 +175,14 @@
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icon_state = "jacksandal"
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item_color = "jacksandal"
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/obj/item/clothing/shoes/jackboots/noisy
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name = "heavy jackboots"
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desc = "Outdated heavier versions of the standard Nanotrasen-issue Security combat boots. Pick up that can."
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/obj/item/clothing/shoes/jackboots/noisy/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/squeak, list('sound/effects/jackboot1.ogg' = 1, 'sound/effects/jackboot2.ogg' = 1), 50, falloff_exponent = 20)
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/obj/item/clothing/shoes/workboots
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name = "work boots"
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desc = "Thick-soled boots for industrial work environments."
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