fixes to vermin spawning, replaced rag spawners in map with actual rags

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-03 20:21:43 +10:00
parent d8782639da
commit 1c2bb7e750
3 changed files with 9 additions and 12 deletions
+6 -3
View File
@@ -328,15 +328,18 @@ var/datum/roundinfo/roundinfo = new()
turfs -= T
if(T.density)
continue
var/bad = 0
for(var/obj/I in T)
if(I.density)
continue
bad = 1
break
if(bad)
continue
if(prob(50))
//spawn a mouse, any of the gray, brown or white varieties
new /mob/living/simple_animal/mouse(T)
else
//spawn a roach
new /obj/effect/critter/roach(T)
break
spawning_vermin = 0
return 1