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add flash protection to structure attack chain test puppet (#31420)
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@@ -184,3 +184,9 @@
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/datum/test_puppeteer/proc/drop_held_item()
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puppet.drop_item_to_ground(puppet.get_active_hand())
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/datum/test_puppeteer/proc/add_trait(trait)
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ADD_TRAIT(puppet, trait, TRAIT_GENERIC)
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/datum/test_puppeteer/proc/remove_trait(trait)
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REMOVE_TRAIT(puppet, trait, TRAIT_GENERIC)
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@@ -19,6 +19,7 @@
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/datum/game_test/room_test/attack_chain_structures/Run()
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var/datum/test_puppeteer/player = new(src)
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player.puppet.name = "Player"
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player.add_trait(TRAIT_FLASH_PROTECTION)
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player.puppet.mind.add_antag_datum(/datum/antagonist/cultist)
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player.spawn_obj_in_hand(/obj/item/melee/cultblade/dagger)
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