fix this too

This commit is contained in:
Fox McCloud
2019-03-24 17:04:48 -04:00
parent dd3d32d897
commit 1d0cdbe8a9
@@ -113,6 +113,8 @@
/datum/effect_system/smoke_spread/chem/proc/SmokeEm(effect_range = 2)
for(var/atom/A in view(effect_range, get_turf(location)))
if(istype(A, /obj/effect/particle_effect)) // Don't impact particle effects, as there can be hundreds of them in a small area. Also, we don't want smoke particles adding themselves to this list. Major performance issue.
continue
if(A in smoked_atoms)
continue
smoked_atoms += A