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[FIX] Goliath no longer seems to come to live from mining grenades (#27309)
* Goliath no longer pretends to be alive * Update code/modules/mod/modules/modules_supply.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: Chap <erwin@lombok.demon.nl> --------- Signed-off-by: Chap <erwin@lombok.demon.nl> Co-authored-by: Adrer <adrermail@gmail.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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@@ -550,7 +550,7 @@
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mineral_turf.gets_drilled(firer)
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for(var/mob/living/mob in range(power, src))
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mob.apply_damage(damage * (ishostile(mob) ? fauna_boost : 1), BRUTE, spread_damage = TRUE)
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if(!ishostile(mob) || !firer)
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if(!ishostile(mob) || !firer || mob.stat != CONSCIOUS)
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continue
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var/mob/living/simple_animal/hostile/hostile_mob = mob
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hostile_mob.GiveTarget(firer)
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