Bot's lights ow turn off when they are turned off.

Removed a shed-load of lights. Mainly ones right next to eachother and a whole bunch from the mining asteroid (it's a mining site not a god damn stadium!) Number of light_sources at round start has nearly halved.

Fixed the title-screen again because apparently it didn't commit last time.
Fixed some more broken icon_states

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4575 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-08-28 13:55:57 +00:00
parent 63aa82b73a
commit 1dde960a14
2 changed files with 9259 additions and 9312 deletions
+6 -5
View File
@@ -3,7 +3,7 @@
/obj/machinery/bot
icon = 'icons/obj/aibots.dmi'
layer = MOB_LAYER
luminosity = 2
luminosity = 3
var/obj/item/weapon/card/id/botcard // the ID card that the bot "holds"
var/on = 1
var/health = 0 //do not forget to set health for your bot!
@@ -16,13 +16,14 @@
/obj/machinery/bot/proc/turn_on()
if (stat)
return 0
src.on = 1
if(stat) return 0
on = 1
SetLuminosity(initial(luminosity))
return 1
/obj/machinery/bot/proc/turn_off()
src.on = 0
on = 0
SetLuminosity(0)
/obj/machinery/bot/proc/explode()
del(src)
+9253 -9307
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