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https://github.com/ParadiseSS13/Paradise.git
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TG: -New PDAs for atmos, genetics, and chemistry
-New sprites for engineering and medsci PDAs -Warden area renamed to Armory Revision: r3676 Author: ericgfw...@hotmail.com
This commit is contained in:
@@ -103,8 +103,6 @@ proc/process_ghost_teleport_locs()
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/*-----------------------------------------------------------------------------*/
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/area/engine/
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name = "Engineering"
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icon_state = "engine"
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/area/turret_protected/
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@@ -848,6 +846,8 @@ proc/process_ghost_teleport_locs()
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requires_power = 0//This area only covers the batteries and they deal with their own power
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engineering
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name = "Engineering"
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icon_state = "engine"
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engineering_break_room
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name = "Engineering Break Room"
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@@ -1068,7 +1068,7 @@ proc/process_ghost_teleport_locs()
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icon_state = "surgery"
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/area/medical/cryo
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name = "Cryo"
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name = "Cryogenics"
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icon_state = "cryo"
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/area/medical/exam_room
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@@ -1107,14 +1107,14 @@ proc/process_ghost_teleport_locs()
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/area/security/armoury
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name = "Armoury"
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icon_state = "security"
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icon_state = "Warden"
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/area/security/hos
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name = "Head of Security's Office"
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icon_state = "security"
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/area/security/detectives_office
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name = "Detectives Office"
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name = "Detective's Office"
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icon_state = "detective"
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/area/security/range
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@@ -91,7 +91,7 @@
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H.equip_if_possible(new /obj/item/weapon/storage/backpack(H), H.slot_back)
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H.equip_if_possible(new /obj/item/clothing/under/rank/atmospheric_technician(H), H.slot_w_uniform)
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H.equip_if_possible(new /obj/item/clothing/shoes/black(H), H.slot_shoes)
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H.equip_if_possible(new /obj/item/device/pda/engineering(H), H.slot_l_store)
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H.equip_if_possible(new /obj/item/device/pda/atmos(H), H.slot_l_store)
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H.equip_if_possible(new /obj/item/weapon/storage/belt/utility/atmostech/(H), H.slot_belt)
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if(H.backbag == 1)
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H.equip_if_possible(new /obj/item/weapon/storage/box/engineer(H), H.slot_r_hand)
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@@ -84,7 +84,7 @@
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H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears)
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H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform)
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H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
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H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt)
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H.equip_if_possible(new /obj/item/device/pda/chemist(H), H.slot_belt)
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/chemist(H), H.slot_wear_suit)
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return 1
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@@ -109,7 +109,7 @@
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if(H.backbag == 4) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel_gen(H), H.slot_back)
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H.equip_if_possible(new /obj/item/clothing/under/rank/geneticist(H), H.slot_w_uniform)
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H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
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H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt)
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H.equip_if_possible(new /obj/item/device/pda/geneticist(H), H.slot_belt)
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H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/genetics(H), H.slot_wear_suit)
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H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
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return 1
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@@ -144,6 +144,16 @@
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note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
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silent = 1 //Quiet in the library!
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/obj/item/device/pda/atmos
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icon_state = "pda-atmo"
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/obj/item/device/pda/chemist
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default_cartridge = /obj/item/weapon/cartridge/chemistry
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icon_state = "pda-chem"
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/obj/item/device/pda/geneticist
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icon_state = "pda-gene"
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/*
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* The Actual PDA
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*/
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+111
-111
@@ -3,86 +3,86 @@
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"aac" = (/turf/space,/area/syndicate_station/two)
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"aad" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area)
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"aae" = (/obj/structure/lattice,/turf/space,/area)
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"aaf" = (/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
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"aaf" = (/turf/simulated/wall/r_wall,/area/security/armoury)
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"aag" = (/obj/structure/grille,/turf/space,/area)
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"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/warden{name = "Armory"})
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"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aas" = (/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/armoury)
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"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/armoury)
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"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aas" = (/turf/simulated/floor,/area/security/armoury)
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"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/armoury)
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"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
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"aaw" = (/turf/simulated/floor/plating/airless,/area)
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"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/armoury)
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"aaA" = (/turf/simulated/wall/r_wall,/area/security/range)
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"aaB" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/range)
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"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
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"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/warden{name = "Armory"})
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"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
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"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/armoury)
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"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/armoury)
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"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/armoury)
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"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/armoury)
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"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury)
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"aaJ" = (/turf/simulated/floor/plating,/area/security/range)
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"aaK" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/security/range)
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"aaL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/range)
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"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"})
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"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"})
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"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/warden{name = "Armory"})
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"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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||||
"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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||||
"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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||||
"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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||||
"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/warden{name = "Armory"})
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||||
"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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||||
"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/warden{name = "Armory"})
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||||
"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
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||||
"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
|
||||
"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
|
||||
"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
|
||||
"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury)
|
||||
"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury)
|
||||
"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/armoury)
|
||||
"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/armoury)
|
||||
"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/armoury)
|
||||
"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/armoury)
|
||||
"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/armoury)
|
||||
"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/armoury)
|
||||
"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/armoury)
|
||||
"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/armoury)
|
||||
"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
|
||||
"abc" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range)
|
||||
"abd" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/range)
|
||||
"abe" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range)
|
||||
"abf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced{tag = "icon-reinf_1tilethick"; icon_state = "reinf_1tilethick"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/range)
|
||||
"abg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/camera{c_tag = "Firing Range North"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/range)
|
||||
"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
|
||||
"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
|
||||
"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
|
||||
"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
|
||||
"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
|
||||
"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
|
||||
"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
|
||||
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
|
||||
"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
|
||||
"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury)
|
||||
"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
|
||||
"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/armoury)
|
||||
"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/armoury)
|
||||
"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury)
|
||||
"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury)
|
||||
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/armoury)
|
||||
"abp" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||
"abq" = (/obj/structure/shuttle/window{tag = "icon-3"; icon_state = "3"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
|
||||
"abr" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||
"abs" = (/turf/simulated/floor,/area/security/range)
|
||||
"abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/target_stake,/obj/machinery/magnetic_module{code = 712; magnetic_field = 2; max_dist = 5; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
|
||||
"abu" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
|
||||
"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
|
||||
"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/warden{name = "Armory"})
|
||||
"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
|
||||
"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
|
||||
"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
|
||||
"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
|
||||
"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
|
||||
"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/armoury)
|
||||
"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
|
||||
"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury)
|
||||
"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/armoury)
|
||||
"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury)
|
||||
"abB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod3/station)
|
||||
"abC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
|
||||
"abD" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range)
|
||||
"abE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
|
||||
"abF" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range)
|
||||
"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
|
||||
"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
|
||||
"abH" = (/turf/simulated/wall/r_wall,/area/security/hos)
|
||||
"abI" = (/obj/machinery/door/window{base_state = "right"; dir = 1; icon = 'windoor.dmi'; icon_state = "right"; name = "Head of Security"; req_access_txt = "19"},/turf/simulated/floor,/area/security/hos)
|
||||
"abJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/hos)
|
||||
@@ -112,8 +112,8 @@
|
||||
"ach" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area)
|
||||
"aci" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/security/range)
|
||||
"acj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/range)
|
||||
"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
|
||||
"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
|
||||
"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
|
||||
"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
|
||||
"acm" = (/obj/structure/closet/wardrobe/hos,/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/hos)
|
||||
"acn" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos)
|
||||
"aco" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos)
|
||||
@@ -2462,8 +2462,8 @@
|
||||
"aVr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"aVs" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"aVt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aVw" = (/turf/simulated/wall,/area/hallway/primary/central)
|
||||
"aVx" = (/obj/machinery/camera{c_tag = "Bridge Entrance East"; dir = 4; network = "SS13"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central)
|
||||
"aVy" = (/obj/machinery/power/apc{name = "Library APC"; dir = 8; pixel_x = -27; pixel_y = -1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
|
||||
@@ -2537,15 +2537,15 @@
|
||||
"aWO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/terminal{dir = 8},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_y = 29},/obj/structure/cable,/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"aWP" = (/obj/machinery/turret{id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"aWQ" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads)
|
||||
"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads)
|
||||
"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads/hop)
|
||||
"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads/hop)
|
||||
"aXa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
|
||||
"aXb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library)
|
||||
"aXc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library)
|
||||
@@ -2611,12 +2611,12 @@
|
||||
"aYk" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"aYl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"aYm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
|
||||
"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
|
||||
"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop)
|
||||
"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop)
|
||||
"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aYt" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central)
|
||||
"aYu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
|
||||
"aYv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
|
||||
@@ -2675,12 +2675,12 @@
|
||||
"aZw" = (/turf/simulated/wall,/area/turret_protected/ai)
|
||||
"aZx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"aZy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads)
|
||||
"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads)
|
||||
"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop)
|
||||
"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads/hop)
|
||||
"aZF" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
|
||||
"aZG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
|
||||
"aZH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
|
||||
@@ -2725,11 +2725,11 @@
|
||||
"bau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"bav" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"baw" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 0; freerange = 1; name = "General Listening Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 1; freerange = 1; listening = 0; name = "General Broadcasting Channel"; pixel_x = 27; pixel_y = -3},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads)
|
||||
"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads)
|
||||
"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop)
|
||||
"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
|
||||
"baC" = (/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central)
|
||||
"baD" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central)
|
||||
"baE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Med"; location = "HOP"},/turf/simulated/floor,/area/hallway/primary/central)
|
||||
@@ -2789,10 +2789,10 @@
|
||||
"bbG" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"bbH" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"bbI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads)
|
||||
"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
|
||||
"bbN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
|
||||
"bbO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/hallway/primary/central)
|
||||
"bbP" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
|
||||
@@ -2852,13 +2852,13 @@
|
||||
"bcR" = (/obj/machinery/ai_slipper,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/effect/decal/warning_stripes{tag = "icon-U-S"; icon_state = "U-S"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"bcS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"bcT" = (/obj/machinery/light/small{dir = 4},/obj/machinery/turret{dir = 8; id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bdb" = (/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central)
|
||||
"bdc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
|
||||
"bdd" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/central)
|
||||
@@ -2939,12 +2939,12 @@
|
||||
"beA" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "AI Chamber South-1"; dir = 1; network = "Command"},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"beB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/grid,/area/turret_protected/ai)
|
||||
"beC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"beJ" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/central)
|
||||
"beK" = (/obj/machinery/power/apc{dir = 8; name = "Kitchen APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"beL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
@@ -3032,13 +3032,13 @@
|
||||
"bgp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
|
||||
"bgq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
|
||||
"bgr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/machinery/camera{c_tag = "AI Core Tunnel"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
|
||||
"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
|
||||
"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads)
|
||||
"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
|
||||
"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
|
||||
"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads/hop)
|
||||
"bgz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hallway/primary/central)
|
||||
"bgA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/central)
|
||||
"bgB" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
|
||||
|
||||
Reference in New Issue
Block a user