TG: -New PDAs for atmos, genetics, and chemistry

-New sprites for engineering and medsci PDAs
-Warden area renamed to Armory
Revision: r3676
Author: 	 ericgfw...@hotmail.com
This commit is contained in:
Erthilo
2012-05-29 01:12:08 +01:00
parent b3c8cd18c3
commit 1e022584ac
5 changed files with 129 additions and 119 deletions
+5 -5
View File
@@ -103,8 +103,6 @@ proc/process_ghost_teleport_locs()
/*-----------------------------------------------------------------------------*/
/area/engine/
name = "Engineering"
icon_state = "engine"
/area/turret_protected/
@@ -848,6 +846,8 @@ proc/process_ghost_teleport_locs()
requires_power = 0//This area only covers the batteries and they deal with their own power
engineering
name = "Engineering"
icon_state = "engine"
engineering_break_room
name = "Engineering Break Room"
@@ -1068,7 +1068,7 @@ proc/process_ghost_teleport_locs()
icon_state = "surgery"
/area/medical/cryo
name = "Cryo"
name = "Cryogenics"
icon_state = "cryo"
/area/medical/exam_room
@@ -1107,14 +1107,14 @@ proc/process_ghost_teleport_locs()
/area/security/armoury
name = "Armoury"
icon_state = "security"
icon_state = "Warden"
/area/security/hos
name = "Head of Security's Office"
icon_state = "security"
/area/security/detectives_office
name = "Detectives Office"
name = "Detective's Office"
icon_state = "detective"
/area/security/range
+1 -1
View File
@@ -91,7 +91,7 @@
H.equip_if_possible(new /obj/item/weapon/storage/backpack(H), H.slot_back)
H.equip_if_possible(new /obj/item/clothing/under/rank/atmospheric_technician(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/clothing/shoes/black(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/device/pda/engineering(H), H.slot_l_store)
H.equip_if_possible(new /obj/item/device/pda/atmos(H), H.slot_l_store)
H.equip_if_possible(new /obj/item/weapon/storage/belt/utility/atmostech/(H), H.slot_belt)
if(H.backbag == 1)
H.equip_if_possible(new /obj/item/weapon/storage/box/engineer(H), H.slot_r_hand)
+2 -2
View File
@@ -84,7 +84,7 @@
H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears)
H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt)
H.equip_if_possible(new /obj/item/device/pda/chemist(H), H.slot_belt)
H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/chemist(H), H.slot_wear_suit)
return 1
@@ -109,7 +109,7 @@
if(H.backbag == 4) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel_gen(H), H.slot_back)
H.equip_if_possible(new /obj/item/clothing/under/rank/geneticist(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt)
H.equip_if_possible(new /obj/item/device/pda/geneticist(H), H.slot_belt)
H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/genetics(H), H.slot_wear_suit)
H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store)
return 1
+10
View File
@@ -144,6 +144,16 @@
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
silent = 1 //Quiet in the library!
/obj/item/device/pda/atmos
icon_state = "pda-atmo"
/obj/item/device/pda/chemist
default_cartridge = /obj/item/weapon/cartridge/chemistry
icon_state = "pda-chem"
/obj/item/device/pda/geneticist
icon_state = "pda-gene"
/*
* The Actual PDA
*/
+111 -111
View File
@@ -3,86 +3,86 @@
"aac" = (/turf/space,/area/syndicate_station/two)
"aad" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area)
"aae" = (/obj/structure/lattice,/turf/space,/area)
"aaf" = (/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
"aaf" = (/turf/simulated/wall/r_wall,/area/security/armoury)
"aag" = (/obj/structure/grille,/turf/space,/area)
"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/warden{name = "Armory"})
"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aas" = (/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/armoury)
"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/armoury)
"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aas" = (/turf/simulated/floor,/area/security/armoury)
"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/armoury)
"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aaw" = (/turf/simulated/floor/plating/airless,/area)
"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/armoury)
"aaA" = (/turf/simulated/wall/r_wall,/area/security/range)
"aaB" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/range)
"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"})
"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/warden{name = "Armory"})
"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury)
"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/armoury)
"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/armoury)
"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/armoury)
"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/armoury)
"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury)
"aaJ" = (/turf/simulated/floor/plating,/area/security/range)
"aaK" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/security/range)
"aaL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/range)
"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"})
"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"})
"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/warden{name = "Armory"})
"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"})
"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury)
"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury)
"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/armoury)
"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/armoury)
"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/armoury)
"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/armoury)
"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/armoury)
"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/armoury)
"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/armoury)
"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/armoury)
"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury)
"abc" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range)
"abd" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/range)
"abe" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range)
"abf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced{tag = "icon-reinf_1tilethick"; icon_state = "reinf_1tilethick"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/range)
"abg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/camera{c_tag = "Firing Range North"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/range)
"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"})
"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"})
"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury)
"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/armoury)
"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/armoury)
"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury)
"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury)
"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/armoury)
"abp" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod3/station)
"abq" = (/obj/structure/shuttle/window{tag = "icon-3"; icon_state = "3"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"abr" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station)
"abs" = (/turf/simulated/floor,/area/security/range)
"abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/target_stake,/obj/machinery/magnetic_module{code = 712; magnetic_field = 2; max_dist = 5; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
"abu" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/warden{name = "Armory"})
"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"})
"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/armoury)
"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury)
"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/armoury)
"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury)
"abB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod3/station)
"abC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station)
"abD" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range)
"abE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range)
"abF" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range)
"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
"abH" = (/turf/simulated/wall/r_wall,/area/security/hos)
"abI" = (/obj/machinery/door/window{base_state = "right"; dir = 1; icon = 'windoor.dmi'; icon_state = "right"; name = "Head of Security"; req_access_txt = "19"},/turf/simulated/floor,/area/security/hos)
"abJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/hos)
@@ -112,8 +112,8 @@
"ach" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area)
"aci" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/security/range)
"acj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/range)
"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"})
"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"})
"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury)
"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury)
"acm" = (/obj/structure/closet/wardrobe/hos,/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/hos)
"acn" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos)
"aco" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos)
@@ -2462,8 +2462,8 @@
"aVr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aVs" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aVt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads)
"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aVw" = (/turf/simulated/wall,/area/hallway/primary/central)
"aVx" = (/obj/machinery/camera{c_tag = "Bridge Entrance East"; dir = 4; network = "SS13"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central)
"aVy" = (/obj/machinery/power/apc{name = "Library APC"; dir = 8; pixel_x = -27; pixel_y = -1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
@@ -2537,15 +2537,15 @@
"aWO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/terminal{dir = 8},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_y = 29},/obj/structure/cable,/turf/simulated/floor/grid,/area/turret_protected/ai)
"aWP" = (/obj/machinery/turret{id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aWQ" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/grid,/area/turret_protected/ai)
"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads)
"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads)
"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads)
"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads)
"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads)
"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads)
"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads)
"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads)
"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads/hop)
"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads/hop)
"aXa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
"aXb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library)
"aXc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library)
@@ -2611,12 +2611,12 @@
"aYk" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aYl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"aYm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads)
"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads)
"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads)
"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop)
"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop)
"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aYt" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central)
"aYu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
"aYv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
@@ -2675,12 +2675,12 @@
"aZw" = (/turf/simulated/wall,/area/turret_protected/ai)
"aZx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"aZy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads)
"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads)
"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads)
"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads)
"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads)
"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop)
"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads/hop)
"aZF" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
"aZG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aZH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
@@ -2725,11 +2725,11 @@
"bau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bav" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"baw" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 0; freerange = 1; name = "General Listening Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 1; freerange = 1; listening = 0; name = "General Broadcasting Channel"; pixel_x = 27; pixel_y = -3},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads)
"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads)
"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads)
"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads)
"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop)
"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"baC" = (/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central)
"baD" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central)
"baE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Med"; location = "HOP"},/turf/simulated/floor,/area/hallway/primary/central)
@@ -2789,10 +2789,10 @@
"bbG" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor/grid,/area/turret_protected/ai)
"bbH" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bbI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads)
"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads)
"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads)
"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads)
"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop)
"bbN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
"bbO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/hallway/primary/central)
"bbP" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
@@ -2852,13 +2852,13 @@
"bcR" = (/obj/machinery/ai_slipper,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/effect/decal/warning_stripes{tag = "icon-U-S"; icon_state = "U-S"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bcS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bcT" = (/obj/machinery/light/small{dir = 4},/obj/machinery/turret{dir = 8; id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads)
"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads)
"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads)
"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads)
"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads)
"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads)
"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads)
"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdb" = (/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central)
"bdc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
"bdd" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/central)
@@ -2939,12 +2939,12 @@
"beA" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "AI Chamber South-1"; dir = 1; network = "Command"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"beB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/grid,/area/turret_protected/ai)
"beC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads)
"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads)
"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads)
"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads)
"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads/hop)
"beJ" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/central)
"beK" = (/obj/machinery/power/apc{dir = 8; name = "Kitchen APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
"beL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
@@ -3032,13 +3032,13 @@
"bgp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"bgq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"bgr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/machinery/camera{c_tag = "AI Core Tunnel"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai)
"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads)
"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop)
"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads/hop)
"bgz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hallway/primary/central)
"bgA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/central)
"bgB" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)