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This commit is contained in:
Fox-McCloud
2017-07-21 02:19:12 -04:00
parent 02f74932e2
commit 1ecd7f13fc
10 changed files with 27 additions and 34 deletions
@@ -20,7 +20,7 @@
H.EyeBlurry(20)
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
if(istype(E))
E.damage = max(E.damage+5, 0)
E.take_damage(5, 1)
H.AdjustConfused(3)
for(var/mob/living/silicon/S in range(2,user))
to_chat(S, "<span class='userdanger'>Your sensors are disabled by a shower of blood!</span>")
@@ -48,7 +48,7 @@
O.status = 0
O.trace_chemicals.Cut()
for(var/obj/item/organ/internal/IO in H.internal_organs)
IO.damage = 0
IO.rejuvenate()
IO.trace_chemicals.Cut()
H.remove_all_embedded_objects()
H.updatehealth()
@@ -37,7 +37,7 @@
var/mob/living/carbon/human/H = M
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
if(E)
E.damage += 8
E.take_damage(8, 1)
if(M.flash_eyes(affect_silicon = 1))
M.Stun(max(10/distance, 3))
+3 -3
View File
@@ -323,15 +323,15 @@
if(1)
to_chat(src, "<span class='warning'>Your eyes sting a little.</span>")
if(prob(40)) //waiting on carbon organs
E.damage += 1
E.take_damage(1, 1)
if(2)
to_chat(src, "<span class='warning'>Your eyes burn.</span>")
E.damage += rand(2, 4)
E.take_damage(rand(2, 4), 1)
else
to_chat(src, "Your eyes itch and burn severely!</span>")
E.damage += rand(12, 16)
E.take_damage(rand(12, 16), 1)
if(E.damage > E.min_bruised_damage)
AdjustEyeBlind(damage)
@@ -18,9 +18,9 @@
M.setBrainLoss(0)
if(ishuman(M))
var/mob/living/carbon/human/H = M
for(var/name in H.internal_organs)
var/obj/item/organ/internal/I = H.get_int_organ(name)
I.damage = max(0, I.damage-5)
for(var/thing in H.internal_organs)
var/obj/item/organ/internal/I = thing
I.take_damage(-5)
for(var/obj/item/organ/external/E in H.bodyparts)
if(E.mend_fracture())
E.perma_injury = 0
@@ -92,8 +92,7 @@
//Mitocholide is hard enough to get, it's probably fair to make this all internal organs
for(var/obj/item/organ/internal/I in H.internal_organs)
if(I.damage > 0)
I.damage = max(I.damage-0.4, 0)
I.take_damage(-0.4)
..()
/datum/reagent/medicine/mitocholide/reaction_obj(obj/O, volume)
@@ -512,7 +511,7 @@
var/mob/living/carbon/human/H = M
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
if(istype(E))
E.damage = max(E.damage-1, 0)
E.take_damage(-1)
M.AdjustEyeBlurry(-1)
M.AdjustEarDamage(-1)
if(prob(50))
+5 -8
View File
@@ -115,10 +115,6 @@ var/list/organ_cache = list()
handle_antibiotics()
handle_germ_effects()
//check if we've hit max_damage
if(damage >= max_damage)
necrotize()
/obj/item/organ/proc/is_preserved()
if(istype(loc,/obj/item/device/mmi))
germ_level = max(0, germ_level - 1) // So a brain can slowly recover from being left out of an MMI
@@ -173,9 +169,6 @@ var/list/organ_cache = list()
if(prob(3)) //about once every 30 seconds
take_damage(1,silent=prob(30))
/obj/item/organ/proc/receive_chem(chemical as obj)
return 0
/obj/item/organ/proc/rejuvenate()
damage = 0
germ_level = 0
@@ -239,6 +232,10 @@ var/list/organ_cache = list()
if(parent && !silent)
owner.custom_pain("Something inside your [parent.name] hurts a lot.", 1)
//check if we've hit max_damage
if(damage >= max_damage)
necrotize()
/obj/item/organ/proc/robotize() //Being used to make robutt hearts, etc
robotic = 2
status &= ~ORGAN_BROKEN
@@ -253,7 +250,7 @@ var/list/organ_cache = list()
min_bruised_damage = 15
min_broken_damage = 35
/obj/item/organ/emp_act(severity)
/obj/item/organ/external/emp_act(severity)
if(!(status & ORGAN_ROBOT))
return
if(tough)
@@ -431,20 +431,17 @@
//High toxins levels are dangerous
if(owner.getToxLoss() >= 60 && !owner.reagents.has_reagent("charcoal"))
//Healthy liver suffers on its own
if(src.damage < min_broken_damage)
src.damage += 0.2 * PROCESS_ACCURACY
if(damage < min_broken_damage)
take_damage(0.2 * PROCESS_ACCURACY)
//Damaged one shares the fun
else
var/obj/item/organ/internal/O = pick(owner.internal_organs)
if(O)
O.damage += 0.2 * PROCESS_ACCURACY
O.take_damage(0.2 * PROCESS_ACCURACY)
//Detox can heal small amounts of damage
if(src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("charcoal"))
src.damage -= 0.2 * PROCESS_ACCURACY
if(src.damage < 0)
src.damage = 0
if(damage && damage < min_bruised_damage && owner.reagents.has_reagent("charcoal"))
take_damage(-0.2 * PROCESS_ACCURACY)
// Get the effectiveness of the liver.
var/filter_effect = 3
@@ -454,7 +451,7 @@
filter_effect -= 2
// Damaged liver means some chemicals are very dangerous
if(src.damage >= src.min_bruised_damage)
if(damage >= min_bruised_damage)
for(var/datum/reagent/R in owner.reagents.reagent_list)
// Ethanol and all drinks are bad
if(istype(R, /datum/reagent/consumable/ethanol))
+3 -3
View File
@@ -200,7 +200,7 @@
return
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0)
if(I && I.damage)
if(I.robotic < 2 && !istype (tool, /obj/item/stack/nanopaste))
if(!(I.sterile))
spread_germs_to_organ(I, user, tool)
@@ -238,7 +238,7 @@
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I)
I.surgeryize()
if(I && I.damage > 0)
if(I && I.damage)
if(I.robotic < 2 && !istype (tool, /obj/item/stack/nanopaste))
user.visible_message("<span class='notice'> [user] treats damage to [target]'s [I.name] with [tool_name].</span>", \
"<span class='notice'> You treat damage to [target]'s [I.name] with [tool_name].</span>" )
@@ -353,7 +353,7 @@
affected.take_damage(5)
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0 && !(I.tough))
if(I && I.damage && !(I.tough))
I.take_damage(dam_amt,0)
return 0
+2 -2
View File
@@ -398,7 +398,7 @@
var/found_damaged_organ = FALSE
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0 && I.robotic >= 2)
if(I && I.damage && I.robotic >= 2)
user.visible_message("[user] starts mending the damage to [target]'s [I.name]'s mechanisms.", \
"You start mending the damage to [target]'s [I.name]'s mechanisms.")
found_damaged_organ = TRUE
@@ -423,7 +423,7 @@
if(!hasorgans(target))
return
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0)
if(I && I.damage)
if(I.robotic >= 2)
user.visible_message("<span class='notice'> [user] repairs [target]'s [I.name] with [tool].</span>", \
"<span class='notice'> You repair [target]'s [I.name] with [tool].</span>" )