add rsf icon+inhand from /vg/, move crowbar,cutters,screwdriver,welders,wrench,rcd,rsf to tools.dmi
@@ -7,7 +7,7 @@ RCD
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/obj/item/weapon/rcd
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name = "rapid-construction-device (RCD)"
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desc = "A device used to rapidly build and deconstruct walls and floors."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "rcd"
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opacity = 0
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density = 0
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@@ -6,8 +6,8 @@ RSF
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/obj/item/weapon/rsf
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name = "\improper Rapid-Service-Fabricator"
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desc = "A device used to rapidly deploy service items."
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icon = 'icons/obj/items.dmi'
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icon_state = "rcd"
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icon = 'icons/obj/tools.dmi'
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icon_state = "rsf"
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opacity = 0
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density = 0
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anchored = 0.0
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@@ -18,7 +18,7 @@
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/obj/item/weapon/wrench
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name = "wrench"
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desc = "A wrench with common uses. Can be found in your hand."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "wrench"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -36,7 +36,7 @@
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/obj/item/weapon/screwdriver
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name = "screwdriver"
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desc = "You can be totally screwy with this."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "screwdriver"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -97,7 +97,7 @@
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/obj/item/weapon/wirecutters
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name = "wirecutters"
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desc = "This cuts wires."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "cutters"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -137,9 +137,8 @@
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*/
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/obj/item/weapon/weldingtool
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name = "welding tool"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "welder"
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item_state = "welder"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -379,6 +378,7 @@
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name = "Industrial Welding Tool"
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desc = "A slightly larger welder with a larger tank."
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icon_state = "indwelder"
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icon_state = "welder"
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max_fuel = 40
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materials = list(MAT_METAL=70, MAT_GLASS=60)
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origin_tech = "engineering=2"
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@@ -402,9 +402,8 @@
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/obj/item/weapon/weldingtool/hugetank
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name = "Upgraded Welding Tool"
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desc = "An upgraded welder based of the industrial welder."
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desc = "An upgraded welder based off the industrial welder."
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icon_state = "upindwelder"
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item_state = "upindwelder"
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max_fuel = 80
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w_class = 3
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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@@ -414,7 +413,6 @@
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name = "Experimental Welding Tool"
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desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes."
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icon_state = "exwelder"
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item_state = "exwelder"
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max_fuel = 40
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w_class = 3
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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@@ -443,7 +441,7 @@
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/obj/item/weapon/crowbar
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name = "pocket crowbar"
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desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tools.dmi'
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icon_state = "crowbar"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -456,7 +454,6 @@
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attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
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/obj/item/weapon/crowbar/red
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icon = 'icons/obj/items.dmi'
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icon_state = "red_crowbar"
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item_state = "crowbar_red"
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Before Width: | Height: | Size: 179 KiB After Width: | Height: | Size: 180 KiB |
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Before Width: | Height: | Size: 178 KiB After Width: | Height: | Size: 178 KiB |
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Before Width: | Height: | Size: 104 KiB After Width: | Height: | Size: 93 KiB |
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After Width: | Height: | Size: 7.8 KiB |