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Final ZAS BS12 fixes, not touching it anymore :)
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@@ -130,12 +130,8 @@ datum/controller/game_controller/proc/process()
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last_thing_processed = air_master.type
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air_master.current_cycle++
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<<<<<<< HEAD
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if(!air_master.tick()) //Runtimed.
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=======
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// if(!air_master.tick()) Runtimed.
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if(!air_master.Tick())
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>>>>>>> parent of 0227baa... Reverting ZAS back to /vg/ style
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air_master.failed_ticks++
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if(air_master.failed_ticks > 5)
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world << "<font color='red'><b>RUNTIMES IN ATMOS TICKER. Killing air simulation!</font></b>"
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