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Bullet damage tweaks
Upped the L6's bullet damage due to how high the cost of it is. Subject to change, as always.
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@@ -50,10 +50,9 @@
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/obj/item/projectile/bullet/midbullet12
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damage = 20
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damage = 25
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stun = 5
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weaken = 5
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embed = 0
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/obj/item/projectile/bullet/midbullet9
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damage = 25
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@@ -99,7 +98,7 @@
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stutter = 10
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/obj/item/projectile/bullet/a762
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damage = 25
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damage = 35
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/obj/item/projectile/bullet/incendiary
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