mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 21:48:21 +01:00
Merge pull request #4383 from IK3I/Pod-Refactor
[Ready for Review] Pod refactor and fixes
This commit is contained in:
@@ -464,7 +464,7 @@
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"aiV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/security/armoury)
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"aiW" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/storage/box/handcuffs,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/armoury)
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"aiX" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/armoury)
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"aiY" = (/obj/structure/table,/obj/effect/decal/warning_stripes/red/hollow,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/armoury)
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"aiY" = (/obj/structure/table,/obj/effect/decal/warning_stripes/red/hollow,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/device/lock_buster,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/armoury)
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"aiZ" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/main)
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"aja" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/main)
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"ajb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel,/area/security/main)
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@@ -7063,7 +7063,7 @@
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"cFQ" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/engineering,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel,/area/engine/hardsuitstorage)
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"cFR" = (/obj/machinery/power/apc{dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0; shock_proof = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
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"cFS" = (/obj/effect/spawner/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
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"cFT" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/device/megaphone,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
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"cFT" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/device/megaphone,/obj/item/device/lock_buster,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
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"cFU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/closet/firecloset,/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 3; name = "Atmospherics Requests Console"; pixel_x = -30},/turf/simulated/floor/plasteel,/area/atmos)
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"cFV" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 24; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -10; pixel_y = 24; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "Secure Storage"; name = "Engineering Secure Storage"; pixel_x = 0; pixel_y = 24; req_access_txt = "11"},/obj/machinery/light_switch{pixel_y = 38},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
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"cFW" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
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@@ -17,17 +17,20 @@
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var/data[0]
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var/list/pods[0]
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for(var/obj/item/device/spacepod_equipment/misc/tracker/TR in world)
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var/obj/spacepod/myPod = TR.my_atom
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var/obj/spacepod/my_pod = TR.my_atom
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var/enabled = TR.enabled
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if(myPod && enabled)
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var/podname = capitalize(sanitize(myPod.name))
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var/occupant = "None"
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var/occupant2 = "None"
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if(myPod.occupant)
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occupant = myPod.occupant.name
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if(myPod.occupant2)
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occupant2 = myPod.occupant2.name
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pods.Add(list(list("pod" = "\ref[myPod]", "name" = podname, "occupant" = occupant, "occupant2" = occupant2, "x" = myPod.x, "y" = myPod.y, "z" = myPod.z)))
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if(my_pod && enabled)
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var/podname = capitalize(sanitize(my_pod.name))
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var/list/chairs = list()
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if(my_pod.pilot || my_pod.passengers)
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if(my_pod.pilot)
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chairs += list("pilot" = my_pod.pilot.name)
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var/i = 1
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for(var/mob/M in my_pod.passengers)
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chairs += list("passenger [i]" = M.name)
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i++
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pods.Add(list(list("pod" = "\ref[my_pod]", "name" = podname) + chairs + list("x" = my_pod.x, "y" = my_pod.y, "z" = my_pod.z)))
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data["pods"] = pods
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@@ -519,7 +519,7 @@ var/list/turret_icons
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assess_and_assign(ME.occupant, targets, secondarytargets)
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for(var/obj/spacepod/SP in view(7,src))
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assess_and_assign(SP.occupant, targets, secondarytargets)
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assess_and_assign(SP.pilot, targets, secondarytargets)
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for(var/obj/vehicle/T in view(7,src))
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assess_and_assign(T.buckled_mob, targets, secondarytargets)
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@@ -21,7 +21,7 @@
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turretTargets |= Mech
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else if( istype(O, /obj/spacepod) )
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var/obj/spacepod/Pod = O
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if( Pod.occupant || Pod.occupant2 )
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if( Pod.pilot )
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turretTargets |= Pod
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else if(istype(O,/mob/living/simple_animal))
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turretTargets |= O
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@@ -139,7 +139,7 @@
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return 1
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else if( istype(T, /obj/spacepod) )
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var/obj/spacepod/SP = T
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if( SP.occupant || SP.occupant2 )
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if( SP.pilot )
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return 1
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else if(istype(T,/mob/living/simple_animal))
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var/mob/living/simple_animal/A = T
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@@ -159,8 +159,8 @@
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if(M.occupant)
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new_targets += M
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for(var/obj/spacepod/M in protected_area.turretTargets)
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if(M.occupant)
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new_targets += M
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if(M.pilot)
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new_targets += M.pilot
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for(var/mob/living/simple_animal/M in protected_area.turretTargets)
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if(!M.stat)
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new_targets += M
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@@ -488,7 +488,7 @@
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return 1
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else if(istype(target, /obj/spacepod))
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var/obj/spacepod/S = target
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if(S.occupant || S.occupant2)
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if(S.pilot)
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return 1
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return 0
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@@ -522,14 +522,12 @@
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continue //Don't shoot at empty mechs.
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pos_targets += M
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for(var/obj/spacepod/M in oview(scan_range, src))
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if(M.occupant)
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if(faction in M.occupant.faction)
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if(M.pilot)
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var/mob/P = M.pilot
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if(faction in P.faction)
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continue
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if(M.occupant2)
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if(faction in M.occupant2.faction)
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continue
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if(!M.occupant && !M.occupant2)
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continue //Don't shoot at empty mechs.
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if(!M.pilot)
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continue //Don't shoot at empty pods.
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pos_targets += M
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if(pos_targets.len)
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target = pick(pos_targets)
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@@ -118,8 +118,8 @@
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return 1
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if(istype(the_target, /obj/spacepod))
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var/obj/spacepod/S = the_target
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if(S.occupant || S.occupant2)//Just so we don't attack empty mechs
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if(CanAttack(S.occupant) || CanAttack(S.occupant2))
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if(S.pilot) //Just so we don't attack empty pods
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if(CanAttack(S.pilot))
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return 1
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if(isliving(the_target))
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var/mob/living/L = the_target
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@@ -14,7 +14,7 @@
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return A
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else if(istype(A, /obj/spacepod))
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var/obj/spacepod/M = A
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if(M.occupant || M.occupant2)
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if(M.pilot)
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return A
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/mob/living/simple_animal/hostile/retaliate/ListTargets()
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@@ -47,9 +47,9 @@
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enemies |= M.occupant
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else if(istype(A, /obj/spacepod))
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var/obj/spacepod/M = A
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if(M.occupant || M.occupant2)
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if(M.pilot)
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enemies |= M
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enemies |= M.occupant
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enemies |= M.pilot
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for(var/mob/living/simple_animal/hostile/retaliate/H in around)
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var/retaliate_faction_check = 0
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@@ -536,7 +536,7 @@
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return 0
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if (istype(the_target,/obj/spacepod))
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var/obj/spacepod/S = the_target
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if (S.occupant || S.occupant2)
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if (S.pilot)
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return 0
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return 1
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@@ -12,6 +12,7 @@
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//////////////////////////////////////////////////
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/////////SPACEPOD PARTS///////////////////////////
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//////////////////////////////////////////////////
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/datum/design/podframe_fp
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construction_time = 200
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name = "Fore port pod frame"
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@@ -89,6 +90,7 @@
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//////////////////////////////////////////
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//////SPACEPOD GUNS///////////////////////
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//////////////////////////////////////////
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/datum/design/pod_gun_taser
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construction_time = 200
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name = "Spacepod Equipment (Taser)"
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@@ -157,6 +159,7 @@
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materials = list(MAT_METAL = 10000, MAT_GLASS = 5000, MAT_SILVER = 4000, MAT_GOLD = 4000, MAT_DIAMOND = 4000)
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build_path = /obj/item/device/spacepod_equipment/weaponry/mining_laser_hyper
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category = list("Pod_Weaponry")
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//////////////////////////////////////////
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//////SPACEPOD MISC. ITEMS////////////////
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//////////////////////////////////////////
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@@ -172,16 +175,57 @@
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build_path = /obj/item/device/spacepod_equipment/misc/tracker
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category = list("Pod_Parts")
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//////////////////////////////////////////
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//////SPACEPOD CARGO ITEMS////////////////
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//////////////////////////////////////////
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/datum/design/pod_cargo_ore
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construction_time = 100
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name = "Spacepod Ore Storage Module"
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desc = "Allows for the construction of a Space Pod Ore Storage Module."
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id = "podcargo_ore"
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req_tech = list("materials" = 3)
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req_tech = list("materials" = 3, "engineering" = 2)
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build_type = PODFAB
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materials = list(MAT_METAL=20000, MAT_GLASS=2000)
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build_path = /obj/item/device/spacepod_equipment/cargo/ore
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category = list("Pod_Parts")
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category = list("Pod_Cargo")
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/datum/design/pod_cargo_crate
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construction_time = 100
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name = "Spacepod Crate Storage Module"
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desc = "Allows the construction of a Space Pod Crate Storage Module."
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id = "podcargo_crate"
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req_tech = list("materials" = 4, "engineering" = 2) //hollowing out this much of the pod without compromising structural integrity is hard
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build_type = PODFAB
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materials = list(MAT_METAL=25000)
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build_path = /obj/item/device/spacepod_equipment/cargo/crate
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category = list("Pod_Cargo")
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//////////////////////////////////////////
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//////SPACEPOD SEC CARGO ITEMS////////////
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//////////////////////////////////////////
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/datum/design/passenger_seat
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construction_time = 100
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name = "Spacepod Passenger Seat"
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desc = "Allows the construction of a Space Pod Passenger Seat Module."
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id = "podcargo_sec_seat"
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req_tech = list("materials" = 1) // Because rule number one of refactoring
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build_type = PODFAB
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materials = list(MAT_METAL=7500, MAT_GLASS=2500)
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build_path = /obj/item/device/spacepod_equipment/sec_cargo/chair
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category = list("Pod_Cargo")
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/datum/design/loot_box
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construction_time = 100
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name = "Spacepod Loot Storage Module"
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desc = "Allows the construction of a Space Pod Auxillary Cargo Module."
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id = "podcargo_sec_lootbox"
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req_tech = list("materials" = 1) //it's just a set of shelves, It's not that hard to make
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build_type = PODFAB
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materials = list(MAT_METAL=7500, MAT_GLASS=2500)
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build_path = /obj/item/device/spacepod_equipment/sec_cargo/loot_box
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category = list("Pod_Cargo")
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//////////////////////////////////////////
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//////SPACEPOD LOCK ITEMS////////////////
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@@ -46,12 +46,13 @@
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/datum/spacepod/equipment
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var/obj/spacepod/my_atom
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var/list/obj/item/device/spacepod_equipment/installed_modules // holds an easy to access list of installed modules
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var/obj/item/device/spacepod_equipment/weaponry/weapon_system // weapons system
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var/obj/item/device/spacepod_equipment/misc/misc_system // misc system
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var/obj/item/device/spacepod_equipment/cargo/cargo_system // cargo system
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var/obj/item/device/spacepod_equipment/cargo/sec_cargo_system // secondary cargo system
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var/obj/item/device/spacepod_equipment/lock/lock_system // lock system
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//var/obj/item/device/spacepod_equipment/engine/engine_system // engine system
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//var/obj/item/device/spacepod_equipment/shield/shield_system // shielding system
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/datum/spacepod/equipment/New(var/obj/spacepod/SP)
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..()
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@@ -61,11 +62,17 @@
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/obj/item/device/spacepod_equipment
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name = "equipment"
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var/obj/spacepod/my_atom
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var/occupant_mod = 0 // so any module can modify occupancy
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var/list/storage_mod = list("slots" = 0, "w_class" = 0) // so any module can modify storage slots
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/obj/item/device/spacepod_equipment/proc/removed(var/mob/user) // So that you can unload cargo when you remove the module
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return
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// base item for spacepod weapons
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/*
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///////////////////////////////////////
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/////////Weapon System///////////////////
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///////////////////////////////////////
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||||
*/
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/obj/item/device/spacepod_equipment/weaponry
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name = "pod weapon"
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@@ -135,7 +142,12 @@
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fire_delay = 8
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fire_sound = 'sound/weapons/Kenetic_accel.ogg'
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//base item for spacepod misc equipment (tracker)
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/*
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///////////////////////////////////////
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/////////Misc. System///////////////////
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||||
///////////////////////////////////////
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||||
*/
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||||
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/obj/item/device/spacepod_equipment/misc
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name = "pod misc"
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desc = "You shouldn't be seeing this"
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@@ -160,37 +172,79 @@
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else
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..()
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||||
|
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/*
|
||||
///////////////////////////////////////
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||||
/////////Cargo System//////////////////
|
||||
///////////////////////////////////////
|
||||
*/
|
||||
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/obj/item/device/spacepod_equipment/cargo
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name = "pod cargo"
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desc = "You shouldn't be seeing this"
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||||
icon = 'icons/vehicles/spacepod.dmi'
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||||
icon_state = "blank"
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||||
icon_state = "cargo_blank"
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||||
var/obj/storage = null
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/proc/passover(var/obj/item/I)
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||||
return
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/proc/unload()
|
||||
return
|
||||
/obj/item/device/spacepod_equipment/cargo/proc/unload() // called by unload verb
|
||||
if(storage)
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||||
storage.forceMove(get_turf(my_atom))
|
||||
storage = null
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/ore
|
||||
name = "\improper spacepod ore storage system"
|
||||
desc = "An ore storage system for spacepods. Scoops up any ore you drive over."
|
||||
icon_state = "cargo_ore"
|
||||
var/obj/structure/ore_box/box
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/ore/passover(var/obj/item/I)
|
||||
if(box && istype(I,/obj/item/weapon/ore))
|
||||
I.forceMove(box)
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/ore/unload()
|
||||
if(box)
|
||||
box.forceMove(get_turf(my_atom))
|
||||
box = null
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/ore/removed(var/mob/user)
|
||||
/obj/item/device/spacepod_equipment/cargo/removed(var/mob/user) // called when system removed
|
||||
. = ..()
|
||||
unload()
|
||||
|
||||
// Ore System
|
||||
/obj/item/device/spacepod_equipment/cargo/ore
|
||||
name = "spacepod ore storage system"
|
||||
desc = "An ore storage system for spacepods. Scoops up any ore you drive over."
|
||||
icon_state = "cargo_ore"
|
||||
|
||||
/obj/item/device/spacepod_equipment/cargo/ore/passover(var/obj/item/I)
|
||||
if(storage && istype(I,/obj/item/weapon/ore))
|
||||
I.forceMove(storage)
|
||||
|
||||
// Crate System
|
||||
/obj/item/device/spacepod_equipment/cargo/crate
|
||||
name = "spacepod crate storage system"
|
||||
desc = "A heavy duty storage system for spacepods. Holds one crate."
|
||||
icon_state = "cargo_crate"
|
||||
|
||||
/*
|
||||
///////////////////////////////////////
|
||||
/////////Secondary Cargo System////////
|
||||
///////////////////////////////////////
|
||||
*/
|
||||
|
||||
/obj/item/device/spacepod_equipment/sec_cargo
|
||||
name = "secondary cargo"
|
||||
desc = "you shouldn't be seeing this"
|
||||
icon = 'icons/vehicles/spacepod.dmi'
|
||||
icon_state = "blank"
|
||||
|
||||
// Passenger Seat
|
||||
/obj/item/device/spacepod_equipment/sec_cargo/chair
|
||||
name = "passanger seat"
|
||||
desc = "A passenger seat for a spacepod"
|
||||
icon_state = "sec_cargo_chair"
|
||||
occupant_mod = 1
|
||||
|
||||
// Loot Box
|
||||
/obj/item/device/spacepod_equipment/sec_cargo/loot_box
|
||||
name = "loot box"
|
||||
desc = "A small compartment to store valuables"
|
||||
icon_state = "sec_cargo_loot"
|
||||
storage_mod = list("slots" = 7, "w_class" = 14)
|
||||
|
||||
/*
|
||||
///////////////////////////////////////
|
||||
/////////Lock System///////////////////
|
||||
///////////////////////////////////////
|
||||
*/
|
||||
|
||||
/obj/item/device/spacepod_equipment/lock
|
||||
name = "pod lock"
|
||||
desc = "You shouldn't be seeing this"
|
||||
@@ -0,0 +1,13 @@
|
||||
/obj/item/device/lock_buster
|
||||
name = "pod lock buster"
|
||||
desc = "Destroys a podlock in mere seconds once applied. Waranty void if used."
|
||||
icon_state = "lock_buster_off"
|
||||
var/on = 0
|
||||
|
||||
/obj/item/device/lock_buster/attack_self(mob/user as mob)
|
||||
on = !on
|
||||
if(on)
|
||||
icon_state = "lock_buster_on"
|
||||
else
|
||||
icon_state = "lock_buster_off"
|
||||
to_chat(usr, "<span class='notice'>You turn the [src] [on ? "on" : "off"].</span>")
|
||||
+1
@@ -35,6 +35,7 @@
|
||||
var/list/part_sets = list(
|
||||
"Pod_Weaponry",
|
||||
"Pod_Armor",
|
||||
"Pod_Cargo",
|
||||
"Pod_Parts",
|
||||
"Pod_Frame",
|
||||
"Misc",
|
||||
@@ -14,8 +14,10 @@
|
||||
layer = 3.9
|
||||
infra_luminosity = 15
|
||||
|
||||
var/mob/living/carbon/occupant
|
||||
var/mob/living/carbon/occupant2 //two seaters
|
||||
var/list/mob/pilot //There is only ever one pilot and he gets all the privledge
|
||||
var/list/mob/passengers = list() //passengers can't do anything and are variable in number
|
||||
var/max_passengers = 0
|
||||
var/obj/item/weapon/storage/internal/cargo_hold
|
||||
|
||||
var/datum/spacepod/equipment/equipment_system
|
||||
|
||||
@@ -47,7 +49,7 @@
|
||||
"pod_black" = "#3B8FE5", \
|
||||
"pod_industrial" = "#CCCC00")
|
||||
|
||||
var/allow2enter = 1
|
||||
var/unlocked = 1
|
||||
|
||||
var/move_delay = 2
|
||||
var/next_move = 0
|
||||
@@ -72,12 +74,19 @@
|
||||
pr_give_air = new /datum/global_iterator/pod_tank_give_air(list(src))
|
||||
equipment_system = new(src)
|
||||
spacepods_list += src
|
||||
cargo_hold = new/obj/item/weapon/storage/internal(src)
|
||||
cargo_hold.w_class = 5 //so you can put bags in
|
||||
cargo_hold.storage_slots = 0 //You need to install cargo modules to use it.
|
||||
cargo_hold.max_w_class = 5 //fit almost anything
|
||||
cargo_hold.max_combined_w_class = 0 //you can optimize your stash with larger items
|
||||
|
||||
/obj/spacepod/Destroy()
|
||||
if (equipment_system.cargo_system)
|
||||
equipment_system.cargo_system.removed(null)
|
||||
qdel(equipment_system)
|
||||
equipment_system = null
|
||||
qdel(cargo_hold)
|
||||
cargo_hold = null
|
||||
qdel(battery)
|
||||
battery = null
|
||||
qdel(cabin_air)
|
||||
@@ -91,12 +100,10 @@
|
||||
qdel(ion_trail)
|
||||
ion_trail = null
|
||||
occupant_sanity_check()
|
||||
if(occupant)
|
||||
occupant.forceMove(get_turf(src))
|
||||
occupant = null
|
||||
if(occupant2)
|
||||
occupant2.forceMove(get_turf(src))
|
||||
occupant2 = null
|
||||
if(passengers)
|
||||
for(var/mob/M in passengers)
|
||||
M.forceMove(get_turf(src))
|
||||
passengers -= M
|
||||
spacepods_list -= src
|
||||
return ..()
|
||||
|
||||
@@ -106,7 +113,6 @@
|
||||
else
|
||||
processing_objects.Remove(src)
|
||||
|
||||
|
||||
/obj/spacepod/proc/update_icons()
|
||||
if(!pod_overlays)
|
||||
pod_overlays = new/list(2)
|
||||
@@ -155,34 +161,29 @@
|
||||
health = max(0, health - damage)
|
||||
var/percentage = (health / initial(health)) * 100
|
||||
occupant_sanity_check()
|
||||
if(occupant && oldhealth > health && percentage <= 25 && percentage > 0)
|
||||
if(passengers && oldhealth > health && percentage <= 25 && percentage > 0)
|
||||
var/sound/S = sound('sound/effects/engine_alert2.ogg')
|
||||
S.wait = 0 //No queue
|
||||
S.channel = 0 //Any channel
|
||||
S.volume = 50
|
||||
to_chat(occupant, S)
|
||||
if(occupant2)
|
||||
to_chat(occupant2, S)
|
||||
if(occupant && oldhealth > health && !health)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, S)
|
||||
if(passengers && oldhealth > health && !health)
|
||||
var/sound/S = sound('sound/effects/engine_alert1.ogg')
|
||||
S.wait = 0
|
||||
S.channel = 0
|
||||
S.volume = 50
|
||||
to_chat(occupant, S)
|
||||
if(occupant2)
|
||||
to_chat(occupant2, S)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, S)
|
||||
if(!health)
|
||||
spawn(0)
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
|
||||
if(occupant2)
|
||||
to_chat(occupant2, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
|
||||
|
||||
if(passengers)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
|
||||
for(var/i = 10, i >= 0; --i)
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='warning'>[i]</span>")
|
||||
if(occupant2)
|
||||
to_chat(occupant2, "<span class='warning'>[i]</span>")
|
||||
if(passengers)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, "<span class='warning'>[i]</span>")
|
||||
if(i == 0)
|
||||
explosion(loc, 2, 4, 8)
|
||||
qdel(src)
|
||||
@@ -200,16 +201,12 @@
|
||||
occupant_sanity_check()
|
||||
switch(severity)
|
||||
if(1)
|
||||
var/mob/living/carbon/human/H = occupant
|
||||
var/mob/living/carbon/human/H2 = occupant2
|
||||
if(H)
|
||||
H.forceMove(get_turf(src))
|
||||
H.ex_act(severity + 1)
|
||||
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
|
||||
if(H2)
|
||||
H2.forceMove(get_turf(src))
|
||||
H2.ex_act(severity + 1)
|
||||
to_chat(H2, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
|
||||
for(var/mob/M in passengers)
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H)
|
||||
H.forceMove(get_turf(src))
|
||||
H.ex_act(severity + 1)
|
||||
to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
|
||||
qdel(ion_trail)
|
||||
qdel(src)
|
||||
if(2)
|
||||
@@ -220,12 +217,14 @@
|
||||
|
||||
/obj/spacepod/emp_act(severity)
|
||||
occupant_sanity_check()
|
||||
cargo_hold.emp_act(severity)
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")//warn the occupants
|
||||
if(occupant2)
|
||||
to_chat(occupant2, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")//warn the occupants
|
||||
if(pilot)
|
||||
to_chat(pilot, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")
|
||||
if(passengers)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")//warn the passengers
|
||||
|
||||
|
||||
if(battery)
|
||||
@@ -236,10 +235,11 @@
|
||||
processing_objects.Add(src)
|
||||
|
||||
if(2)
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")//warn the occupants
|
||||
if(occupant2)
|
||||
to_chat(occupant2, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")//warn the occupants
|
||||
if(pilot)
|
||||
to_chat(pilot, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")
|
||||
if(passengers)
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")//warn the passengers
|
||||
|
||||
deal_damage(40)
|
||||
if(battery)
|
||||
@@ -250,12 +250,13 @@
|
||||
|
||||
/obj/spacepod/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(iscrowbar(W))
|
||||
if(!equipment_system.lock_system || allow2enter || hatch_open)
|
||||
if(!equipment_system.lock_system || unlocked || hatch_open)
|
||||
hatch_open = !hatch_open
|
||||
playsound(loc, 'sound/items/Crowbar.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You [hatch_open ? "open" : "close"] the maintenance hatch.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The hatch is locked shut!</span>")
|
||||
return
|
||||
if(istype(W, /obj/item/weapon/stock_parts/cell))
|
||||
if(!hatch_open)
|
||||
to_chat(user, "\red The maintenance hatch is closed!")
|
||||
@@ -272,61 +273,32 @@
|
||||
to_chat(user, "\red The maintenance hatch is closed!")
|
||||
return
|
||||
if(!equipment_system)
|
||||
to_chat(user, "<span class='warning'>The pod has no equipment datum, yell at pomf</span>")
|
||||
to_chat(user, "<span class='warning'>The pod has no equipment datum, yell at the coders</span>")
|
||||
return
|
||||
if(istype(W, /obj/item/device/spacepod_equipment/weaponry))
|
||||
if(equipment_system.weapon_system)
|
||||
to_chat(user, "<span class='notice'>The pod already has a weapon system, remove it first.</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You insert \the [W] into the equipment system.</span>")
|
||||
user.drop_item(W)
|
||||
W.forceMove(src)
|
||||
equipment_system.weapon_system = W
|
||||
equipment_system.weapon_system.my_atom = src
|
||||
return
|
||||
|
||||
add_equipment(user, W, "weapon_system")
|
||||
return
|
||||
if(istype(W, /obj/item/device/spacepod_equipment/misc))
|
||||
if(equipment_system.misc_system)
|
||||
to_chat(user, "<span class='notice'>The pod already has a miscellaneous system, remove it first.</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You insert \the [W] into the equipment system.</span>")
|
||||
user.drop_item(W)
|
||||
W.forceMove(src)
|
||||
equipment_system.misc_system = W
|
||||
equipment_system.misc_system.my_atom = src
|
||||
return
|
||||
add_equipment(user, W, "misc_system")
|
||||
return
|
||||
if(istype(W, /obj/item/device/spacepod_equipment/cargo))
|
||||
if(equipment_system.cargo_system)
|
||||
to_chat(user, "<span class='notice'>The pod already has a cargo system, remove it first.</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You insert \the [W] into the cargo system.</span>")
|
||||
user.drop_item(W)
|
||||
W.forceMove(src)
|
||||
equipment_system.cargo_system = W
|
||||
equipment_system.cargo_system.my_atom = src
|
||||
return
|
||||
add_equipment(user, W, "cargo_system")
|
||||
return
|
||||
if(istype(W, /obj/item/device/spacepod_equipment/sec_cargo))
|
||||
add_equipment(user, W, "sec_cargo_system")
|
||||
return
|
||||
if(istype(W, /obj/item/device/spacepod_equipment/lock))
|
||||
if(equipment_system.lock_system)
|
||||
to_chat(user, "<span class='notice'>The pod already has a lock system, remove it first.</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You insert \the [W] into the lock system.</span>")
|
||||
user.drop_item(W)
|
||||
W.forceMove(src)
|
||||
equipment_system.lock_system = W
|
||||
equipment_system.lock_system.my_atom = src
|
||||
return
|
||||
add_equipment(user, W, "lock_system")
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/device/spacepod_key) && istype(equipment_system.lock_system, /obj/item/device/spacepod_equipment/lock/keyed))
|
||||
var/obj/item/device/spacepod_key/key = W
|
||||
if (key.id == equipment_system.lock_system.id)
|
||||
locksecondseat()
|
||||
lock_pod()
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='warning'>This is the wrong key!</span>")
|
||||
return
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
if(!hatch_open)
|
||||
@@ -343,15 +315,76 @@
|
||||
if(!src || !WT.remove_fuel(3, user)) return
|
||||
repair_damage(10)
|
||||
to_chat(user, "\blue You mend some [pick("dents","bumps","damage")] with \the [WT]")
|
||||
else
|
||||
to_chat(user, "\blue <b>\The [src] is fully repaired!</b>")
|
||||
return
|
||||
to_chat(user, "\blue <b>\The [src] is fully repaired!</b>")
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/device/lock_buster))
|
||||
var/obj/item/device/lock_buster/L = W
|
||||
if(L.on & equipment_system.lock_system)
|
||||
user.visible_message(user, "<span class='warning'>[user] is drilling through the [src]'s lock!</span>",
|
||||
"<span class='notice'>You start drilling through the [src]'s lock!</span>")
|
||||
if(do_after(user, 100, target = src))
|
||||
qdel(equipment_system.lock_system)
|
||||
equipment_system.lock_system = null
|
||||
user.visible_message(user, "<span class='warning'>[user] has destroyed the [src]'s lock!</span>",
|
||||
"<span class='notice'>You destroy the [src]'s lock!</span>")
|
||||
else
|
||||
user.visible_message(user, "<span class='warning'>[user] fails to break through the [src]'s lock!</span>",
|
||||
"<span class='notice'>You were unable to break through the [src]'s lock!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>Turn the [L] on first.</span>")
|
||||
return
|
||||
|
||||
if(cargo_hold.storage_slots > 0 && !hatch_open && unlocked) // must be the last option as all items not listed prior will be stored
|
||||
cargo_hold.attackby(W, user, params)
|
||||
|
||||
obj/spacepod/proc/add_equipment(mob/user, var/obj/item/device/spacepod_equipment/SPE, var/slot)
|
||||
if(equipment_system.vars[slot])
|
||||
to_chat(user, "<span class='notice'>The pod already has a [slot], remove it first.</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You insert \the [SPE] into the pod.</span>")
|
||||
user.drop_item(SPE)
|
||||
SPE.forceMove(src)
|
||||
equipment_system.vars[slot] = SPE
|
||||
var/obj/item/device/spacepod_equipment/system = equipment_system.vars[slot]
|
||||
system.my_atom = src
|
||||
equipment_system.installed_modules += SPE
|
||||
max_passengers += SPE.occupant_mod
|
||||
cargo_hold.storage_slots += SPE.storage_mod["slots"]
|
||||
cargo_hold.max_combined_w_class += SPE.storage_mod["w_class"]
|
||||
|
||||
/obj/spacepod/attack_hand(mob/user as mob)
|
||||
if(user.a_intent == I_GRAB && unlocked)
|
||||
var/mob/target
|
||||
if(pilot)
|
||||
target = pilot
|
||||
else if(passengers.len > 0)
|
||||
target = passengers[1]
|
||||
|
||||
if(target && istype(target))
|
||||
src.visible_message("<span class='warning'>[user] is trying to rip the door open and pull [target] out of the [src]!</span>",
|
||||
"<span class='warning'>You see [user] outside the door trying to rip it open!</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
target.forceMove(get_turf(src))
|
||||
target.Stun(1)
|
||||
passengers -= target
|
||||
target.visible_message("<span class='warning'>[user] flings the door open and tears [target] out of the [src]</span>",
|
||||
"<span class='warning'>The door flies open and you are thrown out of the [src] and to the ground!</span>")
|
||||
return
|
||||
target.visible_message("<span class='warning'>[user] was unable to get the door open!</span>",
|
||||
"<span class='warning'>You manage to keep [user] out of the [src]!</span>")
|
||||
|
||||
if(!hatch_open)
|
||||
if(cargo_hold.storage_slots > 0)
|
||||
if(unlocked)
|
||||
cargo_hold.open(user)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>The storage compartment is locked</span>")
|
||||
return ..()
|
||||
if(!equipment_system || !istype(equipment_system))
|
||||
to_chat(user, "<span class='warning'>The pod has no equpment datum, or is the wrong type, yell at pomf.</span>")
|
||||
to_chat(user, "<span class='warning'>The pod has no equpment datum, or is the wrong type, yell at IK3I.</span>")
|
||||
return
|
||||
var/list/possible = list()
|
||||
if(battery)
|
||||
@@ -362,74 +395,81 @@
|
||||
possible.Add("Misc. System")
|
||||
if(equipment_system.cargo_system)
|
||||
possible.Add("Cargo System")
|
||||
if(equipment_system.sec_cargo_system)
|
||||
possible.Add("Secondary Cargo System")
|
||||
if(equipment_system.lock_system)
|
||||
possible.Add("Lock System")
|
||||
/* Not yet implemented
|
||||
if(equipment_system.engine_system)
|
||||
possible.Add("Engine System")
|
||||
if(equipment_system.shield_system)
|
||||
possible.Add("Shield System")
|
||||
*/
|
||||
var/obj/item/device/spacepod_equipment/SPE
|
||||
switch(input(user, "Remove which equipment?", null, null) as null|anything in possible)
|
||||
if("Energy Cell")
|
||||
if(user.put_in_any_hand_if_possible(battery))
|
||||
to_chat(user, "<span class='notice'>You remove \the [battery] from the space pod</span>")
|
||||
battery = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
return
|
||||
if("Weapon System")
|
||||
SPE = equipment_system.weapon_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
SPE.removed(user)
|
||||
SPE.my_atom = null
|
||||
equipment_system.weapon_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
remove_equipment(user, equipment_system.weapon_system, "weapon_system")
|
||||
return
|
||||
if("Misc. System")
|
||||
SPE = equipment_system.misc_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
SPE.removed(user)
|
||||
SPE.my_atom = null
|
||||
equipment_system.misc_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
remove_equipment(user, equipment_system.misc_system, "misc_system")
|
||||
return
|
||||
if("Cargo System")
|
||||
SPE = equipment_system.cargo_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
SPE.removed(user)
|
||||
SPE.my_atom = null
|
||||
equipment_system.cargo_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
remove_equipment(user, equipment_system.cargo_system, "cargo_system")
|
||||
return
|
||||
if("Secondary Cargo System")
|
||||
remove_equipment(user, equipment_system.sec_cargo_system, "sec_cargo_system")
|
||||
return
|
||||
if("Lock System")
|
||||
SPE = equipment_system.lock_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
SPE.removed(user)
|
||||
SPE.my_atom = null
|
||||
equipment_system.lock_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
/*
|
||||
if("engine system")
|
||||
SPE = equipment_system.engine_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
equipment_system.engine_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
if("shield system")
|
||||
SPE = equipment_system.shield_system
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
equipment_system.shield_system = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
*/
|
||||
remove_equipment(user, equipment_system.lock_system, "lock_system")
|
||||
|
||||
return
|
||||
/obj/spacepod/proc/remove_equipment(mob/user, var/obj/item/device/spacepod_equipment/SPE, var/slot)
|
||||
|
||||
if(passengers.len > max_passengers - SPE.occupant_mod)
|
||||
to_chat(user, "<span class='warning'>Someone is sitting in \the [SPE]!</span>")
|
||||
return
|
||||
|
||||
var/sum_w_class = 0
|
||||
for(var/obj/item/I in cargo_hold.contents)
|
||||
sum_w_class += I.w_class
|
||||
if(cargo_hold.contents.len > cargo_hold.storage_slots - SPE.storage_mod["slots"] || sum_w_class > cargo_hold.max_combined_w_class - SPE.storage_mod["w_class"])
|
||||
to_chat(user, "<span class='warning'>Empty \the [SPE] first!</span>")
|
||||
return
|
||||
|
||||
if(user.put_in_any_hand_if_possible(SPE))
|
||||
to_chat(user, "<span class='notice'>You remove \the [SPE] from the equipment system.</span>")
|
||||
equipment_system.installed_modules -= SPE
|
||||
max_passengers -= SPE.occupant_mod
|
||||
cargo_hold.storage_slots -= SPE.storage_mod["slots"]
|
||||
cargo_hold.max_combined_w_class -= SPE.storage_mod["w_class"]
|
||||
SPE.removed(user)
|
||||
SPE.my_atom = null
|
||||
equipment_system.vars[slot] = null
|
||||
return
|
||||
to_chat(user, "<span class='warning'>You need an open hand to do that.</span>")
|
||||
|
||||
|
||||
/obj/spacepod/hear_talk/hear_talk(mob/M, var/msg)
|
||||
cargo_hold.hear_talk(M, msg)
|
||||
..()
|
||||
|
||||
/obj/spacepod/hear_message(mob/M, var/msg)
|
||||
cargo_hold.hear_message(M, msg)
|
||||
..()
|
||||
|
||||
/obj/spacepod/proc/return_inv()
|
||||
|
||||
var/list/L = list( )
|
||||
|
||||
L += src.contents
|
||||
|
||||
for(var/obj/item/weapon/storage/S in src)
|
||||
L += S.return_inv()
|
||||
for(var/obj/item/weapon/gift/G in src)
|
||||
L += G.gift
|
||||
if (istype(G.gift, /obj/item/weapon/storage))
|
||||
var/obj/item/weapon/storage/inv = G.gift
|
||||
L += inv.return_inv()
|
||||
return L
|
||||
|
||||
/obj/spacepod/civilian
|
||||
icon_state = "pod_civ"
|
||||
@@ -456,12 +496,16 @@
|
||||
equipment_system.misc_system = L
|
||||
equipment_system.misc_system.my_atom = src
|
||||
equipment_system.misc_system.enabled = 1
|
||||
var/obj/item/device/spacepod_equipment/sec_cargo/chair/C = new /obj/item/device/spacepod_equipment/sec_cargo/chair
|
||||
C.loc = equipment_system
|
||||
equipment_system.sec_cargo_system = C
|
||||
equipment_system.sec_cargo_system.my_atom = src
|
||||
max_passengers = 1
|
||||
var/obj/item/device/spacepod_equipment/lock/keyed/K = new /obj/item/device/spacepod_equipment/lock/keyed
|
||||
K.loc = equipment_system
|
||||
equipment_system.lock_system = K
|
||||
equipment_system.lock_system.my_atom = src
|
||||
equipment_system.lock_system.id = 100000
|
||||
return
|
||||
|
||||
/obj/spacepod/random/New()
|
||||
..()
|
||||
@@ -486,11 +530,11 @@
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
set popup_menu = 0
|
||||
if(usr!=src.occupant)
|
||||
if(usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
use_internal_tank = !use_internal_tank
|
||||
to_chat(occupant, "<span class='notice'>Now taking air from [use_internal_tank?"internal airtank":"environment"].</span>")
|
||||
return
|
||||
to_chat(usr, "<span class='notice'>Now taking air from [use_internal_tank?"internal airtank":"environment"].</span>")
|
||||
|
||||
/obj/spacepod/proc/add_cabin()
|
||||
cabin_air = new
|
||||
@@ -508,7 +552,6 @@
|
||||
var/turf/T = get_turf(src)
|
||||
if(T)
|
||||
. = T.return_air()
|
||||
return
|
||||
|
||||
/obj/spacepod/remove_air(amount)
|
||||
if(use_internal_tank)
|
||||
@@ -517,7 +560,6 @@
|
||||
var/turf/T = get_turf(src)
|
||||
if(T)
|
||||
return T.remove_air(amount)
|
||||
return
|
||||
|
||||
/obj/spacepod/return_air()
|
||||
if(use_internal_tank)
|
||||
@@ -532,7 +574,6 @@
|
||||
var/datum/gas_mixture/t_air = get_turf_air()
|
||||
if(t_air)
|
||||
. = t_air.return_pressure()
|
||||
return
|
||||
|
||||
/obj/spacepod/proc/return_temperature()
|
||||
. = 0
|
||||
@@ -542,19 +583,21 @@
|
||||
var/datum/gas_mixture/t_air = get_turf_air()
|
||||
if(t_air)
|
||||
. = t_air.return_temperature()
|
||||
return
|
||||
|
||||
/obj/spacepod/proc/moved_other_inside(var/mob/living/carbon/human/H as mob)
|
||||
occupant_sanity_check()
|
||||
if(!occupant2)
|
||||
if(passengers.len < max_passengers)
|
||||
H.stop_pulling()
|
||||
H.forceMove(src)
|
||||
occupant2 = H
|
||||
passengers += H
|
||||
H.forceMove(src)
|
||||
playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
|
||||
return 1
|
||||
|
||||
/obj/spacepod/MouseDrop_T(atom/A, mob/user)
|
||||
if(user == pilot || user in passengers)
|
||||
return
|
||||
|
||||
if(istype(A,/mob))
|
||||
var/mob/M = A
|
||||
if(!isliving(M))
|
||||
@@ -562,48 +605,51 @@
|
||||
|
||||
occupant_sanity_check()
|
||||
|
||||
if(M != user && M.stat == DEAD && allow2enter)
|
||||
if(occupant2 && !occupant)
|
||||
to_chat(usr, "<span class='danger'><b>You can't put a corpse into the driver's seat!</b></span>")
|
||||
if(M != user && unlocked && (M.stat == DEAD || M.incapacitated()))
|
||||
if(passengers.len >= max_passengers && !pilot)
|
||||
to_chat(usr, "<span class='danger'><b>That person can't fly the pod!</b></span>")
|
||||
return 0
|
||||
if(!occupant2)
|
||||
if(passengers.len < max_passengers)
|
||||
visible_message("<span class='danger'>[user.name] starts loading [M.name] into the pod!</span>")
|
||||
sleep(10)
|
||||
moved_other_inside(M)
|
||||
if(do_after(user, 50, target = M))
|
||||
moved_other_inside(M)
|
||||
return
|
||||
|
||||
if(M == user)
|
||||
if(!equipment_system.lock_system || allow2enter)
|
||||
enter_pod(user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src]'s doors are locked!</span>")
|
||||
enter_pod(user)
|
||||
return
|
||||
|
||||
|
||||
if(istype(A, /obj/structure/ore_box)) // For loading ore boxes
|
||||
var/obj/structure/ore_box/O = A
|
||||
if(equipment_system.cargo_system && istype(equipment_system.cargo_system,/obj/item/device/spacepod_equipment/cargo/ore))
|
||||
var/obj/item/device/spacepod_equipment/cargo/ore/C = equipment_system.cargo_system
|
||||
if(!C.box)
|
||||
to_chat(user, "<span class='notice'>You begin loading \the [O] into \the [src]'s [equipment_system.cargo_system]</span>")
|
||||
if(do_after(user, 40, target = src))
|
||||
C.box = O
|
||||
O.forceMove(C)
|
||||
to_chat(user, "<span class='notice'>You load \the [O] into \the [src]'s [equipment_system.cargo_system]!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You fail to load \the [O] into \the [src]'s [equipment_system.cargo_system]</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src] already has \an [C.box]</span>")
|
||||
|
||||
/obj/spacepod/verb/enter_pod(mob/user = usr)
|
||||
set category = "Object"
|
||||
set name = "Enter Pod"
|
||||
set src in oview(1)
|
||||
|
||||
if (usr.stat != CONSCIOUS)
|
||||
if(istype(A, /obj/structure/ore_box) && equipment_system.cargo_system && istype(equipment_system.cargo_system,/obj/item/device/spacepod_equipment/cargo/ore)) // For loading ore boxes
|
||||
load_cargo(user, A)
|
||||
return
|
||||
|
||||
if(istype(A, /obj/structure/closet/crate) && equipment_system.cargo_system && istype(equipment_system.cargo_system, /obj/item/device/spacepod_equipment/cargo/crate)) // For loading crates
|
||||
load_cargo(user, A)
|
||||
|
||||
/obj/spacepod/proc/load_cargo(mob/user, var/obj/O)
|
||||
var/obj/item/device/spacepod_equipment/cargo/ore/C = equipment_system.cargo_system
|
||||
if(!C.storage)
|
||||
to_chat(user, "<span class='notice'>You begin loading \the [O] into \the [src]'s [equipment_system.cargo_system]</span>")
|
||||
if(do_after(user, 40, target = src))
|
||||
C.storage = O
|
||||
O.forceMove(C)
|
||||
to_chat(user, "<span class='notice'>You load \the [O] into \the [src]'s [equipment_system.cargo_system]!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You fail to load \the [O] into \the [src]'s [equipment_system.cargo_system]</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src] already has \an [C.storage]</span>")
|
||||
|
||||
/obj/spacepod/proc/enter_pod(mob/user)
|
||||
if (usr.stat != CONSCIOUS)
|
||||
return 0
|
||||
|
||||
if(equipment_system.lock_system && !unlocked)
|
||||
to_chat(user, "<span class='warning'>\The [src]'s doors are locked!</span>")
|
||||
return 0
|
||||
|
||||
if(get_dist(src, user) > 2 || get_dist(usr, user) > 1)
|
||||
to_chat(usr, "They are too far away to put inside")
|
||||
return
|
||||
return 0
|
||||
|
||||
if(!istype(user))
|
||||
return 0
|
||||
@@ -632,53 +678,45 @@
|
||||
|
||||
occupant_sanity_check()
|
||||
|
||||
if(!occupant)
|
||||
if(passengers.len <= max_passengers)
|
||||
visible_message("<span class='notice'>[user] starts to climb into \the [src].</span>")
|
||||
if(do_after(user, 40, target = src))
|
||||
if(!occupant)
|
||||
if(!pilot || pilot == null)
|
||||
user.stop_pulling()
|
||||
occupant = user
|
||||
pilot = user
|
||||
user.forceMove(src)
|
||||
add_fingerprint(user)
|
||||
playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
|
||||
return
|
||||
if(passengers.len < max_passengers)
|
||||
user.stop_pulling()
|
||||
passengers += user
|
||||
user.forceMove(src)
|
||||
add_fingerprint(user)
|
||||
playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[occupant] was faster. Try better next time, loser.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You stop entering \the [src].</span>")
|
||||
|
||||
else if(!occupant2)
|
||||
visible_message("<span class='notice'>[user] starts to climb into \the [src].</span>")
|
||||
if(do_after(user, 40, target = src))
|
||||
if(!occupant2)
|
||||
user.stop_pulling()
|
||||
occupant2 = user
|
||||
user.forceMove(src)
|
||||
add_fingerprint(user)
|
||||
playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[occupant] was faster. Try better next time, loser.</span>")
|
||||
to_chat(user, "<span class='notice'>You were too slow. Try better next time, loser.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You stop entering \the [src].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='danger'>You can't fit in \the [src], it's full!</span>")
|
||||
|
||||
/obj/spacepod/proc/occupant_sanity_check()
|
||||
if(occupant)
|
||||
if(!ismob(occupant))
|
||||
occupant.forceMove(get_turf(src))
|
||||
log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [occupant], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
occupant = null
|
||||
else if(occupant.loc != src)
|
||||
log_debug("##SPACEPOD WARNING: OCCUPANT [occupant] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
occupant = null
|
||||
if(occupant2)
|
||||
if(!ismob(occupant2))
|
||||
occupant2.forceMove(get_turf(src))
|
||||
log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [occupant2], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
occupant2 = null
|
||||
else if(occupant2.loc != src)
|
||||
log_debug("##SPACEPOD WARNING: OCCUPANT [occupant2] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
occupant2 = null
|
||||
/obj/spacepod/proc/occupant_sanity_check() // going to have to adjust this later for cargo refactor
|
||||
if(passengers)
|
||||
if(passengers.len > max_passengers)
|
||||
for(var/i = passengers.len; i <= max_passengers; i--)
|
||||
var/mob/occupant = passengers[i - 1]
|
||||
occupant.forceMove(get_turf(src))
|
||||
log_debug("##SPACEPOD WARNING: passengers EXCEED CAP: MAX passengers [max_passengers], passengers [english_list(passengers)], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
passengers[i - 1] = null
|
||||
for(var/mob/M in passengers)
|
||||
if(!ismob(M))
|
||||
M.forceMove(get_turf(src))
|
||||
log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [M], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
passengers -= M
|
||||
else if(M.loc != src)
|
||||
log_debug("##SPACEPOD WARNING: OCCUPANT [M] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
|
||||
passengers -= M
|
||||
|
||||
/obj/spacepod/verb/exit_pod()
|
||||
set name = "Exit pod"
|
||||
@@ -686,64 +724,34 @@
|
||||
set src = usr.loc
|
||||
|
||||
var/mob/user = usr
|
||||
var/spos = 0
|
||||
if(!istype(user))
|
||||
return
|
||||
|
||||
occupant_sanity_check()
|
||||
|
||||
if(occupant == user) spos = 1
|
||||
if(occupant2 == user) spos = 2
|
||||
|
||||
switch(spos)
|
||||
if(0) return
|
||||
if(1)
|
||||
if(occupant2)
|
||||
to_chat(occupant2, "<span class='notice'>[occupant.name] climbs out of the pod!</span>")
|
||||
occupant.forceMove(src.loc)
|
||||
occupant = null
|
||||
to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
|
||||
if(2)
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='notice'>[occupant2.name] climbs out of the pod!</span>")
|
||||
occupant2.forceMove(src.loc)
|
||||
occupant2 = null
|
||||
to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
|
||||
|
||||
/obj/spacepod/verb/exit_pod2()
|
||||
set name = "Eject Secondary Seat"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if (user.stat != CONSCIOUS || user.incapacitated()) // unconscious and restrained people can't let themselves out
|
||||
return
|
||||
|
||||
occupant_sanity_check()
|
||||
|
||||
if(!occupant2)
|
||||
to_chat(usr, "<span class='notice'>There is no one in the second seat.</span>")
|
||||
return
|
||||
if(user == pilot)
|
||||
user.forceMove(get_turf(src))
|
||||
pilot = null
|
||||
to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
|
||||
if(user in passengers)
|
||||
user.forceMove(get_turf(src))
|
||||
passengers -= user
|
||||
to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
|
||||
|
||||
if(usr == occupant2)
|
||||
to_chat(usr, "<span class='notice'>How do you plan to do that? The eject button is out of reach.</span>")
|
||||
return
|
||||
|
||||
if(usr == occupant)
|
||||
to_chat(usr, "<span class='notice'>You eject [occupant2.name].</span>")
|
||||
to_chat(occupant2, "<span class='danger'>\The [src] ejects you forcefully!</span>")
|
||||
inertia_dir = 0
|
||||
occupant2.forceMove(src.loc)
|
||||
occupant2 = null
|
||||
|
||||
/obj/spacepod/verb/locksecondseat()
|
||||
/obj/spacepod/verb/lock_pod()
|
||||
set name = "Lock Doors"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
|
||||
if(CheckIfOccupant2(usr))
|
||||
if(!allow2enter)
|
||||
to_chat(usr, "<span class='notice'>You can't [allow2enter ? "lock" : "unlock"] the doors from your seat.</span>")
|
||||
return
|
||||
if(usr in passengers && usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
|
||||
allow2enter = !allow2enter
|
||||
to_chat(usr, "<span class='warning'>You [allow2enter ? "unlock" : "lock"] the doors.</span>")
|
||||
unlocked = !unlocked
|
||||
to_chat(usr, "<span class='warning'>You [unlocked ? "unlock" : "lock"] the doors.</span>")
|
||||
|
||||
|
||||
/obj/spacepod/verb/toggleDoors()
|
||||
@@ -751,7 +759,10 @@
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
|
||||
if(CheckIfOccupant2(usr)) return
|
||||
if(usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
|
||||
for(var/obj/machinery/door/poddoor/multi_tile/P in orange(3,src))
|
||||
var/mob/living/carbon/human/L = usr
|
||||
if(P.check_access(L.get_active_hand()) || P.check_access(L.wear_id))
|
||||
@@ -761,41 +772,53 @@
|
||||
else
|
||||
P.close()
|
||||
return 1
|
||||
for(var/mob/living/carbon/human/O in passengers)
|
||||
if(P.check_access(O.get_active_hand()) || P.check_access(O.wear_id))
|
||||
if(P.density)
|
||||
P.open()
|
||||
return 1
|
||||
else
|
||||
P.close()
|
||||
return 1
|
||||
to_chat(usr, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
|
||||
to_chat(usr, "<span class='warning'>You are not close to any pod doors.</span>")
|
||||
return
|
||||
|
||||
|
||||
/obj/spacepod/verb/fireWeapon()
|
||||
if(!CheckIfOccupant2(usr))
|
||||
set name = "Fire Pod Weapons"
|
||||
set desc = "Fire the weapons."
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if(!equipment_system.weapon_system)
|
||||
to_chat(usr, "<span class='warning'>\The [src] has no weapons!</span>")
|
||||
return
|
||||
equipment_system.weapon_system.fire_weapons()
|
||||
set name = "Fire Pod Weapons"
|
||||
set desc = "Fire the weapons."
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if(usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
if(!equipment_system.weapon_system)
|
||||
to_chat(usr, "<span class='warning'>\The [src] has no weapons!</span>")
|
||||
return
|
||||
equipment_system.weapon_system.fire_weapons()
|
||||
|
||||
/obj/spacepod/verb/unload()
|
||||
if(!CheckIfOccupant2(usr))
|
||||
set name = "Unload Cargo"
|
||||
set desc = "Unloads the cargo"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if(!equipment_system.cargo_system)
|
||||
to_chat(usr, "<span class='warning'>\The [src] has no cargo system!</span>")
|
||||
return
|
||||
equipment_system.cargo_system.unload()
|
||||
set name = "Unload Cargo"
|
||||
set desc = "Unloads the cargo"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if(usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
if(!equipment_system.cargo_system)
|
||||
to_chat(usr, "<span class='warning'>\The [src] has no cargo system!</span>")
|
||||
return
|
||||
equipment_system.cargo_system.unload()
|
||||
|
||||
/obj/spacepod/verb/toggleLights()
|
||||
set name = "Toggle Lights"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
if(!CheckIfOccupant2(usr))
|
||||
lightsToggle()
|
||||
if(usr != src.pilot)
|
||||
to_chat(usr, "<span class='notice'>You can't reach the controls from your chair")
|
||||
return
|
||||
lightsToggle()
|
||||
|
||||
/obj/spacepod/proc/lightsToggle()
|
||||
lights = !lights
|
||||
@@ -803,8 +826,30 @@
|
||||
set_light(lights_power)
|
||||
else
|
||||
set_light(0)
|
||||
to_chat(occupant, "Toggled lights [lights ? "on" : "off"].")
|
||||
return
|
||||
to_chat(usr, "Lights toggled [lights ? "on" : "off"].")
|
||||
for(var/mob/M in passengers)
|
||||
to_chat(M, "Lights toggled [lights ? "on" : "off"].")
|
||||
|
||||
/obj/spacepod/verb/checkSeat()
|
||||
set name = "Check under Seat"
|
||||
set category = "Spacepod"
|
||||
set src = usr.loc
|
||||
var/mob/user = usr
|
||||
to_chat(user, "<span class='notice'>You start rooting around under the seat for lost items</span>")
|
||||
if(do_after(user, 40, target = src))
|
||||
var/obj/badlist = list(internal_tank, cargo_hold, pilot, battery) + passengers + equipment_system.installed_modules
|
||||
var/list/true_contents = contents - badlist
|
||||
if(true_contents.len > 0)
|
||||
var/obj/I = pick(true_contents)
|
||||
if(user.put_in_any_hand_if_possible(I))
|
||||
src.contents -= I
|
||||
to_chat(user, "<span class='notice'>You find a [I] [pick("under the seat", "under the console", "in the mainenance access")]!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You think you saw something shiny, but you can't reach it!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You fail to find anything of value.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You decide against searching the [src]</span>")
|
||||
|
||||
/obj/spacepod/proc/enter_after(delay as num, var/mob/user as mob, var/numticks = 5)
|
||||
var/delayfraction = delay/numticks
|
||||
@@ -825,7 +870,6 @@
|
||||
if(spacepod.cabin_air && spacepod.cabin_air.return_volume() > 0)
|
||||
var/delta = spacepod.cabin_air.temperature - T20C
|
||||
spacepod.cabin_air.temperature -= max(-10, min(10, round(delta/4,0.1)))
|
||||
return
|
||||
|
||||
/datum/global_iterator/pod_tank_give_air
|
||||
delay = 15
|
||||
@@ -858,11 +902,11 @@
|
||||
qdel(removed)
|
||||
else
|
||||
return stop()
|
||||
return
|
||||
|
||||
/obj/spacepod/relaymove(mob/user, direction)
|
||||
if(!CheckIfOccupant2(user))
|
||||
handlerelaymove(user, direction)
|
||||
if(usr != src.pilot)
|
||||
return
|
||||
handlerelaymove(user, direction)
|
||||
|
||||
/obj/spacepod/proc/handlerelaymove(mob/user, direction)
|
||||
if(world.time < next_move)
|
||||
@@ -909,15 +953,6 @@
|
||||
battery.charge = max(0, battery.charge - 1)
|
||||
next_move = world.time + move_delay
|
||||
|
||||
/obj/spacepod/proc/CheckIfOccupant2(mob/user)
|
||||
if(!src.occupant2)
|
||||
return 0
|
||||
if(src.occupant2)
|
||||
if(user == src.occupant2)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/obj/effect/landmark/spacepod/random
|
||||
name = "spacepod spawner"
|
||||
invisibility = 101
|
||||
@@ -929,4 +964,4 @@
|
||||
..()
|
||||
|
||||
#undef DAMAGE
|
||||
#undef FIRE
|
||||
#undef FIRE
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 4.0 KiB |
+6
-5
@@ -981,11 +981,6 @@
|
||||
#include "code\game\turfs\unsimulated\beach.dm"
|
||||
#include "code\game\turfs\unsimulated\floor.dm"
|
||||
#include "code\game\turfs\unsimulated\walls.dm"
|
||||
#include "code\game\vehicles\spacepods\construction.dm"
|
||||
#include "code\game\vehicles\spacepods\equipment.dm"
|
||||
#include "code\game\vehicles\spacepods\parts.dm"
|
||||
#include "code\game\vehicles\spacepods\pod_fabricator.dm"
|
||||
#include "code\game\vehicles\spacepods\spacepod.dm"
|
||||
#include "code\game\verbs\ooc.dm"
|
||||
#include "code\game\verbs\suicide.dm"
|
||||
#include "code\game\verbs\who.dm"
|
||||
@@ -1975,6 +1970,12 @@
|
||||
#include "code\modules\shuttle\supply.dm"
|
||||
#include "code\modules\shuttle\syndicate.dm"
|
||||
#include "code\modules\space_transition\space_transition.dm"
|
||||
#include "code\modules\spacepods\construction.dm"
|
||||
#include "code\modules\spacepods\equipment.dm"
|
||||
#include "code\modules\spacepods\lock_buster.dm"
|
||||
#include "code\modules\spacepods\parts.dm"
|
||||
#include "code\modules\spacepods\pod_fabricator.dm"
|
||||
#include "code\modules\spacepods\spacepod.dm"
|
||||
#include "code\modules\store\items.dm"
|
||||
#include "code\modules\store\store.dm"
|
||||
#include "code\modules\surgery\bones.dm"
|
||||
|
||||
Reference in New Issue
Block a user