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fox (#25678)
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@@ -106,6 +106,7 @@ as part of their multi-layered protections to try and eliminate the chance of a
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return FALSE
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else if(gripped_item && !contents.len)
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gripped_item = null
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return TRUE
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//Check that we're not pocketing a mob.
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else if(isitem(target))
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@@ -116,7 +117,7 @@ as part of their multi-layered protections to try and eliminate the chance of a
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I.forceMove(src)
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gripped_item = I
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return TRUE
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to_chat(user, "<span class='warning'>You hold your gripper over [target], but no matter how hard you try, you cannot make yourself grab it.</span>")
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return FALSE
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@@ -160,7 +161,7 @@ as part of their multi-layered protections to try and eliminate the chance of a
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// MARK: UNIVERSAL GRIPPER
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////////////////////////////////
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/// Universal gripper. Not supplied to any cyborg by default. Could be varedited onto a borg for event stuff. Functions almost like a real hand!
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/obj/item/gripper/universal
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/obj/item/gripper/universal
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name = "cyborg gripper"
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desc = "A grasping tool for cyborgs. This one is not restricted by any restraining software, allowing it to handle any object the user wishes."
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// It's UNIVERSAL so it has all functions enabled.
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