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Fixes Infections in Organs from Cloning
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@@ -123,6 +123,8 @@ var/list/organ_cache = list()
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return 1
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if(is_found_within(/obj/structure/closet/crate/freezer))
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return 1
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if(is_found_within(/obj/machinery/clonepod))
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return 1
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if(isturf(loc))
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if(world.time - last_freezer_update_time > freezer_update_period)
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// I don't want to loop through everything in the tile constantly, especially since it'll be a pile of organs
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