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Automatic changelog compile, [ci skip]
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@@ -57,6 +57,11 @@
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<div class="commit sansserif">
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<h2 class="date">08 October 2018</h2>
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<h3 class="author">Crazylemon updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes AIs being unable to examine due to a runtime.</li>
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<li class="bugfix">Fixes nearsighted glasses behavior being inverted (seeing worse with glasses).</li>
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</ul>
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<h3 class="author">Crazylemon64 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Updates for damage on HUD elements are now instant for cyborgs and humans.</li>
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@@ -77,12 +82,22 @@
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<li class="tweak">Blackmarket Backpackers now uses Decals properly.</li>
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<li class="tweak">OneHalf Space Ruin now uses Decals properly.</li>
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<li class="tweak">CentComm Away Mission now uses Decals properly.</li>
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<li class="tweak">Cyberiad Z2 now uses Decals properly.</li>
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<li class="tweak">Space Hotel Away Mission now uses Decals properly.</li>
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<li class="tweak">Terror Spiders Away Mission now uses Decals properly.</li>
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<li class="rscadd">Adds plasma window spawners for mappers.</li>
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</ul>
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<h3 class="author">Ty-Omaha updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Replaces Security's bomb suit with their cooler Security version</li>
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<li class="bugfix">Fixes runtime in world.dm;127</li>
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</ul>
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<h3 class="author">variableundefined updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">NPCpool (SNPC) is now a subsystem.</li>
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<li class="tweak">NPCAI (For simple mob) is now a subsystem.</li>
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<li class="bugfix">Customising SNPC no longer results in screaming death and a naked person.</li>
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</ul>
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<h2 class="date">07 October 2018</h2>
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<h3 class="author">Birdtalon updated:</h3>
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@@ -7298,6 +7298,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: All sharp items can cut sliceables like cheesewheel now.
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- tweak: Putting items inside sliceables is done by alt-click now.
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2018-10-08:
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Crazylemon:
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- bugfix: Fixes AIs being unable to examine due to a runtime.
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- bugfix: Fixes nearsighted glasses behavior being inverted (seeing worse with glasses).
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Crazylemon64:
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- bugfix: Updates for damage on HUD elements are now instant for cyborgs and humans.
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- rscadd: When dead, you can now see your surroundings with ghost vision and examine
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@@ -7317,6 +7320,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- tweak: Blackmarket Backpackers now uses Decals properly.
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- tweak: OneHalf Space Ruin now uses Decals properly.
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- tweak: CentComm Away Mission now uses Decals properly.
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- tweak: Cyberiad Z2 now uses Decals properly.
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- tweak: Space Hotel Away Mission now uses Decals properly.
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- tweak: Terror Spiders Away Mission now uses Decals properly.
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- rscadd: Adds plasma window spawners for mappers.
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Ty-Omaha:
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- tweak: Replaces Security's bomb suit with their cooler Security version
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- bugfix: Fixes runtime in world.dm;127
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variableundefined:
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- tweak: NPCpool (SNPC) is now a subsystem.
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- tweak: NPCAI (For simple mob) is now a subsystem.
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- bugfix: Customising SNPC no longer results in screaming death and a naked person.
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@@ -1,6 +0,0 @@
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author: "variableundefined"
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delete-after: True
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changes:
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- tweak: "NPCpool (SNPC) is now a subsystem."
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- tweak: "NPCAI (For simple mob) is now a subsystem."
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- bugfix: "Customising SNPC no longer results in screaming death and a naked person."
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@@ -1,4 +0,0 @@
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author: "Purpose"
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delete-after: True
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changes:
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- rscadd: "Adds plasma window spawners for mappers."
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@@ -1,4 +0,0 @@
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author: "Purpose"
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delete-after: True
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changes:
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- tweak: "Cyberiad Z2 now uses Decals properly."
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@@ -1,4 +0,0 @@
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author: "Purpose"
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delete-after: True
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changes:
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- tweak: "Space Hotel Away Mission now uses Decals properly."
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@@ -1,4 +0,0 @@
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author: "Purpose"
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delete-after: True
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changes:
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- tweak: "Terror Spiders Away Mission now uses Decals properly."
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@@ -1,5 +0,0 @@
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author: "Crazylemon"
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delete-after: True
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changes:
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- bugfix: "Fixes AIs being unable to examine due to a runtime."
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- bugfix: "Fixes nearsighted glasses behavior being inverted (seeing worse with glasses)."
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