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Add 2 new stupidly resistant wheelchairs. (#22604)
* Add stupidly strong and pain to make wheelchairs - i dont know how to name them better tbh * Add wheelchairs description * Changes typos: - Sorry but i am bad at sprites * Sprites and slight config * changes x_x * Decreased times for wheelchair crafting. * wheelchair is now typed as "wheelchair" * peep bop sup boop bip boop beeeeeeee- - stack amount removed, inherd good. * skreee no i am not vox player, but it fit for this thing perfectly. * changes please let it stop * Henri requested changes
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@@ -419,6 +419,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list(
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GLOBAL_LIST_INIT(plastitanium_recipes, list(
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new /datum/stack_recipe("plas-titanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20),
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new /datum/stack_recipe("Kidan Warrior Statue", /obj/structure/statue/plastitanium/kidanstatue, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("reinforced wheelchair", /obj/structure/chair/wheelchair/plastitanium, 15, time = 7 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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))
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/obj/item/stack/sheet/mineral/plastitanium/New(loc, amount=null)
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@@ -39,7 +39,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
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new /datum/stack_recipe("bench (right)", /obj/structure/chair/sofa/bench/right, 1, one_per_turf = TRUE, on_floor = TRUE),
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)),
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new /datum/stack_recipe("barber chair", /obj/structure/chair/barber, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("wheelchair", /obj/structure/chair/wheelchair, 15, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("wheelchair", /obj/structure/chair/wheelchair, 15, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("psychiatrist bed", /obj/structure/bed/psych, 5, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("bronze ashtray", /obj/item/ashtray/bronze, 1, time = 1 SECONDS),
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@@ -163,6 +163,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list(
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new /datum/stack_recipe("Surgery Table", /obj/machinery/optable, 5, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("Metal crate", /obj/structure/closet/crate, 10, time = 5 SECONDS, one_per_turf = TRUE),
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new /datum/stack_recipe("Mass Driver frame", /obj/machinery/mass_driver_frame, 3, time = 5 SECONDS, one_per_turf = TRUE),
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new /datum/stack_recipe("hardened wheelchair", /obj/structure/chair/wheelchair/plasteel, 15, time = 6 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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null,
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new /datum/stack_recipe_list("airlock assemblies", list(
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new /datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 6, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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@@ -96,6 +96,22 @@
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occupant.visible_message("<span class='danger'>[occupant] crashed into \the [A]!</span>")
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/obj/structure/chair/wheelchair/plasteel
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name = "hardened wheelchair"
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desc = "Made from a mixture of metal-plasma sheets, this wheelchair is 3 times stronger than the classic model, and is very resistant to acid and corrosion. Thanks to this it can be used in hazardous environments without much worry."
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icon_state = "h_wheelchair"
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max_integrity = 750
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resistance_flags = ACID_PROOF
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buildstacktype = /obj/item/stack/sheet/plasteel
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/obj/structure/chair/wheelchair/plastitanium
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name = "reinforced wheelchair"
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desc = "Made from a mixture of titanium-plasma sheets, this wheelchair is 6 times stronger than the classic model, and is very resistant to acid, corrosion and fire! Thanks to this it can be used in hazardous environments without much worry... <i>but remember not to try to bathe in lava.</i>"
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icon_state = "r_wheelchair"
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max_integrity = 1500
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resistance_flags = FIRE_PROOF | ACID_PROOF
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buildstacktype = /obj/item/stack/sheet/mineral/plastitanium
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/obj/structure/chair/wheelchair/bike
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name = "bicycle"
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desc = "Two wheels of FURY!"
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