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https://github.com/ParadiseSS13/Paradise.git
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Squish
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@@ -94,6 +94,9 @@
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if(!(M in view(1)))
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..()
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return
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if(!Adjacent(user))
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..()
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return
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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var/dye_list = list("hair", "alt. hair theme")
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@@ -59,11 +59,11 @@
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qdel(decal)
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/obj/machinery/poolcontroller/proc/handleTemp(var/mob/M)
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M.water_act(100, 0, src)//leave temp at 0, we handle it in the switch.
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if(temperature == "normal") //This setting does nothing, so let's skip the next checks since we won't be doing jack
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return
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if(!M || isAIEye(M) || issilicon(M) || isobserver(M) || M.stat == DEAD)
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return
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switch(temperature) //Apply different effects based on what the temperature is set to.
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if("scalding") //Burn the mob.
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M.bodytemperature = min(500, M.bodytemperature + 35) //heat mob at 35k(elvin) per cycle
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@@ -213,9 +213,10 @@
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if(candidates.len)
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var/mob/C = pick(candidates)
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S.key = C.key
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if(master_commander)
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to_chat(S, "<span class='userdanger'>You are a spider who is loyal to [master_commander], obey [master_commander]'s every order and assist them in completing their goals at any cost.</span>")
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if(C)
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S.key = C.key
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if(master_commander)
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to_chat(S, "<span class='userdanger'>You are a spider who is loyal to [master_commander], obey [master_commander]'s every order and assist them in completing their goals at any cost.</span>")
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qdel(src)
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/obj/effect/decal/cleanable/spiderling_remains
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@@ -81,6 +81,9 @@ log transactions
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/obj/machinery/atm/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weapon/card))
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if(!powered())
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return
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if(!held_card)
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user.drop_item()
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I.forceMove(src)
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@@ -91,6 +94,8 @@ log transactions
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else if(authenticated_account)
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if(istype(I, /obj/item/stack/spacecash))
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//consume the money
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if(!powered())
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return
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var/obj/item/stack/spacecash/C = I
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authenticated_account.money += C.amount
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playsound(loc, pick('sound/items/polaroid1.ogg', 'sound/items/polaroid2.ogg'), 50, 1)
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@@ -118,7 +123,7 @@ log transactions
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to_chat(user, "<span class='warning'>Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per Nanotrasen regulation #1005.</span>")
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return
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ui_interact(user)
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/obj/machinery/atm/attack_ghost(mob/user)
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ui_interact(user)
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