Merge pull request #8422 from Tayyyyyyy/crew_pinpointer

Port /tg/ crew pinpointer
This commit is contained in:
tigercat2000
2017-12-27 06:44:11 -08:00
committed by GitHub
5 changed files with 116 additions and 23 deletions

View File

@@ -11,6 +11,13 @@
materials = list(MAT_METAL=500)
var/obj/item/weapon/disk/nuclear/the_disk = null
var/active = 0
var/shows_nuke_timer = TRUE
var/icon_off = "pinoff"
var/icon_null = "pinonnull"
var/icon_direct = "pinondirect"
var/icon_close = "pinonclose"
var/icon_medium = "pinonmedium"
var/icon_far = "pinonfar"
/obj/item/weapon/pinpointer/New()
..()
@@ -29,7 +36,7 @@
to_chat(usr, "<span class='notice'>You activate the pinpointer.</span>")
else
active = 0
icon_state = "pinoff"
icon_state = icon_off
to_chat(usr, "<span class='notice'>You deactivate the pinpointer.</span>")
/obj/item/weapon/pinpointer/proc/scandisk()
@@ -40,25 +47,25 @@
if(!active)
return
if(!target)
icon_state = "pinonnull"
icon_state = icon_null
return
var/turf/T = get_turf(target)
var/turf/L = get_turf(src)
if(T.z != L.z)
icon_state = "pinonnull"
icon_state = icon_null
else
dir = get_dir(L, T)
switch(get_dist(L, T))
if(-1)
icon_state = "pinondirect"
icon_state = icon_direct
if(1 to 8)
icon_state = "pinonclose"
icon_state = icon_close
if(9 to 16)
icon_state = "pinonmedium"
icon_state = icon_medium
if(16 to INFINITY)
icon_state = "pinonfar"
icon_state = icon_far
if(spawnself)
spawn(5)
.()
@@ -71,6 +78,9 @@
/obj/item/weapon/pinpointer/examine(mob/user)
..(user)
if(!shows_nuke_timer)
return
for(var/obj/machinery/nuclearbomb/bomb in machines)
if(bomb.timing)
to_chat(user, "Extreme danger. Arming signal detected. Time remaining: [bomb.timeleft]")
@@ -94,7 +104,7 @@
to_chat(usr, "<span class='notice'>You activate the pinpointer.</span>")
else
active = 0
icon_state = "pinoff"
icon_state = icon_off
to_chat(usr, "<span class='notice'>You deactivate the pinpointer.</span>")
/obj/item/weapon/pinpointer/advpinpointer/workdisk()
@@ -113,7 +123,7 @@
return
active = 0
icon_state = "pinoff"
icon_state = icon_off
target = null
location = null
@@ -192,7 +202,7 @@
to_chat(user, "<span class='notice'>Shuttle Locator active.</span>")
else
active = 0
icon_state = "pinoff"
icon_state = icon_off
to_chat(user, "<span class='notice'>You deactivate the pinpointer.</span>")
/obj/item/weapon/pinpointer/nukeop/workdisk()
@@ -208,18 +218,18 @@
return //Get outta here
scandisk()
if(!the_disk)
icon_state = "pinonnull"
icon_state = icon_null
return
dir = get_dir(src, the_disk)
switch(get_dist(src, the_disk))
if(0)
icon_state = "pinondirect"
icon_state = icon_direct
if(1 to 8)
icon_state = "pinonclose"
icon_state = icon_close
if(9 to 16)
icon_state = "pinonmedium"
icon_state = icon_medium
if(16 to INFINITY)
icon_state = "pinonfar"
icon_state = icon_far
spawn(5) .()
@@ -238,21 +248,21 @@
if(!home)
home = shuttle_master.getShuttle("syndicate")
if(!home)
icon_state = "pinonnull"
icon_state = icon_null
return
if(loc.z != home.z) //If you are on a different z-level from the shuttle
icon_state = "pinonnull"
icon_state = icon_null
else
dir = get_dir(src, home)
switch(get_dist(src, home))
if(0)
icon_state = "pinondirect"
icon_state = icon_direct
if(1 to 8)
icon_state = "pinonclose"
icon_state = icon_close
if(9 to 16)
icon_state = "pinonmedium"
icon_state = icon_medium
if(16 to INFINITY)
icon_state = "pinonfar"
icon_state = icon_far
spawn(5)
.()
@@ -272,7 +282,7 @@
to_chat(usr, "<span class='notice'>You activate the pinpointer.</span>")
else
active = 0
icon_state = "pinoff"
icon_state = icon_off
to_chat(usr, "<span class='notice'>You deactivate the pinpointer.</span>")
/obj/item/weapon/pinpointer/operative/proc/scan_for_ops()
@@ -300,3 +310,83 @@
to_chat(user, "Nearest operative detected is <i>[nearest_op.real_name].</i>")
else
to_chat(user, "No operatives detected within scanning range.")
/obj/item/weapon/pinpointer/crew
name = "crew pinpointer"
desc = "A handheld tracking device that points to crew suit sensors."
shows_nuke_timer = FALSE
icon_state = "pinoff_crew"
icon_off = "pinoff_crew"
icon_null = "pinonnull_crew"
icon_direct = "pinondirect_crew"
icon_close = "pinonclose_crew"
icon_medium = "pinonmedium_crew"
icon_far = "pinonfar_crew"
/obj/item/weapon/pinpointer/crew/proc/trackable(mob/living/carbon/human/H)
var/turf/here = get_turf(src)
if((H.z == 0 || H.z == here.z) && istype(H.w_uniform, /obj/item/clothing/under))
var/obj/item/clothing/under/U = H.w_uniform
// Suit sensors must be on maximum.
if(!U.has_sensor || U.sensor_mode < 3)
return FALSE
var/turf/there = get_turf(H)
return (H.z != 0 || (there && there.z == H.z))
return FALSE
/obj/item/weapon/pinpointer/crew/attack_self(mob/living/user)
if(active)
active = FALSE
icon_state = icon_off
user.visible_message("<span class='notice'>[user] deactivates their pinpointer.</span>", "<span class='notice'>You deactivate your pinpointer.</span>")
return
var/list/name_counts = list()
var/list/names = list()
for(var/mob/living/carbon/human/H in mob_list)
if(!trackable(H))
continue
var/name = "Unknown"
if(H.wear_id)
var/obj/item/weapon/card/id/I = H.wear_id.GetID()
name = I.registered_name
while(name in name_counts)
name_counts[name]++
name = text("[] ([])", name, name_counts[name])
names[name] = H
name_counts[name] = 1
if(!names.len)
user.visible_message("<span class='notice'>[user]'s pinpointer fails to detect a signal.</span>", "<span class='notice'>Your pinpointer fails to detect a signal.</span>")
return
var/A = input(user, "Person to track", "Pinpoint") in names
if(!src || !user || (user.get_active_hand() != src) || user.incapacitated() || !A)
return
var/target = names[A]
active = TRUE
user.visible_message("<span class='notice'>[user] activates their pinpointer.</span>", "<span class='notice'>You activate your pinpointer.</span>")
point_at(target)
/obj/item/weapon/pinpointer/crew/point_at(atom/target, spawnself = 1)
if(!active)
return
if(!trackable(target) || !target)
icon_state = icon_null
return
..(target, spawnself = 0)
if(spawnself)
spawn(5)
.()
/obj/item/weapon/pinpointer/crew/examine(mob/user)
..(user)

View File

@@ -898,7 +898,8 @@
/obj/item/weapon/reagent_containers/glass/bottle/toxin = 4,/obj/item/weapon/reagent_containers/syringe/antiviral = 6,/obj/item/weapon/reagent_containers/syringe/insulin = 4,
/obj/item/weapon/reagent_containers/syringe = 12,/obj/item/device/healthanalyzer = 5,/obj/item/device/healthupgrade = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4,
/obj/item/weapon/reagent_containers/dropper = 2,/obj/item/stack/medical/bruise_pack/advanced = 3, /obj/item/stack/medical/ointment/advanced = 3,
/obj/item/stack/medical/bruise_pack = 3,/obj/item/stack/medical/splint = 4, /obj/item/device/sensor_device = 2, /obj/item/weapon/reagent_containers/hypospray/autoinjector = 4)
/obj/item/stack/medical/bruise_pack = 3,/obj/item/stack/medical/splint = 4, /obj/item/device/sensor_device = 2, /obj/item/weapon/reagent_containers/hypospray/autoinjector = 4,
/obj/item/weapon/pinpointer/crew = 2)
contraband = list(/obj/item/weapon/reagent_containers/glass/bottle/pancuronium = 1,/obj/item/weapon/reagent_containers/glass/bottle/sulfonal = 1)

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@@ -247,6 +247,7 @@
new /obj/item/clothing/head/helmet/space/eva/paramedic(src)
new /obj/item/device/sensor_device(src)
new /obj/item/key/ambulance(src)
new /obj/item/weapon/pinpointer/crew(src)
/obj/structure/closet/secure_closet/reagents
name = "chemical storage closet"

View File

@@ -234,6 +234,7 @@
..()
new /obj/item/weapon/storage/briefcase(src)
new /obj/item/weapon/storage/firstaid/adv(src)
new /obj/item/weapon/pinpointer/crew(src)
new /obj/item/weapon/storage/belt/security/sec(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/device/flash(src)

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