mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
@@ -3,6 +3,7 @@
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gender = PLURAL
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singular_name = "wired glass floor tile"
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desc = "A glass tile, which is wired, somehow."
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icon = 'icons/obj/tiles.dmi'
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icon_state = "glass_wire"
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w_class = 3
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force = 3.0
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@@ -12,9 +12,6 @@ Mineral Sheets
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- Tranqillite
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- Enriched Uranium
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- Platinum
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- Metallic Hydrogen
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- Tritium
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- Osmium
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*/
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var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
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@@ -24,23 +21,34 @@ var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
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var/global/list/datum/stack_recipe/silver_recipes = list ( \
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new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("silver tile", /obj/item/stack/tile/mineral/silver, 1, 4, 20), \
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)
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var/global/list/datum/stack_recipe/diamond_recipes = list ( \
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new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("diamond tile", /obj/item/stack/tile/mineral/diamond, 1, 4, 20), \
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)
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var/global/list/datum/stack_recipe/uranium_recipes = list ( \
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new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("uranium tile", /obj/item/stack/tile/mineral/uranium, 1, 4, 20), \
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)
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var/global/list/datum/stack_recipe/gold_recipes = list ( \
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new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("gold tile", /obj/item/stack/tile/mineral/gold, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5), \
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)
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var/global/list/datum/stack_recipe/plasma_recipes = list ( \
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new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("plasma tile", /obj/item/stack/tile/mineral/plasma, 1, 4, 20), \
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)
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var/global/list/datum/stack_recipe/plastic_recipes = list ( \
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@@ -61,13 +69,24 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
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)
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var/global/list/datum/stack_recipe/bananium_recipes = list ( \
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new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("bananium computer frame", /obj/structure/computerframe/HONKputer, 50, time = 25, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("bananium grenade casing", /obj/item/weapon/grenade/bananade/casing, 4, on_floor = 1), \
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)
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var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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new/datum/stack_recipe("silent tile", /obj/item/stack/tile/silent, 1, 4, 20), \
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new/datum/stack_recipe("invisible wall", /obj/structure/barricade/mime, 5, one_per_turf = 1, on_floor = 1, time = 50), \
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null, \
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new/datum/stack_recipe("silent tile", /obj/item/stack/tile/mineral/tranquillite, 1, 4, 20), \
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)
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var/global/list/datum/stack_recipe/abductor_recipes = list ( \
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new/datum/stack_recipe("alien bed", /obj/structure/stool/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/abductor_tableframe, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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)
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/obj/item/stack/sheet/mineral
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@@ -100,11 +119,11 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/diamond
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name = "diamond"
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icon_state = "sheet-diamond"
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singular_name = "diamond"
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origin_tech = "materials=6"
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sheettype = "diamond"
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/diamond/New()
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..()
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recipes = diamond_recipes
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@@ -112,6 +131,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/uranium
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name = "uranium"
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icon_state = "sheet-uranium"
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singular_name = "uranium sheet"
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origin_tech = "materials=5"
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sheettype = "uranium"
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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@@ -123,6 +143,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/plasma
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name = "solid plasma"
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icon_state = "sheet-plasma"
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singular_name = "plasma sheet"
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origin_tech = "plasmatech=2;materials=2"
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sheettype = "plasma"
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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@@ -161,6 +182,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/gold
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name = "gold"
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icon_state = "sheet-gold"
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singular_name = "gold bar"
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origin_tech = "materials=4"
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sheettype = "gold"
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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@@ -172,6 +194,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/silver
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name = "silver"
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icon_state = "sheet-silver"
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singular_name = "silver bar"
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origin_tech = "materials=3"
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sheettype = "silver"
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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@@ -183,23 +206,24 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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/obj/item/stack/sheet/mineral/bananium
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name = "bananium"
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icon_state = "sheet-clown"
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singular_name = "bananium sheet"
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origin_tech = "materials=4"
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sheettype = "bananium"
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/bananium/New(var/loc, var/amount=null)
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/obj/item/stack/sheet/mineral/bananium/New(loc, amount=null)
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..()
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recipes = bananium_recipes
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/obj/item/stack/sheet/mineral/tranquillite
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name = "tranquillite"
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singular_name = "beret"
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icon_state = "sheet-mime"
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singular_name = "beret"
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origin_tech = "materials=4"
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sheettype = "tranquillite"
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materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT)
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/obj/item/stack/sheet/mineral/tranquillite/New(var/loc, var/amount=null)
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/obj/item/stack/sheet/mineral/tranquillite/New(loc, amount=null)
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..()
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recipes = tranquillite_recipes
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@@ -209,9 +233,7 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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origin_tech = "materials=6"
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materials = list(MAT_URANIUM=3000)
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/*
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* Alien Alloy
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*/
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//Alien Alloy
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/obj/item/stack/sheet/mineral/abductor
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name = "alien alloy"
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icon = 'icons/obj/abductor.dmi'
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@@ -225,14 +247,6 @@ var/global/list/datum/stack_recipe/tranquillite_recipes = list ( \
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origin_tech = "materials=6;abductor=1"
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sheettype = "abductor"
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var/global/list/datum/stack_recipe/abductor_recipes = list ( \
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new/datum/stack_recipe("alien bed", /obj/structure/stool/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("alien table frame", /obj/structure/abductor_tableframe, 1, time = 15, one_per_turf = 1, on_floor = 1), \
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null, \
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new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
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)
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/obj/item/stack/sheet/mineral/abductor/New(var/loc, var/amount=null)
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/obj/item/stack/sheet/mineral/abductor/New(loc, amount=null)
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recipes = abductor_recipes
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..()
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@@ -1,3 +1,68 @@
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/obj/item/stack/tile/mineral/plasma
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name = "plasma tile"
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singular_name = "plasma floor tile"
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desc = "A tile made out of highly flammable plasma. This can only end well."
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icon_state = "tile_plasma"
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origin_tech = "plasmatech=1"
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turf_type = /turf/simulated/floor/mineral/plasma
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mineralType = "plasma"
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materials = list(MAT_PLASMA=500)
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/obj/item/stack/tile/mineral/uranium
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name = "uranium tile"
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singular_name = "uranium floor tile"
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desc = "A tile made out of uranium. You feel a bit woozy."
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icon_state = "tile_uranium"
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turf_type = /turf/simulated/floor/mineral/uranium
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mineralType = "uranium"
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materials = list(MAT_URANIUM=500)
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/obj/item/stack/tile/mineral/gold
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name = "gold tile"
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singular_name = "gold floor tile"
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desc = "A tile made out of gold, the swag seems strong here."
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icon_state = "tile_gold"
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turf_type = /turf/simulated/floor/mineral/gold
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mineralType = "gold"
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materials = list(MAT_GOLD=500)
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/obj/item/stack/tile/mineral/silver
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name = "silver tile"
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singular_name = "silver floor tile"
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desc = "A tile made out of silver, the light shining from it is blinding."
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icon_state = "tile_silver"
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turf_type = /turf/simulated/floor/mineral/silver
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mineralType = "silver"
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materials = list(MAT_SILVER=500)
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/obj/item/stack/tile/mineral/diamond
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name = "diamond tile"
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singular_name = "diamond floor tile"
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desc = "A tile made out of diamond. Wow, just, wow."
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icon_state = "tile_diamond"
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origin_tech = "materials=2"
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turf_type = /turf/simulated/floor/mineral/diamond
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mineralType = "diamond"
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materials = list(MAT_DIAMOND=500)
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/obj/item/stack/tile/mineral/bananium
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name = "bananium tile"
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singular_name = "bananium floor tile"
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desc = "A tile made out of bananium, HOOOOOOOOONK!"
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icon_state = "tile_bananium"
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turf_type = /turf/simulated/floor/mineral/bananium
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mineralType = "bananium"
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materials = list(MAT_BANANIUM=500)
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/obj/item/stack/tile/mineral/tranquillite
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name = "silent tile"
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singular_name = "silent floor tile"
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desc = "A tile made out of tranquillite, SHHHHHHHHH!"
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icon_state = "tile_tranquillite"
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turf_type = /turf/simulated/floor/mineral/tranquillite
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mineralType = "tranquillite"
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materials = list(MAT_TRANQUILLITE=500)
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/obj/item/stack/tile/mineral/abductor
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name = "alien floor tile"
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singular_name = "alien floor tile"
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@@ -1,19 +1,8 @@
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/* Different misc types of tiles
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* Contains:
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* Grass
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* Wood
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* Carpet
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* Plasteel
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* Light
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* Fakespace
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* High-traction
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\\ If you don't update the contains list, I'm going to shank you
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*/
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/obj/item/stack/tile
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name = "broken tile"
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singular_name = "broken tile"
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desc = "A broken tile. This should not exist."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/tiles.dmi'
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icon_state = "tile"
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item_state = "tile"
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w_class = 3
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@@ -23,12 +12,64 @@
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throw_range = 20
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max_amount = 60
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flags = CONDUCT
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origin_tech = "materials=1"
|
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var/turf_type = null
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var/mineralType = null
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/*
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* Grass
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*/
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/obj/item/stack/tile/New(loc, amount)
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..()
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pixel_x = rand(-3, 3)
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pixel_y = rand(-3, 3) //randomize a little
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/obj/item/stack/tile/attackby(obj/item/W, mob/user, params)
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if(iswelder(W))
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var/obj/item/weapon/weldingtool/WT = W
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|
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if(is_hot(W) && !mineralType)
|
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to_chat(user, "<span class='warning'>You can not reform this!</span>")
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return
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|
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if(get_amount() < 4)
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to_chat(user, "<span class='warning'>You need at least four tiles to do this!</span>")
|
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return
|
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||||
if(WT.remove_fuel(0,user))
|
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if(mineralType == "plasma")
|
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atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 5)
|
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user.visible_message("<span class='warning'>[user.name] sets the plasma tiles on fire!</span>", \
|
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"<span class='warning'>You set the plasma tiles on fire!</span>")
|
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qdel(src)
|
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return
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|
||||
if (mineralType == "metal")
|
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var/obj/item/stack/sheet/metal/new_item = new(user.loc)
|
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user.visible_message("[user.name] shaped [src] into metal with the welding tool.", \
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"<span class='notice'>You shaped [src] into metal with the welding tool.</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
var/obj/item/stack/rods/R = src
|
||||
src = null
|
||||
var/replace = (user.get_inactive_hand()==R)
|
||||
R.use(4)
|
||||
if(!R && replace)
|
||||
user.put_in_hands(new_item)
|
||||
|
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else
|
||||
var/sheet_type = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
|
||||
var/obj/item/stack/sheet/mineral/new_item = new sheet_type(user.loc)
|
||||
user.visible_message("[user.name] shaped [src] into a sheet with the welding tool.", \
|
||||
"<span class='notice'>You shaped [src] into a sheet with the welding tool.</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
var/obj/item/stack/rods/R = src
|
||||
src = null
|
||||
var/replace = (user.get_inactive_hand()==R)
|
||||
R.use(4)
|
||||
if (!R && replace)
|
||||
user.put_in_hands(new_item)
|
||||
else
|
||||
return ..()
|
||||
|
||||
//Grass
|
||||
/obj/item/stack/tile/grass
|
||||
name = "grass tiles"
|
||||
gender = PLURAL
|
||||
@@ -39,21 +80,18 @@
|
||||
turf_type = /turf/simulated/floor/grass
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Wood
|
||||
*/
|
||||
//Wood
|
||||
/obj/item/stack/tile/wood
|
||||
name = "wood floor tiles"
|
||||
gender = PLURAL
|
||||
singular_name = "wood floor tile"
|
||||
desc = "an easy to fit wood floor tile"
|
||||
icon_state = "tile-wood"
|
||||
origin_tech = "biotech=1"
|
||||
turf_type = /turf/simulated/floor/wood
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Carpets
|
||||
*/
|
||||
//Carpets
|
||||
/obj/item/stack/tile/carpet
|
||||
name = "carpet"
|
||||
singular_name = "carpet"
|
||||
@@ -62,9 +100,7 @@
|
||||
turf_type = /turf/simulated/floor/carpet
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Plasteel
|
||||
*/
|
||||
//Plasteel
|
||||
/obj/item/stack/tile/plasteel
|
||||
name = "floor tiles"
|
||||
gender = PLURAL
|
||||
@@ -80,9 +116,7 @@
|
||||
turf_type = /turf/simulated/floor/plasteel
|
||||
mineralType = "metal"
|
||||
|
||||
/*
|
||||
* Light
|
||||
*/
|
||||
//Light
|
||||
/obj/item/stack/tile/light
|
||||
name = "light tiles"
|
||||
gender = PLURAL
|
||||
@@ -94,9 +128,7 @@
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
turf_type = /turf/simulated/floor/light
|
||||
|
||||
/*
|
||||
* Fakespace
|
||||
*/
|
||||
//Fakespace
|
||||
/obj/item/stack/tile/fakespace
|
||||
name = "astral carpet"
|
||||
singular_name = "astral carpet"
|
||||
@@ -120,16 +152,6 @@
|
||||
/obj/item/stack/tile/noslip/loaded
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/tile/silent
|
||||
name = "silent tile"
|
||||
singular_name = "silent floor tile"
|
||||
desc = "A tile made out of tranquillite, SHHHHHHHHH!"
|
||||
icon_state = "tile-silent"
|
||||
origin_tech = "materials=1"
|
||||
turf_type = /turf/simulated/floor/silent
|
||||
mineralType = "tranquillite"
|
||||
materials = list(MAT_TRANQUILLITE=500)
|
||||
|
||||
//Pod floor
|
||||
/obj/item/stack/tile/pod
|
||||
name = "pod floor tile"
|
||||
|
||||
@@ -1,10 +1,18 @@
|
||||
/* In this file:
|
||||
*
|
||||
* Plasma floor
|
||||
* Gold floor
|
||||
* Silver floor
|
||||
* Bananium floor
|
||||
* Diamond floor
|
||||
* Uranium floor
|
||||
*/
|
||||
|
||||
/turf/simulated/floor/mineral
|
||||
name = "mineral floor"
|
||||
icon_state = ""
|
||||
var/list/icons = list()
|
||||
|
||||
|
||||
|
||||
/turf/simulated/floor/mineral/New()
|
||||
..()
|
||||
broken_states = list("[initial(icon_state)]_dam")
|
||||
@@ -13,9 +21,145 @@
|
||||
if(!..())
|
||||
return 0
|
||||
if(!broken && !burnt)
|
||||
if( !(icon_state in icons) )
|
||||
if(!(icon_state in icons))
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
//PLASMA
|
||||
/turf/simulated/floor/mineral/plasma
|
||||
name = "plasma floor"
|
||||
icon_state = "plasma"
|
||||
floor_tile = /obj/item/stack/tile/mineral/plasma
|
||||
icons = list("plasma","plasma_dam")
|
||||
|
||||
/turf/simulated/floor/mineral/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
if(exposed_temperature > 300)
|
||||
PlasmaBurn()
|
||||
|
||||
/turf/simulated/floor/mineral/plasma/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite
|
||||
message_admins("Plasma flooring was ignited by [key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
|
||||
log_game("Plasma flooring was ignited by [key_name(user)] in ([x],[y],[z])")
|
||||
ignite(is_hot(W))
|
||||
return
|
||||
..()
|
||||
|
||||
/turf/simulated/floor/mineral/plasma/proc/PlasmaBurn()
|
||||
make_plating()
|
||||
atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 20)
|
||||
|
||||
/turf/simulated/floor/mineral/plasma/proc/ignite(exposed_temperature)
|
||||
if(exposed_temperature > 300)
|
||||
PlasmaBurn()
|
||||
|
||||
//GOLD
|
||||
/turf/simulated/floor/mineral/gold
|
||||
name = "gold floor"
|
||||
icon_state = "gold"
|
||||
floor_tile = /obj/item/stack/tile/mineral/gold
|
||||
icons = list("gold","gold_dam")
|
||||
|
||||
//SILVER
|
||||
/turf/simulated/floor/mineral/silver
|
||||
name = "silver floor"
|
||||
icon_state = "silver"
|
||||
floor_tile = /obj/item/stack/tile/mineral/silver
|
||||
icons = list("silver","silver_dam")
|
||||
|
||||
//BANANIUM
|
||||
/turf/simulated/floor/mineral/bananium
|
||||
name = "bananium floor"
|
||||
icon_state = "bananium"
|
||||
floor_tile = /obj/item/stack/tile/mineral/bananium
|
||||
icons = list("bananium","bananium_dam")
|
||||
var/spam_flag = 0
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/Entered(mob/AM)
|
||||
.=..()
|
||||
if(!.)
|
||||
if(istype(AM))
|
||||
squeek()
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/attackby(obj/item/weapon/W, mob/user, params)
|
||||
.=..()
|
||||
if(!.)
|
||||
honk()
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/attack_hand(mob/user)
|
||||
.=..()
|
||||
if(!.)
|
||||
honk()
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/proc/honk()
|
||||
if(!spam_flag)
|
||||
spam_flag = 1
|
||||
playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
spawn(20)
|
||||
spam_flag = 0
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/proc/squeek()
|
||||
if(!spam_flag)
|
||||
spam_flag = 1
|
||||
playsound(src, "clownstep", 50, 1)
|
||||
spawn(10)
|
||||
spam_flag = 0
|
||||
|
||||
/turf/simulated/floor/mineral/bananium/airless
|
||||
oxygen = 0.01
|
||||
nitrogen = 0.01
|
||||
temperature = TCMB
|
||||
|
||||
//TRANQUILLITE
|
||||
/turf/simulated/floor/mineral/tranquillite
|
||||
name = "silent floor"
|
||||
icon_state = "tranquillite"
|
||||
floor_tile = /obj/item/stack/tile/mineral/tranquillite
|
||||
shoe_running_volume = 0
|
||||
shoe_walking_volume = 0
|
||||
|
||||
//DIAMOND
|
||||
/turf/simulated/floor/mineral/diamond
|
||||
name = "diamond floor"
|
||||
icon_state = "diamond"
|
||||
floor_tile = /obj/item/stack/tile/mineral/diamond
|
||||
icons = list("diamond","diamond_dam")
|
||||
|
||||
//URANIUM
|
||||
/turf/simulated/floor/mineral/uranium
|
||||
name = "uranium floor"
|
||||
icon_state = "uranium"
|
||||
floor_tile = /obj/item/stack/tile/mineral/uranium
|
||||
icons = list("uranium","uranium_dam")
|
||||
var/last_event = 0
|
||||
var/active = null
|
||||
|
||||
/turf/simulated/floor/mineral/uranium/Entered(mob/AM)
|
||||
.=..()
|
||||
if(!.)
|
||||
if(istype(AM))
|
||||
radiate()
|
||||
|
||||
/turf/simulated/floor/mineral/uranium/attackby(obj/item/weapon/W, mob/user, params)
|
||||
.=..()
|
||||
if(!.)
|
||||
radiate()
|
||||
|
||||
/turf/simulated/floor/mineral/uranium/attack_hand(mob/user)
|
||||
.=..()
|
||||
if(!.)
|
||||
radiate()
|
||||
|
||||
/turf/simulated/floor/mineral/uranium/proc/radiate()
|
||||
if(!active)
|
||||
if(world.time > last_event+15)
|
||||
active = 1
|
||||
for(var/mob/living/L in range(3,src))
|
||||
L.apply_effect(1,IRRADIATE,0)
|
||||
for(var/turf/simulated/floor/mineral/uranium/T in orange(1,src))
|
||||
T.radiate()
|
||||
last_event = world.time
|
||||
active = 0
|
||||
return
|
||||
|
||||
// ALIEN ALLOY
|
||||
/turf/simulated/floor/mineral/abductor
|
||||
name = "alien floor"
|
||||
@@ -36,7 +180,6 @@
|
||||
/turf/simulated/floor/mineral/abductor/make_plating()
|
||||
return ChangeTurf(/turf/simulated/floor/plating/abductor2)
|
||||
|
||||
|
||||
/turf/simulated/floor/plating/abductor2
|
||||
name = "alien plating"
|
||||
icon_state = "alienplating"
|
||||
|
||||
@@ -66,10 +66,3 @@
|
||||
|
||||
/turf/simulated/floor/noslip/MakeSlippery()
|
||||
return
|
||||
|
||||
/turf/simulated/floor/silent
|
||||
name = "silent floor"
|
||||
icon_state = "silent"
|
||||
floor_tile = /obj/item/stack/tile/silent
|
||||
shoe_running_volume = 0
|
||||
shoe_walking_volume = 0
|
||||
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|
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|
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|
Before Width: | Height: | Size: 394 KiB After Width: | Height: | Size: 413 KiB |
Reference in New Issue
Block a user