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Merge pull request #4377 from QuinnAggeler/drask-fluff
Drask fluff additions
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@@ -161,6 +161,11 @@
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desc = "A flag proudly proclaiming the superior heritage of Vulpkanin."
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icon_state = "vulpflag"
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/obj/item/flag/species/drask
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name = "Drask flag"
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desc = "A flag proudly proclaiming the superior heritage of Drask."
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icon_state = "draskflag"
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//Department Flags
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/obj/item/flag/cargo
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@@ -39,6 +39,12 @@
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//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
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if(user.client && (target in user.client.screen))
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to_chat(user, "<span class='notice'>You need to take that [target.name] off before cleaning it.</span>")
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else if(target == user && user.a_intent == I_GRAB && ishuman(target))
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var/mob/living/carbon/human/muncher = user
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if(muncher && muncher.get_species() == "Drask")
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to_chat(user, "You take a bite of the [src.name]. Delicious!")
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playsound(user.loc, 'sound/items/eatfood.ogg', 50, 0)
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user.nutrition += 2
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else if(istype(target,/obj/effect/decal/cleanable))
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user.visible_message("<span class='warning'>[user] begins to scrub \the [target.name] out with [src].</span>")
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if(do_after(user, src.cleanspeed, target = target) && target)
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@@ -32,6 +32,11 @@
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on_CD = handle_emote_CD() //proc located in code\modules\mob\emote.dm
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else //Everyone else fails, skip the emote attempt
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return
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if("drone","drones","hum","hums","rumble","rumbles")
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if (species.name == "Drask") //Only Drask can make whale noises
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on_CD = handle_emote_CD() //proc located in code\modules\mob\emote.dm
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else
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return
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if("squish", "squishes")
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var/found_slime_bodypart = 0
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@@ -114,6 +119,23 @@
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playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
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m_type = 2
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if("drone", "drones", "hum", "hums", "rumble", "rumbles")
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var/M = null
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if(param)
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for (var/mob/A in view(null, null))
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if (param == A.name)
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M = A
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break
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if(!M)
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param = null
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if (param)
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message = "<B>[src]</B> drones at [param]."
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else
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message = "<B>[src]</B> rumbles."
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playsound(src.loc, 'sound/voice/DraskTalk.ogg', 50, 0)
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m_type = 2
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if("squish", "squishes")
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var/M = null
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if(param)
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@@ -171,6 +171,12 @@
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typepath = /obj/item/flag/species/vulp
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cost = 1000
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/datum/storeitem/flag_drask
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name = "Drask flag"
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desc = "A flag proudly proclaiming the superior heritage of Drask."
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typepath = /obj/item/flag/species/drask
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cost = 1000
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/datum/storeitem/flag_ian
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name = "Ian flag"
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desc = "The banner of Ian, because SQUEEEEE."
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