Allow hijackers to take hostages

This commit is contained in:
datlo
2019-02-25 14:29:58 +00:00
parent 6f7d388c92
commit 24ef06d249
2 changed files with 12 additions and 3 deletions
+2 -2
View File
@@ -180,8 +180,8 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) - /datu
/datum/objective/hijack
martyr_compatible = 0 //Technically you won't get both anyway.
explanation_text = "Hijack the shuttle by escaping on it with no loyalist Nanotrasen crew on board and alive. \
Syndicate agents, other enemies of Nanotrasen, cyborgs, and pets may be allowed to escape alive."
explanation_text = "Hijack the shuttle by escaping on it with no loyalist Nanotrasen crew on board and free. \
Syndicate agents, other enemies of Nanotrasen, cyborgs, pets, and cuffed/restrained hostages may be allowed on the shuttle alive."
/datum/objective/hijack/check_completion()
if(!owner.current || owner.current.stat)
+10 -1
View File
@@ -180,7 +180,16 @@
continue
if(isanimal(player)) //Poly does not own the shuttle
continue
if(ishuman(player)) //hostages allowed on the shuttle, check for restraints
var/mob/living/carbon/human/H = player
if(H.handcuffed) //cuffs
continue
if(H.wear_suit && H.wear_suit.breakouttime) //straight jacket
continue
if(istype(H.loc, /obj/structure/closet)) //locked/welded locker, all aboard the clown train honk honk
var/obj/structure/closet/C = H.loc
if(C.welded || C.locked)
continue
var/special_role = player.mind.special_role
if(special_role)
if(special_role == SPECIAL_ROLE_TRAITOR) // traitors can hijack the shuttle