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Eyes of god no longer sees ghosts. (#20311)
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@@ -314,7 +314,7 @@
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receive_damage(2, 1) //No flicky flicky on / off to fully negate damage
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RegisterSignal(owner, COMSIG_CARBON_FLASH_EYES, PROC_REF(got_flashed))
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active = TRUE
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see_invisible = SEE_INVISIBLE_OBSERVER_AI_EYE
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see_invisible = SEE_INVISIBLE_LEVEL_TWO
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vision_flags = SEE_MOBS | SEE_OBJS | SEE_TURFS
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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flash_protect = FLASH_PROTECTION_VERYVUNERABLE //Flashing is it's weakness. I don't care how many protections you have up
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@@ -351,4 +351,4 @@
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name = "eye mark"
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icon_state = "shield_reversed"
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duration = 2 SECONDS
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invisibility = INVISIBILITY_OBSERVER
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invisibility = INVISIBILITY_LEVEL_TWO
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