Merge pull request #3382 from TheDZD/2016-01-24-changelog

Updates Changelog
This commit is contained in:
Fox McCloud
2016-01-24 19:32:17 -05:00
5 changed files with 27 additions and 16 deletions
+14
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@@ -55,6 +55,20 @@
-->
<div class="commit sansserif">
<h2 class="date">24 January 2016</h2>
<h3 class="author">KasparoVy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes markings overlaying underwear.</li>
<li class="rscadd">Nude icon in underwear.dmi</li>
<li class="bugfix">Fixes Vox robes not using the correct on-mob sprites.</li>
<li class="bugfix">Fixes unreported bug where there was a slim chance during character preview icon generation that a character with Security Officer set to high would get rendered with either the wrong beret sprite or no beret sprite at all.</li>
<li class="bugfix">Fixes an issue where Sigholt's fluff beret wasn't using the correct sprites.</li>
</ul>
<h3 class="author">Tastyfish updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Passively power-consuming borg modules, such as the peacekeeper movement and shield module, won't spam the user infinitely if they're low on power anymore.</li>
</ul>
<h2 class="date">23 January 2016</h2>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
+13 -1
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@@ -259,7 +259,7 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
knight armor
- tweak: Chaplain's closet is now a secure closet
- rscadd: Adds in Assault Gear crate to cargo
- rscadd: Adds in military assault belt
- rscadd: Adds in military assault belt
- rcsadd: Adds in spaceworthy swat suits
- tweak: tweaks bandolier to hold 2 additional shotgun shells
- tweak: bartender starts off with +2 additional shells
@@ -274,3 +274,15 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: The nuclear disk escaping on the shuttle no longer counts as a syndicate
minor victory.
- bugfix: Cultists can once again actually greentext the escape objective.
2016-01-24:
KasparoVy:
- bugfix: Fixes markings overlaying underwear.
- rscadd: Nude icon in underwear.dmi
- bugfix: Fixes Vox robes not using the correct on-mob sprites.
- bugfix: Fixes unreported bug where there was a slim chance during character preview
icon generation that a character with Security Officer set to high would get
rendered with either the wrong beret sprite or no beret sprite at all.
- bugfix: Fixes an issue where Sigholt's fluff beret wasn't using the correct sprites.
Tastyfish:
- bugfix: Passively power-consuming borg modules, such as the peacekeeper movement
and shield module, won't spam the user infinitely if they're low on power anymore.
@@ -1,5 +0,0 @@
author: KasparoVy
delete-after: True
changes:
- bugfix: "Fixes markings overlaying underwear."
- rscadd: "Nude icon in underwear.dmi"
@@ -1,4 +0,0 @@
author: Tastyfish
delete-after: True
changes:
- bugfix: "Passively power-consuming borg modules, such as the peacekeeper movement and shield module, won't spam the user infinitely if they're low on power anymore."
@@ -1,6 +0,0 @@
author: KasparoVy
delete-after: True
changes:
- bugfix: "Fixes Vox robes not using the correct on-mob sprites."
- bugfix: "Fixes unreported bug where there was a slim chance during character preview icon generation that a character with Security Officer set to high would get rendered with either the wrong beret sprite or no beret sprite at all."
- bugfix: "Fixes an issue where Sigholt's fluff beret wasn't using the correct sprites."