mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 12:37:26 +01:00
Who & Adminwho improvements (#15855)
* Who & Adminwho improvements * Mochi tweaks * Sabre tweaks
This commit is contained in:
@@ -652,3 +652,22 @@
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// return the split html object to the caller
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return s
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/**
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* Proc to generate a "rank colour" from a client
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*
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* This takes the client and looks at various factors in order, such as patreon status, staff rank, and more
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* Arguments:
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* * C - The client were looking up
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*/
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/proc/client2rankcolour(client/C)
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// First check if end user is an admin
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if(C.holder)
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if(C.holder.rank in GLOB.rank_colour_map)
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// Return their rank colour if they are in here
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return GLOB.rank_colour_map[C.holder.rank]
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// If they arent an admin, see if they are a patreon. Just accept any level
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if(C.donator_level)
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return "#e67e22" // Patreon orange
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return null
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@@ -54,4 +54,7 @@ GLOBAL_LIST_INIT(cooking_recipes, list(RECIPE_MICROWAVE = list(), RECIPE_OVEN =
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GLOBAL_LIST_INIT(cooking_ingredients, list(RECIPE_MICROWAVE = list(), RECIPE_OVEN = list(), RECIPE_GRILL = list(), RECIPE_CANDY = list()))
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GLOBAL_LIST_INIT(cooking_reagents, list(RECIPE_MICROWAVE = list(), RECIPE_OVEN = list(), RECIPE_GRILL = list(), RECIPE_CANDY = list()))
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/// Associative list of admin rank to colour. Set in config/rank_colours.txt
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GLOBAL_LIST_EMPTY(rank_colour_map)
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#define EGG_LAYING_MESSAGES list("lays an egg.", "squats down and croons.", "begins making a huge racket.", "begins clucking raucously.")
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@@ -925,3 +925,34 @@
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runnable_modes[M] = probabilities[M.config_tag]
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// to_chat(world, "DEBUG: runnable_mode\[[runnable_modes.len]\] = [M.config_tag]")
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return runnable_modes
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/datum/configuration/proc/load_rank_colour_map()
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var/list/lines = file2list("config/rank_colours.txt")
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for(var/line in lines)
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// Skip newlines
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if(!length(line))
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continue
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// Skip comments
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if(line[1] == "#")
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continue
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//Split the line at every " - "
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var/list/split_holder = splittext(line, " - ")
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if(!length(split_holder))
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continue
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// Rank is before the " - "
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var/rank = split_holder[1]
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if(!rank)
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continue
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// Color is after the " - "
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var/colour = ""
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if(length(split_holder) >= 2)
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colour = split_holder[2]
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if(rank && colour)
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GLOB.rank_colour_map[rank] = colour
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else
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stack_trace("Invalid colour for rank '[rank]' in config/rank_colours.txt")
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+101
-48
@@ -1,63 +1,98 @@
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/client/verb/who()
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set name = "Who"
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set category = "OOC"
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var/msg = "<b>Current Players:</b>\n"
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var/list/lines = list()
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var/list/temp = list()
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for(var/client/C in GLOB.clients)
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if(C.holder && C.holder.big_brother) // BB doesn't show up at all
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continue
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if(C.holder && C.holder.fakekey)
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temp += C.holder.fakekey
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else
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temp += C.key
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temp = sortList(temp) // Sort it. We dont do this above because fake keys would be out of order, which would be a giveaway
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var/list/output_players = list()
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// Now go over it again to apply colours.
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for(var/p in temp)
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var/client/C = GLOB.directory[ckey(p)]
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if(!C)
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// This should NEVER happen, but better to be safe
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continue
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// Get the colour
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var/colour = client2rankcolour(C)
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var/out = "[p]"
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if(C.holder)
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out = "<b>[out]</b>"
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if(colour)
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out = "<font color='[colour]'>[out]</font>"
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output_players += out
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lines += "<b>Current Players ([length(output_players)]): </b>"
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lines += output_players.Join(", ") // Turn players into a comma separated list
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if(check_rights(R_ADMIN, FALSE))
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lines += "Click <a href='?_src_=holder;who_advanced=1'>here</a> for detailed (old) who."
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var/msg = lines.Join("\n")
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to_chat(src, msg)
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// Advanced version of `who` to show player age, antag status and more. Lags the chat when loading, so its in its own proc
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/client/proc/who_advanced()
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if(!check_rights(R_ADMIN))
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return
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var/list/Lines = list()
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if(check_rights(R_ADMIN,0))
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for(var/client/C in GLOB.clients)
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if(C.holder && C.holder.big_brother && !check_rights(R_PERMISSIONS, 0)) // need PERMISSIONS to see BB
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continue
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for(var/client/C in GLOB.clients)
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if(C.holder && C.holder.big_brother && !check_rights(R_PERMISSIONS, FALSE)) // need PERMISSIONS to see BB
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continue
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var/entry = "\t[C.key]"
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if(C.holder && C.holder.fakekey)
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entry += " <i>(as [C.holder.fakekey])</i>"
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entry += " - Playing as [C.mob.real_name]"
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switch(C.mob.stat)
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if(UNCONSCIOUS)
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entry += " - <font color='darkgray'><b>Unconscious</b></font>"
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if(DEAD)
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if(isobserver(C.mob))
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var/mob/dead/observer/O = C.mob
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if(O.started_as_observer)
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entry += " - <font color='gray'>Observing</font>"
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else
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entry += " - <font color='black'><b>DEAD</b></font>"
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else if(isnewplayer(C.mob))
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entry += " - <font color='green'>New Player</font>"
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var/entry = "\t[C.key]"
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if(C.holder && C.holder.fakekey)
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entry += " <i>(as [C.holder.fakekey])</i>"
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entry += " - Playing as [C.mob.real_name]"
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switch(C.mob.stat)
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if(UNCONSCIOUS)
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entry += " - <font color='darkgray'><b>Unconscious</b></font>"
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if(DEAD)
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if(isobserver(C.mob))
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var/mob/dead/observer/O = C.mob
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if(O.started_as_observer)
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entry += " - <font color='gray'>Observing</font>"
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else
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entry += " - <font color='black'><b>DEAD</b></font>"
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else if(isnewplayer(C.mob))
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entry += " - <font color='green'>New Player</font>"
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else
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entry += " - <font color='black'><b>DEAD</b></font>"
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var/age
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if(isnum(C.player_age))
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age = C.player_age
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else
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age = 0
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var/age
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if(isnum(C.player_age))
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age = C.player_age
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else
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age = 0
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if(age <= 1)
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age = "<font color='#ff0000'><b>[age]</b></font>"
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else if(age < 10)
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age = "<font color='#ff8c00'><b>[age]</b></font>"
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if(age <= 1)
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age = "<font color='#ff0000'><b>[age]</b></font>"
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else if(age < 10)
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age = "<font color='#ff8c00'><b>[age]</b></font>"
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entry += " - [age]"
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entry += " - [age]"
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if(is_special_character(C.mob))
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entry += " - <b><font color='red'>Antagonist</font></b>"
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entry += " ([ADMIN_QUE(C.mob,"?")])"
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Lines += entry
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else
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for(var/client/C in GLOB.clients)
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if(C.holder && C.holder.big_brother) // BB doesn't show up at all
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continue
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if(is_special_character(C.mob))
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entry += " - <b><font color='red'>Antagonist</font></b>"
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entry += " ([ADMIN_QUE(C.mob, "?")])"
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Lines += entry
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if(C.holder && C.holder.fakekey)
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Lines += C.holder.fakekey
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else
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Lines += C.key
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var/msg = ""
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for(var/line in sortList(Lines))
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msg += "[line]\n"
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@@ -83,7 +118,12 @@
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if(C.holder.big_brother && !check_rights(R_PERMISSIONS, 0)) // normal admins can't see BB
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continue
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msg += "\t[C] is a [C.holder.rank]"
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// Their rank may not have a defined colour, only set colour if so
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var/rank_colour = client2rankcolour(C)
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if(rank_colour)
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msg += "<font color='[rank_colour]'><b>[C]</b></font> is a [C.holder.rank]"
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else
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msg += "<b>[C]</b> is a [C.holder.rank]"
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if(C.holder.fakekey)
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msg += " <i>(as [C.holder.fakekey])</i>"
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@@ -102,7 +142,12 @@
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num_admins_online++
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else if(check_rights(R_MENTOR|R_MOD, 0, C.mob))
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modmsg += "\t[C] is a [C.holder.rank]"
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// Their rank may not have a defined colour, only set colour if so
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var/rank_colour = client2rankcolour(C)
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if(rank_colour)
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modmsg += "<font color='[rank_colour]'><b>[C]</b></font> is a [C.holder.rank]"
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else
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modmsg += "<b>[C]</b> is a [C.holder.rank]"
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if(isobserver(C.mob))
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modmsg += " - Observing"
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@@ -120,10 +165,18 @@
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if(check_rights(R_ADMIN, 0, C.mob))
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if(!C.holder.fakekey)
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msg += "\t[C] is a [C.holder.rank]\n"
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var/rank_colour = client2rankcolour(C)
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if(rank_colour)
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msg += "<font color='[rank_colour]'><b>[C]</b></font> is a [C.holder.rank]"
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else
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msg += "<b>[C]</b> is a [C.holder.rank]"
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num_admins_online++
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else if(check_rights(R_MOD|R_MENTOR, 0, C.mob) && !check_rights(R_ADMIN, 0, C.mob))
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modmsg += "\t[C] is a [C.holder.rank]\n"
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var/rank_colour = client2rankcolour(C)
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if(rank_colour)
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modmsg += "<font color='[rank_colour]'><b>[C]</b></font> is a [C.holder.rank]"
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else
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modmsg += "<b>[C]</b> is a [C.holder.rank]"
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num_mods_online++
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var/noadmins_info = "\n<span class='notice'><small>If no admins or mentors are online, make a ticket anyways. Adminhelps and mentorhelps will be relayed to discord, and staff will still be informed.<small></span>"
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@@ -190,6 +190,7 @@ GLOBAL_LIST_EMPTY(world_topic_handlers)
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config.load("config/game_options.txt","game_options")
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config.loadsql("config/dbconfig.txt")
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config.loadoverflowwhitelist("config/ofwhitelist.txt")
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config.load_rank_colour_map()
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// apply some settings from config..
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/world/proc/update_status()
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@@ -3556,6 +3556,8 @@
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var/datum/browser/popup = new(usr, "view_karma", "Karma stats for [target_ckey]", 600, 300)
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popup.set_content(dat)
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popup.open(FALSE)
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else if(href_list["who_advanced"])
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usr.client.who_advanced()
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/client/proc/create_eventmob_for(mob/living/carbon/human/H, killthem = 0)
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if(!check_rights(R_EVENT))
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@@ -0,0 +1,11 @@
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# Use this file to denote colours for ingame admin ranks, using the following format
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# Rankname - #12A5F4
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# Colours dont have to be in hex, since this colour string is thrown into the style -aa
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Head of Staff - #e74c3c
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Maintainer - #992d22
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Server Dev - #1abc9c
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Community Manager - #e91e63
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Game Admin - #238afa
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Trial Admin - #7fb6fc
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PR Reviewer - #c27c0e
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Mentor - #f1c40f
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