Crew monitor class fix

This commit is contained in:
Markolie
2015-02-28 17:16:45 +01:00
parent e4328a7f5e
commit 28696b2b79
+1 -1
View File
@@ -6,7 +6,7 @@ Used In File(s): \code\game\machinery\computer\crew.dm
{{if value.sensor_type == 3}}
<div class="mapIcon mapIcon16 rank-{{:value.rank.ckey()}} {{:value.dead ? 'dead' : 'alive'}}" style="left: {{:(value.x)}}px; bottom: {{:(value.y - 1)}}px;" unselectable="on">
<div class="tooltip hidden">
{{:value.name}} ({{:value.assignment}}) ({{:value.dead ? "<span class='bad'>Deceased</span>" : "<span class='good'>Living</span>"}}) (<span class="oxyloss">{{:value.oxy}}</span>/<span class="toxin">{{:value.tox}}</span>/<span class="burn">{{:value.fire}}</span>/<span class="brute">{{:value.brute}}</span>) ({{:value.area}}: {{:value.x}}, {{:value.y}})
{{:value.name}} ({{:value.assignment}}) ({{:value.dead ? "<span class='bad'>Deceased</span>" : "<span class='good'>Living</span>"}}) (<span class="oxyloss_light">{{:value.oxy}}</span>/<span class="toxin_light">{{:value.tox}}</span>/<span class="burn">{{:value.fire}}</span>/<span class="brute">{{:value.brute}}</span>) ({{:value.area}}: {{:value.x}}, {{:value.y}})
</div>
</div>
{{/if}}