players can choose the bottle icon of new pill bottles, forgot to save map

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2013-02-10 21:55:40 +10:00
parent 389e74d57c
commit 28b5096ab3
2 changed files with 7 additions and 3 deletions
@@ -341,6 +341,10 @@
P.pixel_x = rand(-7, 7) //random position
P.pixel_y = rand(-7, 7)
reagents.trans_to(P,30)
var/bottle_num = min(max(input("Enter bottle design number","Bottle number"), 0), 20) as num
P.icon_state = "bottle[bottle_num]"
desc = "A small bottle, design number #[bottle_num]."
else
var/obj/item/weapon/reagent_containers/food/condiment/P = new/obj/item/weapon/reagent_containers/food/condiment(src.loc)
reagents.trans_to(P,50)
+3 -3
View File
@@ -4212,9 +4212,9 @@
"bCZ" = (/obj/machinery/holosign_switch{pixel_x = 24; pixel_y = 2},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/sleeper)
"bDa" = (/obj/machinery/light/small{dir = 8},/obj/machinery/iv_drip,/turf/simulated/floor{dir = 8; icon_state = "whiteredcorner"},/area/medical/sleeper)
"bDb" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/sleeper)
"bDc" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDc" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDd" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDe" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDe" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bDf" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (EAST)"; icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/medbay)
"bDg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/dr_gibb{pixel_x = -3; pixel_y = -1},/obj/item/weapon/reagent_containers/food/drinks/dr_gibb{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/medbay)
"bDh" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/engine,/area/toxins/misc_lab)
@@ -5129,7 +5129,7 @@
"bUG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft)
"bUH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft)
"bUI" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/aft)
"bUJ" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/light/small,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos)
"bUJ" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos)
"bUK" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
"bUL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/atmos)
"bUM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)