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Rebalanced some rigs + SM typo fix
Cause Engineers needs to die faster. Normal hardsuits + atmos now have 30 melee resistance instead of 40 and bomb reduced to 20 from 35 CE hardsuit remains at 40 melee, but has bomb reduced to 25 Sec hardsuits melee lowered from 50 to 40 but gets a boost to energy from 5 to 15
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@@ -116,11 +116,11 @@
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if(damage > emergency_point)
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radio.autosay(addtext(emergency_alert, " Stability: ",stability,"%"), "Supermatter Monitor")
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radio.autosay(addtext(emergency_alert, " Instability: ",stability,"%"), "Supermatter Monitor")
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lastwarning = world.timeofday
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else if(damage >= damage_archived) // The damage is still going up
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radio.autosay(addtext(warning_alert," Stability: ",stability,"%"), "Supermatter Monitor")
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radio.autosay(addtext(warning_alert," Instability: ",stability,"%"), "Supermatter Monitor")
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lastwarning = world.timeofday - 150
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else // Phew, we're safe
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