Merge pull request #5896 from KasparoVy/fix-dnase-injector

Fixes #5894, Spawnable DNA SE Injectors (i.e. ones found in the abandoned mining crates) Now Work
This commit is contained in:
Fox McCloud
2016-11-20 10:01:06 -05:00
committed by GitHub
@@ -72,6 +72,7 @@
spawn(0) //Some mutations have sleeps in them, like monkey
if(!(NOCLONE in M.mutations) && !(H && (H.species.flags & NO_DNA))) // prevents drained people from having their DNA changed
var/prev_ue = M.dna.unique_enzymes
var/mutflags = 0
// UI in syringe.
if(buf.types & DNA2_BUF_UI)
if(!block) //isolated block?
@@ -88,12 +89,13 @@
M.dna.SetUIValue(block,src.GetValue())
M.UpdateAppearance()
if(buf.types & DNA2_BUF_SE)
mutflags = MUTCHK_FORCED
if(!block) //isolated block?
M.dna.SE = buf.dna.SE.Copy()
M.dna.UpdateSE()
else
M.dna.SetSEValue(block,src.GetValue())
domutcheck(M, null, 0)
domutcheck(M, null, mutflags)
M.update_mutations()
if(H)
H.sync_organ_dna(assimilate = 0, old_ue = prev_ue)