Adds MESG-01 Disabler Scattercannon - a Mech Disabler Shotgun (#29770)

* Adds MESG-01 Disabler Scattercannon - a Mech Disabler Shotgun

* Reduced pellet count to 9
This commit is contained in:
PollardTheDragon
2025-07-31 05:18:46 -04:00
committed by GitHub
parent 9e2e6f04d7
commit 2c282afb6f
3 changed files with 23 additions and 0 deletions
@@ -97,6 +97,18 @@
projectile = /obj/item/projectile/beam/laser/heavylaser
fire_sound = 'sound/weapons/lasercannonfire.ogg'
/obj/item/mecha_parts/mecha_equipment/weapon/energy/shotgun_disabler
equip_cooldown = 2 SECONDS
name = "MESG-01 Disabler Scattercannon"
desc = "A large-bore energy shotgun, configured to fire a large blast of disabling pellets."
icon_state = "mecha_disabler_shotgun"
origin_tech = "materials=4;combat=5;"
energy_drain = 30 // This is per shot + 1x cost, so 300 per shot
projectile = /obj/item/projectile/beam/disabler/pellet
projectiles_per_shot = 9
variance = 40
fire_sound = 'sound/weapons/taser2.ogg'
/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
equip_cooldown = 4 SECONDS
name = "mkIV Ion Heavy Scatter Cannon"
@@ -1058,6 +1058,17 @@
construction_time = 10 SECONDS
category = list("Exosuit Equipment")
/datum/design/mech_disabler_shotgun
name = "Exosuit Weapon (MESG-01 Disabler Scattercannon)"
desc = "Allows for the construction of MESG-01 Disabler Scattercannon."
id = "mech_ion"
build_type = MECHFAB
req_tech = list("combat" = 6, "materials" = 5)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/shotgun_disabler
materials = list(MAT_METAL=10000,MAT_SILVER=6000)
construction_time = 10 SECONDS
category = list("Exosuit Equipment")
/datum/design/mech_ion
name = "Exosuit Weapon (MKIV Ion Heavy Cannon)"
desc = "Allows for the construction of MKIV Ion Heavy Cannon."
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