mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 05:57:24 +01:00
Bot fix, add emergency door access
This commit is contained in:
@@ -42,6 +42,9 @@
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if(modifiers["shift"] && modifiers["ctrl"])
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CtrlShiftClickOn(A)
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return
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if(modifiers["shift"] && modifiers["alt"])
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AltShiftClickOn(A)
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return
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if(modifiers["middle"])
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MiddleClickOn(A)
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return
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@@ -99,6 +102,8 @@
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/mob/living/silicon/ai/CtrlShiftClickOn(var/atom/A)
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A.AICtrlShiftClick(src)
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/mob/living/silicon/ai/AltShiftClickOn(var/atom/A)
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A.AIAltShiftClick(src)
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/mob/living/silicon/ai/ShiftClickOn(var/atom/A)
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A.AIShiftClick(src)
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/mob/living/silicon/ai/CtrlClickOn(var/atom/A)
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@@ -118,6 +123,18 @@
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examine()
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return
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/atom/proc/AIAltShiftClick()
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return
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/obj/machinery/door/airlock/AIAltShiftClick() // Sets/Unsets Emergency Access Override
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if(emagged)
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return
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if(!emergency)
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Topic("aiEnable=11", list("aiEnable"="11"), 1) // 1 meaning no window (consistency!)
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else
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Topic("aiDisable=11", list("aiDisable"="11"), 1)
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return
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/atom/proc/AIShiftClick()
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return
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+12
-1
@@ -46,6 +46,9 @@
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if(modifiers["shift"] && modifiers["ctrl"])
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CtrlShiftClickOn(A)
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return
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if(modifiers["shift"] && modifiers["alt"])
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AltShiftClickOn(A)
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return
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if(modifiers["middle"])
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MiddleClickOn(A)
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return
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@@ -262,7 +265,7 @@
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return T.Adjacent(src)
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/*
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Control+Shift click
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Control+Shift/Alt+Shift click
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Unused except for AI
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*/
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/mob/proc/CtrlShiftClickOn(var/atom/A)
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@@ -271,6 +274,14 @@
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/atom/proc/CtrlShiftClick(var/mob/user)
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return
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/mob/proc/AltShiftClickOn(var/atom/A)
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A.AltShiftClick(src)
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return
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/atom/proc/AltShiftClick(var/mob/user)
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return
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/*
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Misc helpers
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+12
-1
@@ -19,6 +19,9 @@
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if(modifiers["shift"] && modifiers["ctrl"])
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CtrlShiftClickOn(A)
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return
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if(modifiers["shift"] && modifiers["alt"])
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AltShiftClickOn(A)
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return
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if(modifiers["middle"])
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MiddleClickOn(A)
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return
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@@ -117,6 +120,8 @@
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// for non-doors/apcs
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/mob/living/silicon/robot/CtrlShiftClickOn(var/atom/A)
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A.BorgCtrlShiftClick(src)
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/mob/living/silicon/robot/AltShiftClickOn(var/atom/A)
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A.BorgAltShiftClick(src)
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/mob/living/silicon/robot/ShiftClickOn(var/atom/A)
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A.BorgShiftClick(src)
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/mob/living/silicon/robot/CtrlClickOn(var/atom/A)
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@@ -129,9 +134,15 @@
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examine()
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user.face_atom(src)
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return
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/atom/proc/BorgAltShiftClick()
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return
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/obj/machinery/door/airlock/BorgAltShiftClick() // Enables emergency override on doors! Forwards to AI code.
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AIAltShiftClick()
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/atom/proc/BorgShiftClick()
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return
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return
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/obj/machinery/door/airlock/BorgShiftClick() // Opens and closes doors! Forwards to AI code.
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AIShiftClick()
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@@ -34,12 +34,13 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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/datum/wires/airlock/GetInteractWindow()
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var/obj/machinery/door/airlock/A = holder
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. += ..()
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. += text("<br>\n[]<br>\n[]<br>\n[]<br>\n[]<br>\n[]<br>\n[]", (A.locked ? "The door bolts have fallen!" : "The door bolts look up."),
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. += text("<br>\n[]<br>\n[]<br>\n[]<br>\n[]<br>\n[]<br>\n[]<br>\n[]", (A.locked ? "The door bolts have fallen!" : "The door bolts look up."),
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(A.lights ? "The door bolt lights are on." : "The door bolt lights are off!"),
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((A.arePowerSystemsOn() && !(A.stat & NOPOWER)) ? "The test light is on." : "The test light is off!"),
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(A.aiControlDisabled==0 ? "The 'AI control allowed' light is on." : "The 'AI control allowed' light is off."),
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(A.safe==0 ? "The 'Check Wiring' light is on." : "The 'Check Wiring' light is off."),
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(A.normalspeed==0 ? "The 'Check Timing Mechanism' light is on." : "The 'Check Timing Mechanism' light is off."))
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(A.normalspeed==0 ? "The 'Check Timing Mechanism' light is on." : "The 'Check Timing Mechanism' light is off."),
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(A.emergency==0 ? "The emergency lights are off." : "The emergency lights are on."))
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/datum/wires/airlock/UpdateCut(var/index, var/mended)
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@@ -123,9 +124,12 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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var/obj/machinery/door/airlock/A = holder
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switch(index)
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if(AIRLOCK_WIRE_IDSCAN)
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//Sending a pulse through this flashes the red light on the door (if the door has power).
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//Sending a pulse through this disables emergency access and flashes the red light on the door (if the door has power).
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if((A.arePowerSystemsOn()) && (!(A.stat & NOPOWER)))
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A.door_animate("deny")
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if(A.emergency)
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A.emergency = 0
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A.update_icon()
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if(AIRLOCK_WIRE_MAIN_POWER1 || AIRLOCK_WIRE_MAIN_POWER2)
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//Sending a pulse through either one causes a breaker to trip, disabling the door for 10 seconds if backup power is connected, or 1 minute if not (or until backup power comes back on, whichever is shorter).
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A.loseMainPower()
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@@ -5,7 +5,7 @@
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for(var/mob/M in player_list)
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M << sound('sound/AI/poweroff.ogg')
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var/list/skipped_areas = list(/area/turret_protected/ai)
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var/list/skipped_areas = list(/area/turret_protected/ai,/area/engine/engineering)
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for(var/obj/machinery/power/smes/S in machines)
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var/area/current_area = get_area(S)
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@@ -23,7 +23,7 @@
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C.cell.charge = 0
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/proc/power_restore(var/announce = 1)
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var/list/skipped_areas = list(/area/turret_protected/ai)
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var/list/skipped_areas = list(/area/turret_protected/ai,/area/engine/engineering)
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if(announce)
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command_alert("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal")
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@@ -414,13 +414,13 @@ obj/machinery/bot/proc/bot_move(var/dest, var/move_speed)
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obj/machinery/bot/proc/bot_step(var/dest)
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if(path && path.len > 1)
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step_to(src, path[1])
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step_towards(src, path[1])
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if(get_turf(src) == path[1]) //Successful move
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path -= path[1]
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else
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return 0
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else if(path.len == 1)
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step_to(src, dest)
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step_towards(src, dest)
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path = list()
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return 1
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@@ -777,7 +777,7 @@ obj/machinery/bot/proc/bot_summon()
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/obj/machinery/bot/Bump(M as mob|obj) //Leave no door unopened!
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if((istype(M, /obj/machinery/door/airlock) || istype(M, /obj/machinery/door/window)) && (!isnull(botcard)))
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if((istype(M, /obj/machinery/door/airlock) || istype(M, /obj/machinery/door/window)) && (!isnull(botcard)))
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var/obj/machinery/door/D = M
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if(D.check_access(botcard))
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D.open()
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@@ -786,4 +786,5 @@ obj/machinery/bot/proc/bot_summon()
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var/mob/living/Mb = M
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loc = Mb.loc
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frustration = 0
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return
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return
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@@ -113,6 +113,7 @@
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. = ..()
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if (.)
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return
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usr.set_machine(src)
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var/dat
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dat += hack(user)
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dat += text({"
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@@ -400,25 +401,6 @@ Auto Patrol[]"},
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return 1
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return 0
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/obj/machinery/bot/ed209/Bump(M as mob|obj) //Leave no door unopened!
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if ((istype(M, /obj/machinery/door)) && (!isnull(botcard)))
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var/obj/machinery/door/D = M
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if (!istype(D, /obj/machinery/door/firedoor) && D.check_access(botcard))
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D.open()
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frustration = 0
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else if ((istype(M, /mob/living/)) && (!anchored))
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loc = M:loc
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frustration = 0
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return
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/* terrible
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/obj/machinery/bot/ed209/Bumped(atom/movable/M as mob|obj)
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spawn(0)
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if (M)
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var/turf/T = get_turf(src)
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M:loc = T
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*/
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/obj/machinery/bot/ed209/explode()
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walk_to(src,0)
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visible_message("<span class='userdanger'>[src] blows apart!</span>")
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@@ -136,6 +136,7 @@
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. = ..()
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if (.)
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return
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usr.set_machine(src)
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var/dat
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dat += hack(user)
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dat += "<TT><B>Medical Unit Controls v1.1</B></TT><BR><BR>"
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@@ -435,13 +435,14 @@ About the new airlock wires panel:
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/obj/machinery/door/airlock/update_icon()
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if(overlays) overlays.Cut()
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overlays = list()
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if(emergency) overlays += image('icons/obj/doors/doorint.dmi', "elights")
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if(density)
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if(locked && lights)
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icon_state = "door_locked"
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else
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icon_state = "door_closed"
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if(p_open || welded || frozen)
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overlays = list()
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if(p_open)
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overlays += image(icon, "panel_open")
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if(welded)
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@@ -508,6 +509,11 @@ About the new airlock wires panel:
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else
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t1 += text("IdScan enabled. <A href='?src=\ref[];aiDisable=1'>Disable?</a><br>\n", src)
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if(src.emergency)
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t1 += text("Emergency Access Override is enabled. <A href='?src=\ref[];aiDisable=11'>Disable?</a><br>\n", src)
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else
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t1 += text("Emergency Access Override is disabled. <A href='?src=\ref[];aiEnable=11'>Enable?</a><br>\n", src)
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if(src.isWireCut(AIRLOCK_WIRE_MAIN_POWER1))
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t1 += text("Main Power Input wire is cut.<br>\n")
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if(src.isWireCut(AIRLOCK_WIRE_MAIN_POWER2))
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@@ -686,8 +692,9 @@ About the new airlock wires panel:
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return 1
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/obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0)
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// If you add an if(..()) check you must first remove the var/nowindow parameter.
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// Otherwise it will runtime with this kind of error: null.Topic()
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//AI
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//aiDisable - 1 idscan, 2 disrupt main power, 3 disrupt backup power, 4 drop door bolts, 5 un-electrify door, 7 close door, 8 door safties, 9 door speed, 11 emergency access
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//aiEnable - 1 idscan, 4 raise door bolts, 5 electrify door for 30 seconds, 6 electrify door indefinitely, 7 open door, 8 door safties, 9 door speed, 11 emergency access
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if(!nowindow)
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..()
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if(usr.stat || usr.restrained()|| usr.small)
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@@ -826,6 +833,13 @@ About the new airlock wires panel:
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usr << "The door bolt lights have been disabled."
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else
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usr << "The door bolt lights are already disabled!"
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if(11)
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// Emergency access
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if (src.emergency)
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emergency = 0
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else
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usr << text("Emergency access is already disabled!")
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else if(href_list["aiEnable"])
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var/code = text2num(href_list["aiEnable"])
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@@ -917,6 +931,13 @@ About the new airlock wires panel:
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usr << "The door bolt lights have been enabled"
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else
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usr << "The door bolt lights are already enabled!"
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if(11)
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// Emergency access
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if (!src.emergency)
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emergency = 1
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else
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usr << text("Emergency access is already enabled!")
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add_fingerprint(usr)
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update_icon()
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@@ -1209,3 +1230,8 @@ About the new airlock wires panel:
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return
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else
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return
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/obj/machinery/door/airlock/CanAStarPass(var/obj/item/weapon/card/id/ID)
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//Airlock is passable if it is open (!density), bot has access, and is not bolted shut)
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return !density || (check_access(ID) && !locked)
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@@ -18,6 +18,7 @@
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var/glass = 0
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var/normalspeed = 1
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var/heat_proof = 0 // For glass airlocks/opacity firedoors
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var/emergency = 0
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var/air_properties_vary_with_direction = 0
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//Multi-tile doors
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@@ -68,7 +69,7 @@
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if(istype(AM, /obj/machinery/bot))
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var/obj/machinery/bot/bot = AM
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if(src.check_access(bot.botcard))
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if(src.check_access(bot.botcard) || emergency == 1)
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if(density)
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open()
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return
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@@ -76,7 +77,7 @@
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if(istype(AM, /obj/mecha))
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var/obj/mecha/mecha = AM
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if(density)
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if(mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access)))
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if(mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access) || emergency == 1))
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open()
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else
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flick("door_deny", src)
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@@ -101,7 +102,7 @@
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//used in the AStar algorithm to determinate if the turf the door is on is passable
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/obj/machinery/door/proc/CanAStarPass(var/obj/item/weapon/card/id/ID)
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return !density || check_access(ID)
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return !density
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/obj/machinery/door/proc/bumpopen(mob/user as mob)
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if(operating) return
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@@ -113,8 +114,10 @@
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user = null
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if(density)
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if(allowed(user)) open()
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else flick("door_deny", src)
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if(allowed(user) || src.emergency == 1)
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open()
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else
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flick("door_deny", src)
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return
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/obj/machinery/door/meteorhit(obj/M as obj)
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@@ -153,7 +156,7 @@
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open()
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operating = -1
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return 1
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if(src.allowed(user))
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if(src.allowed(user) || src.emergency == 1)
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if(src.density)
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open()
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else
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||||
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@@ -468,7 +468,3 @@
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/obj/machinery/door/firedoor/multi_tile/triple
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icon = 'icons/obj/doors/DoorHazard3x1.dmi'
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width = 3
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//used in the AStar algorithm to determinate if the turf the door is on is passable
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/obj/machinery/door/firedoor/CanAStarPass()
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return !density
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@@ -208,6 +208,41 @@
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see_invisible = 45
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nightvision = 0
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usr.hud_used.nightvisionicon.icon_state = "nightvision0"
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||||
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/mob/living/carbon/alien/assess_threat(var/obj/machinery/bot/secbot/judgebot, var/lasercolor)
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if(judgebot.emagged == 2)
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return 10 //Everyone is a criminal!
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var/threatcount = 0
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||||
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//Securitrons can't identify aliens
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if(!lasercolor && judgebot.idcheck)
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threatcount += 4
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//Lasertag bullshit
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||||
if(lasercolor)
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if(lasercolor == "b")//Lasertag turrets target the opposing team, how great is that? -Sieve
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if((istype(r_hand,/obj/item/weapon/gun/energy/laser/redtag)) || (istype(l_hand,/obj/item/weapon/gun/energy/laser/redtag)))
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threatcount += 4
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if(lasercolor == "r")
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if((istype(r_hand,/obj/item/weapon/gun/energy/laser/bluetag)) || (istype(l_hand,/obj/item/weapon/gun/energy/laser/bluetag)))
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threatcount += 4
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return threatcount
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//Check for weapons
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if(judgebot.weaponscheck)
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if(judgebot.check_for_weapons(l_hand))
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threatcount += 4
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if(judgebot.check_for_weapons(r_hand))
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threatcount += 4
|
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//Loyalty implants imply trustworthyness
|
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if(isloyal(src))
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threatcount -= 1
|
||||
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||||
return threatcount
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||||
|
||||
/*----------------------------------------
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||||
Proc: AddInfectionImages()
|
||||
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||||
@@ -160,16 +160,19 @@
|
||||
var/global/maint_all_access = 0
|
||||
|
||||
/proc/make_maint_all_access()
|
||||
maint_all_access = 1
|
||||
for(var/area/maintenance/A in world)
|
||||
for(var/obj/machinery/door/airlock/D in A)
|
||||
D.emergency = 1
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||||
D.update_icon(0)
|
||||
world << "<font size=4 color='red'>Attention!</font>"
|
||||
world << "<font color='red'>The maintenance access requirement has been revoked on all airlocks.</font>"
|
||||
|
||||
maint_all_access = 1
|
||||
|
||||
/proc/revoke_maint_all_access()
|
||||
maint_all_access = 0
|
||||
for(var/area/maintenance/A in world)
|
||||
for(var/obj/machinery/door/airlock/D in A)
|
||||
D.emergency = 0
|
||||
D.update_icon(0)
|
||||
world << "<font size=4 color='red'>Attention!</font>"
|
||||
world << "<font color='red'>The maintenance access requirement has been readded on all maintenance airlocks.</font>"
|
||||
|
||||
/obj/machinery/door/airlock/allowed(mob/M)
|
||||
if(maint_all_access && src.check_access_list(list(access_maint_tunnels)))
|
||||
return 1
|
||||
return ..(M)
|
||||
maint_all_access = 0
|
||||
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Reference in New Issue
Block a user