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synced 2026-07-19 02:54:41 +01:00
Actually make the ancient goliath able to spawn
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@@ -164,7 +164,7 @@ GLOBAL_LIST_INIT(megafauna_spawn_list, list(/mob/living/simple_animal/hostile/me
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has_data = TRUE
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/turf/simulated/floor/plating/asteroid/airless/cave/volcanic
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mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 50, /mob/living/simple_animal/hostile/spawner/lavaland/goliath = 3, \
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mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/random = 50, /mob/living/simple_animal/hostile/spawner/lavaland/goliath = 3, \
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/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 40, /mob/living/simple_animal/hostile/spawner/lavaland = 2, \
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/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 30, /mob/living/simple_animal/hostile/spawner/lavaland/legion = 3, \
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SPAWN_MEGAFAUNA = 6, /mob/living/simple_animal/hostile/asteroid/goldgrub = 10)
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@@ -33,7 +33,7 @@
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pull_force = MOVE_FORCE_VERY_STRONG
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var/pre_attack = 0
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var/pre_attack_icon = "Goliath_preattack"
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loot = list(/obj/item/stack/sheet/animalhide/goliath_hide{layer = ABOVE_MOB_LAYER})
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loot = list(/obj/item/stack/sheet/animalhide/goliath_hide)
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/mob/living/simple_animal/hostile/asteroid/goliath/Life()
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..()
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